Player Matchup

Neith
Neith
Ripley_59
Neith
Level 65
God Stats
4W - 5L
1,525 SR
Queue Stats
127W - 123L
1,488 Elo+
Party 2
Hera
Hera
Sess32
Hera
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 165L
1,710 Elo+
Party 2
Cabrakan
Cabrakan
TJD_Dogmeat34
Cabrakan
Level 84
God Stats
4W - 0L
1,853 SR
Queue Stats
145W - 136L
1,593 Elo+
Party 2
Osiris
Osiris
lemonsnomel52
Osiris
Level 128
God Stats
10W - 8L
1,634 SR
Queue Stats
432W - 368L
1,564 Elo+
Party 3
Set
Set
xWalkingDonkeyx
Set
Level 110
God Stats
4W - 0L
1,729 SR
Queue Stats
360W - 305L
1,568 Elo+
Party 3
Team Averages
Level 93
1,648 SR
1,584 Elo+

VS

Team Averages
Level 91
1,551 SR
1,547 Elo+
Serqet
Serqet
 
Serqet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
GodUsopp5647
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,525 Elo+
Party 1
Skadi
Skadi
ThyLordDeathwish
Skadi
Level 122
God Stats
14W - 9L
1,541 SR
Queue Stats
218W - 211L
1,708 Elo+
Solo
Erlang Shen
Erlang Shen
Ugbua
Erlang Shen
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 44L
1,321 Elo+
Party 1
Ra
Ra
XXnuclearwaffle
Ra
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
23W - 26L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ripley_59
Neith
16
2 / 3 / 9
9,986
555
8,253
9,328
3,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Sess32
Hera
17
7 / 0 / 10
10,753
597
12,849
4,026
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TJD_Dogmeat34
Cabrakan
15
4 / 2 / 11
8,687
483
7,773
9,389
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 1
9,618
534
7,310
12,077
11,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 0
10,230
568
2,169
8,809
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 5 / 1
7,865
437
3,173
12,874
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 3
6,639
369
4,795
16,269
7,356
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 2
8,719
484
5,786
7,345
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Ugbua
Erlang Shen
16
3 / 2 / 2
9,070
504
8,623
9,829
9,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 6 / 0
8,951
497
3,299
10,718
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
11
11
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
5
1
0.7
L
0
6
3
0.25
W
Neith
Ripley_59
Neith
2
3
9
2.17
W
Hera
Sess32
Hera
7
0
10
12
W
Cabrakan
TJD_Dogmeat34
Cabrakan
4
2
11
4.75
L
3
2
2
2
L
Erlang Shen
Ugbua
Erlang Shen
3
2
2
2
L
2
6
0
0.33
W
2
4
1
0.63
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,354
Damage
25,676
43,629
Taken
57,035
28,360
Mitigated
26,324
10,500
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,173
520
0
2,867
12,874
3,856
392
4,791
8,035
0
32,024
L
4,795
123
440
3,650
16,269
7,356
190
5,307
10,814
23,516
0
W
Neith
Ripley_59
Neith
8,253
2,021
0
2,930
9,328
3,412
774
2,323
7,005
0
67,934
W
Hera
Sess32
Hera
12,849
3,856
0
1,622
4,026
1,665
529
1,838
2,188
73,973
0
W
Cabrakan
TJD_Dogmeat34
Cabrakan
7,773
1,059
0
2,155
9,389
5,126
266
3,103
5,853
18,380
0
L
5,786
2,029
0
1,905
7,345
1,931
0
3,825
3,458
0
58,036
L
Erlang Shen
Ugbua
Erlang Shen
8,623
4,607
0
1,310
9,829
9,267
0
962
8,829
0
52,518
L
3,299
136
0
2,561
10,718
3,914
308
6,193
4,317
71,584
0
W
7,310
3,000
0
2,553
12,077
11,806
698
0
12,011
7,628
49,609
W
2,169
1,080
0
1,240
8,809
6,351
0
830
7,979
8,925
83,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
41,244
547
Minions Killed
451
0
Camps Cleared
0
1,682,412
Distance Traveled
1,574,500
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,865
437
58
3
0
312,557
0
L
Sobek
6,639
369
40
2
0
316,359
5
W
Neith
9,986
555
137
8
0
286,735
2
W
Hera
10,753
597
153
9
0
360,598
8
W
Cabrakan
8,687
483
23
1
0
339,344
1
L
Skadi
8,719
484
101
6
0
347,842
6
L
Erlang Shen
9,070
504
104
6
0
300,422
4
L
Ra
8,951
497
148
8
0
297,320
1
W
Osiris
9,618
534
103
6
0
310,816
4
W
Set
10,230
568
131
7
0
384,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role