Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Gatoroid201
Ymir
Level 109
God Stats
15W - 6L
1,430 SR
Queue Stats
343W - 308L
1,494 Elo+
Party 1
Set
Set
Jay02-13
Set
Level 104
God Stats
3W - 8L
1,500 SR
Queue Stats
360W - 433L
1,328 Elo+
Solo
Olorun
Olorun
Omens
Olorun
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 153L
1,507 Elo+
Party 1
Ullr
Ullr
Styled Upon
Ullr
Level 89
God Stats
3W - 1L
1,289 SR
Queue Stats
211W - 198L
1,498 Elo+
Party 1
Team Averages
Level 97
1,444 SR
1,465 Elo+

VS

Team Averages
Level 114
1,586 SR
1,546 Elo+
The Morrigan
The Morrigan
Desenzi
The Morrigan
Level 143
God Stats
1W - 3L
1,715 SR
Queue Stats
67W - 57L
1,701 Elo+
Party 2
Ravana
Ravana
DevilsHokage
Ravana
Level 128
God Stats
18W - 22L
1,695 SR
Queue Stats
99W - 89L
1,656 Elo+
Party 2
Izanami
Izanami
PandaxBear
Izanami
Level 69
God Stats
3W - 4L
1,456 SR
Queue Stats
122W - 143L
1,381 Elo+
Solo
Discordia
Discordia
Proveince
Discordia
Level 109
God Stats
1W - 3L
1,312 SR
Queue Stats
142W - 118L
1,553 Elo+
Party 2
Chaac
Chaac
RROOUUGGEE
Chaac
Level 119
God Stats
1W - 1L
1,750 SR
Queue Stats
57W - 55L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 3 / 1
6,433
460
3,878
11,559
3,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 0
8,783
627
11,868
8,984
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 0 / 1
7,600
543
1,832
5,879
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Omens
Olorun
12
0 / 5 / 5
7,385
528
2,457
8,270
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 2 / 0
7,399
529
1,820
7,208
2,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Desenzi
The Morrigan
9
0 / 1 / 1
5,789
414
2,225
3,248
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
13
6 / 2 / 1
7,731
552
6,579
5,613
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
PandaxBear
Izanami
11
0 / 2 / 5
6,474
462
5,580
5,502
2,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Proveince
Discordia
10
4 / 3 / 4
6,933
495
6,826
4,578
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chaac
11
1 / 6 / 0
6,679
477
4,397
13,730
8,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
14
Kills
11
11
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
3
1
0.83
L
The Morrigan
Desenzi
The Morrigan
0
1
1
0.5
L
Ravana
6
2
1
3.25
W
8
1
0
8
W
3
0
1
3.5
W
Olorun
Omens
Olorun
0
5
5
0.5
L
Izanami
PandaxBear
Izanami
0
2
5
1.25
L
Discordia
Proveince
Discordia
4
3
4
2
L
Chaac
1
6
0
0.17
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,855
Damage
25,607
41,900
Taken
32,671
18,837
Mitigated
18,460
14,190
Healing
7,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,878
185
222
4,237
11,559
3,865
0
3,954
7,605
0
25,181
L
The Morrigan
Desenzi
The Morrigan
2,225
555
0
1,176
3,248
863
0
0
3,196
24,201
0
L
Ravana
6,579
2,315
0
801
5,613
3,633
0
1,945
3,668
6,299
43,566
W
11,868
5,604
0
2,748
8,984
8,131
0
149
8,835
49,108
0
W
1,832
760
0
3,717
5,879
2,111
0
197
5,682
0
46,505
W
Olorun
Omens
Olorun
2,457
1,136
252
2,591
8,270
2,356
1,324
3,604
4,666
33,428
0
L
Izanami
PandaxBear
Izanami
5,580
3,597
0
1,022
5,502
2,772
760
1,968
3,534
3,043
36,316
L
Discordia
Proveince
Discordia
6,826
546
0
736
4,578
2,441
0
1,477
3,101
22,377
0
L
Chaac
4,397
1,872
0
3,351
13,730
8,751
695
8,935
4,795
0
32,420
W
1,820
612
0
423
7,208
2,374
82
1,974
4,982
0
49,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
33,606
396
Minions Killed
339
0
Camps Cleared
0
1,235,473
Distance Traveled
1,119,642
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,433
460
47
3
0
237,993
2
L
The Morrigan
5,789
414
49
4
0
154,113
2
L
Ravana
7,731
552
82
6
0
285,360
3
W
Ymir
8,783
627
88
6
0
235,405
0
W
Set
7,600
543
81
6
0
284,531
3
W
Olorun
7,385
528
75
5
0
230,409
1
L
Izanami
6,474
462
88
6
0
245,458
2
L
Discordia
6,933
495
40
3
0
224,167
1
L
Chaac
6,679
477
80
6
0
210,544
1
W
Ullr
7,399
529
105
8
0
247,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role