Player Matchup

Neith
Neith
BeccaEm
Neith
Level 8
God Stats
13W - 10L
1,548 SR
Queue Stats
20W - 14L
1,551 Elo+
Solo
Artemis
Artemis
Kevin26052002
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,245 Elo+
Solo
Ymir
Ymir
Xx Malek xX5805
Ymir
Level 16
God Stats
1W - 3L
1,910 SR
Queue Stats
13W - 22L
1,250 Elo+
Solo
Jing Wei
Jing Wei
bbaraujo2
Jing Wei
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
300W - 335L
1,407 Elo+
Solo
Izanami
Izanami
umbar_17
Izanami
Level 28
God Stats
29W - 46L
1,334 SR
Queue Stats
41W - 66L
1,340 Elo+
Solo
Team Averages
Level 17
1,558 SR
1,359 Elo+

VS

Team Averages
Level 29
1,492 SR
1,511 Elo+
Ganesha
Ganesha
Beastr0canvis
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,447 Elo+
Solo
Jing Wei
Jing Wei
NotNarWhaleZ
Jing Wei
Level 12
God Stats
3W - 3L
1,513 SR
Queue Stats
18W - 18L
1,577 Elo+
Party 1
Bakasura
Bakasura
SiiRoket
Bakasura
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
23W - 28L
1,577 Elo+
Party 1
Thanatos
Thanatos
image0jpg_
Thanatos
Level 65
God Stats
21W - 15L
1,306 SR
Queue Stats
137W - 154L
1,432 Elo+
Party 1
Loki
Loki
zombiekid528
Loki
Level 24
God Stats
14W - 6L
1,642 SR
Queue Stats
155W - 155L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeccaEm
Neith
16
0 / 7 / 6
9,729
973
10,542
17,153
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
15
0 / 8 / 6
9,141
914
5,361
10,270
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 7 / 5
11,218
1,122
9,529
20,001
14,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
bbaraujo2
Jing Wei
16
3 / 6 / 4
10,199
1,020
12,037
12,684
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
umbar_17
Izanami
17
5 / 8 / 7
11,124
1,112
17,276
22,404
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

54

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 5 / 23
11,718
1,172
15,076
17,781
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
NotNarWhaleZ
Jing Wei
18
9 / 4 / 17
11,850
1,185
15,726
12,107
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
SiiRoket
Bakasura
16
1 / 1 / 13
9,937
994
4,197
9,866
5,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
image0jpg_
Thanatos
19
14 / 1 / 16
13,344
1,334
24,199
13,453
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
12 / 1 / 12
12,387
1,239
18,296
12,063
5,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
11
Kills
36
36
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
5
23
2.3
L
Neith
BeccaEm
Neith
0
7
6
0.43
L
Artemis
0
8
6
0.38
W
Jing Wei
NotNarWhaleZ
Jing Wei
9
4
17
4.38
W
Bakasura
SiiRoket
Bakasura
1
1
13
7.5
L
3
7
5
0.79
L
Jing Wei
bbaraujo2
Jing Wei
3
6
4
0.83
W
Thanatos
image0jpg_
Thanatos
14
1
16
22
L
Izanami
umbar_17
Izanami
5
8
7
1.06
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,745
Damage
77,494
82,512
Taken
65,270
31,439
Mitigated
42,126
4,684
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
15,076
1,409
0
1,486
17,781
16,900
0
1,899
15,882
28,029
0
L
Neith
BeccaEm
Neith
10,542
5,696
0
1,192
17,153
4,394
0
3,215
13,662
0
28,958
L
Artemis
5,361
2,647
0
545
10,270
2,655
0
862
9,137
0
10,846
W
Jing Wei
NotNarWhaleZ
Jing Wei
15,726
12,027
534
2,412
12,107
5,723
0
2,726
9,381
0
27,102
W
Bakasura
SiiRoket
Bakasura
4,197
2,456
0
912
9,866
5,034
0
1,400
8,466
0
10,458
L
9,529
1,494
0
735
20,001
14,729
0
2,505
17,280
24,992
0
L
Jing Wei
bbaraujo2
Jing Wei
12,037
8,799
0
684
12,684
3,277
0
2,537
10,089
0
28,109
W
Thanatos
image0jpg_
Thanatos
24,199
8,406
0
10,471
13,453
8,946
0
1,851
11,602
0
50,624
L
Izanami
umbar_17
Izanami
17,276
10,962
0
1,528
22,404
6,384
0
5,957
15,891
0
32,623
W
18,296
5,947
810
4,198
12,063
5,523
0
1,653
10,410
0
31,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,411
Gold Earned
59,236
162
Minions Killed
172
4
Camps Cleared
4
807,606
Distance Traveled
936,623
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,718
1,172
5
1
1
173,710
0
L
Neith
9,729
973
46
5
0
169,110
2
L
Artemis
9,141
914
10
1
0
108,395
0
W
Jing Wei
11,850
1,185
23
2
0
191,024
1
W
Bakasura
9,937
994
39
4
0
176,819
3
L
Ymir
11,218
1,122
32
3
4
170,463
3
L
Jing Wei
10,199
1,020
34
3
0
189,115
0
W
Thanatos
13,344
1,334
69
7
3
205,679
0
L
Izanami
11,124
1,112
40
4
0
170,523
0
W
Loki
12,387
1,239
36
4
0
189,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role