Player Matchup

Izanami
Izanami
NutellaOnBellona
Izanami
Level 18
God Stats
8W - 5L
1,687 SR
Queue Stats
13W - 11L
1,608 Elo+
Party 1
Odin
Odin
SP2341
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,497 Elo+
Solo
Hel
Hel
TMAN6596
Hel
Level 62
God Stats
10W - 8L
1,267 SR
Queue Stats
40W - 27L
1,608 Elo+
Party 1
Team Averages
Level 36
1,485 SR
1,571 Elo+

VS

Team Averages
Level 8
1,578 SR
1,480 Elo+
Neith
Neith
DappleYapple
Neith
Level 7
God Stats
22W - 15L
1,735 SR
Queue Stats
22W - 16L
1,500 Elo+
Party 2
Ares
Ares
Darkadin
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,440 Elo+
Solo
Janus
Janus
PapaShmurf5184
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 9
8,013
1,002
8,263
8,713
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
SP2341
Odin
10
4 / 1 / 10
7,019
877
4,692
6,788
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 2 / 14
7,821
978
6,548
6,846
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
5,371
671
4,791
7,490
2,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
7
1 / 5 / 2
5,210
651
4,097
8,476
5,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 6 / 2
5,274
659
6,271
6,588
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
19
Kills
3
3
Deaths
19
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Ares
1
5
2
0.4
W
10
0
9
14.5
L
1
6
2
0.33
W
Odin
SP2341
Odin
4
1
10
9
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,503
Damage
15,159
22,347
Taken
22,554
9,205
Mitigated
9,849
12,892
Healing
808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,791
3,234
0
58
7,490
2,343
0
1,641
5,724
0
10,751
L
Ares
4,097
527
0
500
8,476
5,523
0
2,433
5,918
6,456
0
W
8,263
6,773
0
2,844
8,713
2,882
1,474
4,614
3,839
0
29,459
L
6,271
351
0
250
6,588
1,983
0
2,489
4,049
19,538
0
W
Odin
SP2341
Odin
4,692
784
0
1,354
6,788
4,025
0
2,174
4,502
0
14,729
W
6,548
303
4,313
4,381
6,846
2,298
677
3,022
3,630
27,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
15,855
100
Minions Killed
38
0
Camps Cleared
0
426,938
Distance Traveled
348,535
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,371
671
17
2
0
106,986
0
L
Ares
5,210
651
3
0
0
126,944
2
W
Izanami
8,013
1,002
45
6
0
127,677
0
L
Janus
5,274
659
18
2
0
114,605
1
W
Odin
7,019
877
14
2
0
148,365
1
W
Hel
7,821
978
41
5
0
150,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role