Player Matchup

Cupid
Cupid
Gold III
Bouzr
Cupid
Gold III
Level 123
God Stats
25W - 20L
1,858 SR
Queue Stats
72W - 75L
1,582 MMR
Party 1
Ganesha
Ganesha
Gold V
JM221
Ganesha
Gold V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,657 MMR
Solo
Bastet
Bastet
Gold V
Nocillα
Bastet
Gold V
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 126L
1,597 MMR
Party 2
Eset
Eset
Gold II
Nutellα
Eset
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold IV
SikFades
Cerberus
Gold IV
Level 143
God Stats
9W - 11L
1,882 SR
Queue Stats
67W - 68L
1,720 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,648 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,561 SR
1,591 MMR
Ymir
Ymir
Gold V
MITSANA
Ymir
Gold V
Level 124
God Stats
21W - 21L
1,500 SR
Queue Stats
135W - 152L
1,647 MMR
Solo
Apollo
Apollo
Gold V
PrinceKeef
Apollo
Gold V
Level 148
God Stats
3W - 1L
1,823 SR
Queue Stats
27W - 22L
1,658 MMR
Solo
Thor
Thor
Gold I
Tahui94
Thor
Gold I
Level 160
God Stats
18W - 13L
1,484 SR
Queue Stats
291W - 291L
1,649 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
WonkerMeme
Sun Wukong
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
alph21
Nu Wa
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bouzr
Cupid
15
2 / 1 / 4
8,721
545
7,183
8,116
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
JM221
Ganesha
13
0 / 1 / 7
7,845
490
3,592
8,702
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Nocillα
Bastet
16
6 / 2 / 3
9,689
606
11,984
12,057
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
14
4 / 1 / 3
8,249
516
4,705
6,249
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SikFades
Cerberus
14
1 / 1 / 0
8,457
529
7,171
10,325
8,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Cu ChulainnSetScyllaDanzaburouPersephone

VS

Bans
TsukuyomiGebNemesisKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
MITSANA
Ymir
10
0 / 2 / 3
6,863
429
679
8,782
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
PrinceKeef
Apollo
15
4 / 2 / 1
9,549
597
7,577
8,901
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Tahui94
Thor
12
0 / 4 / 4
7,674
480
4,581
9,522
3,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
WonkerMeme
Sun Wukong
13
1 / 2 / 3
8,279
517
6,723
12,472
7,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
alph21
Nu Wa
14
1 / 3 / 2
8,494
531
6,633
8,743
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
6
6
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bouzr
Cupid
2
1
4
4
W
Ganesha
JM221
Ganesha
0
1
7
3.5
L
Ymir
MITSANA
Ymir
0
2
3
0.75
W
Bastet
Nocillα
Bastet
6
2
3
3.75
W
Eset
4
1
3
5.5
L
Apollo
PrinceKeef
Apollo
4
2
1
2.25
W
Cerberus
SikFades
Cerberus
1
1
0
1
L
Thor
Tahui94
Thor
0
4
4
0.5
L
Sun Wukong
WonkerMeme
Sun Wukong
1
2
3
1.25
L
Nu Wa
alph21
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,635
Damage
26,193
45,449
Taken
48,420
26,036
Mitigated
21,155
19,625
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bouzr
Cupid
7,183
5,042
0
4,603
8,116
3,064
1,168
1,498
6,480
0
61,395
W
Ganesha
JM221
Ganesha
3,592
62
0
1,859
8,702
7,636
0
1,645
6,933
21,634
0
L
Ymir
MITSANA
Ymir
679
36
0
2,535
8,782
4,595
60
3,570
5,090
11,961
0
W
Bastet
Nocillα
Bastet
11,984
2,577
0
5,894
12,057
4,455
0
726
11,303
0
75,739
W
Eset
4,705
613
290
2,106
6,249
2,311
0
2,364
3,747
49,828
0
L
Apollo
PrinceKeef
Apollo
7,577
5,321
0
3,802
8,901
3,473
2,158
842
8,016
0
66,268
W
Cerberus
SikFades
Cerberus
7,171
421
0
4,873
10,325
8,570
510
927
9,318
54,281
0
L
Thor
Tahui94
Thor
4,581
797
0
486
9,522
3,236
0
983
8,491
0
48,884
L
Sun Wukong
WonkerMeme
Sun Wukong
6,723
1,665
0
4,408
12,472
7,233
0
6,761
5,678
1,808
46,228
L
Nu Wa
alph21
Nu Wa
6,633
1,060
0
1,218
8,743
2,618
342
2,943
5,677
64,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
40,859
559
Minions Killed
499
0
Camps Cleared
0
1,598,714
Distance Traveled
1,615,753
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,721
545
153
10
0
279,079
3
W
Ganesha
7,845
490
5
0
0
348,113
5
L
Ymir
6,863
429
27
2
0
348,891
7
W
Bastet
9,689
606
125
8
0
370,031
4
W
Eset
8,249
516
131
8
0
328,225
5
L
Apollo
9,549
597
133
8
0
304,782
6
W
Cerberus
8,457
529
145
9
0
273,266
3
L
Thor
7,674
480
93
6
0
310,198
5
L
Sun Wukong
8,279
517
109
7
0
347,645
3
L
Nu Wa
8,494
531
137
9
0
304,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role