Player Matchup

Amaterasu
Amaterasu
DawnaChurros
Amaterasu
Level 68
God Stats
7W - 12L
1,464 SR
Queue Stats
20W - 35L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
HappyScoop
Hun Batz
Level 27
God Stats
1W - 2L
1,780 SR
Queue Stats
5W - 7L
1,496 Elo+
Solo
Scylla
Scylla
chasgracias
Scylla
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 47L
1,525 Elo+
Solo
Neith
Neith
kingofwolves1
Neith
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 3L
1,766 Elo+
Party 1
Geb
Geb
themarines72
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 120L
1,369 Elo+
Solo
Team Averages
Level 27
1,592 SR
1,514 Elo+

VS

Team Averages
Level 21
1,495 SR
1,462 Elo+
Danzaburou
Danzaburou
ObamasRock
Danzaburou
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 102L
1,623 Elo+
Solo
Kukulkan
Kukulkan
Uneducated42
Kukulkan
Level 25
God Stats
2W - 2L
1,318 SR
Queue Stats
38W - 55L
1,349 Elo+
Party 2
Thor
Thor
Urdadis21
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,273 Elo+
Solo
Anubis
Anubis
heladiomartin
Anubis
Level 25
God Stats
11W - 8L
1,458 SR
Queue Stats
69W - 51L
1,702 Elo+
Solo
Cthulhu
Cthulhu
seppy2
Cthulhu
Level 25
God Stats
2W - 2L
1,701 SR
Queue Stats
35W - 47L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DawnaChurros
Amaterasu
9
0 / 3 / 0
5,670
405
2,466
8,456
3,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
HappyScoop
Hun Batz
10
2 / 2 / 3
6,466
462
5,281
9,895
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
9
2 / 7 / 1
5,510
394
2,673
7,858
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 0
6,404
457
4,324
9,825
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 8 / 2
5,281
377
2,623
14,005
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ObamasRock
Danzaburou
15
9 / 1 / 4
9,569
684
10,755
9,230
3,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Uneducated42
Kukulkan
11
1 / 2 / 3
7,165
512
2,011
5,908
2,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thor
12
3 / 3 / 6
7,691
549
4,627
9,459
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
13 / 1 / 2
9,881
706
14,848
6,191
3,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
seppy2
Cthulhu
10
0 / 0 / 0
6,449
461
2,419
5,746
1,835
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
26
26
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DawnaChurros
Amaterasu
0
3
0
0
L
Hun Batz
HappyScoop
Hun Batz
2
2
3
1.75
W
Danzaburou
ObamasRock
Danzaburou
9
1
4
11
W
Kukulkan
Uneducated42
Kukulkan
1
2
3
1.25
W
Thor
3
3
6
2
L
Scylla
2
7
1
0.36
W
13
1
2
14
L
3
6
0
0.5
W
Cthulhu
seppy2
Cthulhu
0
0
0
0
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,367
Damage
34,660
50,039
Taken
36,534
14,701
Mitigated
13,532
9,854
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DawnaChurros
Amaterasu
2,466
894
0
2,387
8,456
3,917
546
2,727
5,729
0
16,420
L
Hun Batz
HappyScoop
Hun Batz
5,281
2,288
0
2,992
9,895
2,682
0
2,094
7,801
0
28,801
W
Danzaburou
ObamasRock
Danzaburou
10,755
7,102
0
6,976
9,230
3,301
1,056
415
8,815
0
63,862
W
Kukulkan
Uneducated42
Kukulkan
2,011
543
0
745
5,908
2,255
2,938
340
5,568
29,121
0
W
Thor
4,627
1,623
0
3,529
9,459
3,109
685
1,039
8,420
0
36,760
L
Scylla
2,673
1,002
0
491
7,858
1,471
178
5,169
2,689
20,224
0
W
14,848
1,084
0
4,277
6,191
3,032
1,200
2,884
3,307
68,593
0
L
4,324
1,800
0
1,760
9,825
2,611
624
2,645
7,180
0
28,040
W
Cthulhu
seppy2
Cthulhu
2,419
323
0
0
5,746
1,835
413
618
5,128
23,057
0
L
2,623
1,087
644
1,580
14,005
4,020
115
6,643
7,362
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
40,755
195
Minions Killed
414
0
Camps Cleared
0
1,165,101
Distance Traveled
1,173,842
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,670
405
38
3
0
251,966
0
L
Hun Batz
6,466
462
56
4
0
240,600
4
W
Danzaburou
9,569
684
103
7
0
253,425
4
W
Kukulkan
7,165
512
59
4
0
210,278
0
W
Thor
7,691
549
73
5
0
272,678
1
L
Scylla
5,510
394
29
2
0
223,922
0
W
Anubis
9,881
706
134
10
0
240,013
2
L
Neith
6,404
457
53
4
0
244,886
0
W
Cthulhu
6,449
461
45
3
0
197,448
0
L
Geb
5,281
377
19
1
0
203,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role