Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BeaverBoss5
Sobek
Level 101
God Stats
1W - 3L
1,304 SR
Queue Stats
21W - 15L
1,481 Elo+
Solo
Cthulhu
Cthulhu
KANG 4321
Cthulhu
Level 112
God Stats
0W - 5L
1,280 SR
Queue Stats
100W - 121L
1,195 Elo+
Solo
Kali
Kali
Mercurak
Kali
Level 77
God Stats
3W - 5L
1,279 SR
Queue Stats
199W - 223L
1,126 Elo+
Solo
Xbalanque
Xbalanque
Philonias
Xbalanque
Level 63
God Stats
7W - 7L
1,563 SR
Queue Stats
204W - 240L
1,384 Elo+
Solo
Team Averages
Level 96
1,385 SR
1,337 Elo+

VS

Team Averages
Level 81
1,492 SR
1,456 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AuronPaladin
Kuzenbo
Level 102
God Stats
39W - 57L
1,305 SR
Queue Stats
350W - 457L
1,439 Elo+
Party 1
Fenrir
Fenrir
NoLuvTim
Fenrir
Level 65
God Stats
5W - 3L
1,875 SR
Queue Stats
209W - 204L
1,583 Elo+
Solo
Apollo
Apollo
snakeraam
Apollo
Level 65
God Stats
5W - 8L
1,500 SR
Queue Stats
139W - 158L
1,194 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
urbiologicaldad
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,283 SR
Queue Stats
29W - 33L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 2 / 1
5,990
545
2,855
3,704
1,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
5,151
468
3,775
8,964
3,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
KANG 4321
Cthulhu
12
4 / 1 / 0
6,822
620
5,064
6,802
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
9
1 / 2 / 1
5,799
527
2,356
8,827
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
Philonias
Xbalanque
8
0 / 4 / 0
4,969
452
5,325
6,712
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 1 / 3
6,153
559
3,512
3,962
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
AuronPaladin
Kuzenbo
9
2 / 0 / 6
6,177
562
3,648
8,054
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
NoLuvTim
Fenrir
10
5 / 1 / 3
6,332
576
4,050
6,374
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
snakeraam
Apollo
9
4 / 0 / 4
5,918
538
6,329
7,488
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
urbiologicaldad
Ah Muzen Cab
9
0 / 3 / 0
5,332
485
2,789
6,084
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
13
13
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
1
0.25
W
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Kuzenbo
AuronPaladin
Kuzenbo
2
0
6
5
L
0
4
0
0
L
Cthulhu
KANG 4321
Cthulhu
4
1
0
4
L
Kali
1
2
1
0.75
W
Fenrir
NoLuvTim
Fenrir
5
1
3
6.5
L
Xbalanque
Philonias
Xbalanque
0
4
0
0
W
Apollo
snakeraam
Apollo
4
0
4
6
W
Ah Muzen Cab
urbiologicaldad
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,375
Damage
20,328
35,009
Taken
31,962
15,204
Mitigated
13,798
12,935
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,855
40
0
925
3,704
1,007
0
1,816
1,559
30,607
0
W
Nu Wa
 
Nu Wa
3,512
576
0
748
3,962
1,309
0
2,855
1,107
22,267
0
W
Kuzenbo
AuronPaladin
Kuzenbo
3,648
1,692
282
2,886
8,054
5,521
0
1,703
6,351
19,475
0
L
3,775
316
0
2,467
8,964
3,694
0
2,048
6,876
14,444
0
L
Cthulhu
KANG 4321
Cthulhu
5,064
422
0
2,884
6,802
6,260
0
254
6,087
32,140
0
L
Kali
2,356
842
0
4,655
8,827
2,673
0
1,082
7,659
0
24,695
W
Fenrir
NoLuvTim
Fenrir
4,050
1,176
0
2,442
6,374
2,072
0
917
5,407
0
25,971
L
Xbalanque
Philonias
Xbalanque
5,325
3,031
0
2,004
6,712
1,570
0
1,404
5,268
0
27,990
W
Apollo
snakeraam
Apollo
6,329
4,404
564
4,549
7,488
1,903
181
1,631
5,857
0
24,156
W
Ah Muzen Cab
urbiologicaldad
Ah Muzen Cab
2,789
1,139
0
1,126
6,084
2,993
0
4,170
1,546
0
21,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
29,912
275
Minions Killed
228
0
Camps Cleared
0
907,668
Distance Traveled
995,029
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,990
545
56
5
0
183,104
1
W
Nu Wa
6,153
559
51
5
0
191,025
1
W
Kuzenbo
6,177
562
26
2
0
216,765
5
L
Sobek
5,151
468
14
1
0
209,529
1
L
Cthulhu
6,822
620
88
8
0
191,868
1
L
Kali
5,799
527
60
5
0
178,646
1
W
Fenrir
6,332
576
47
4
0
232,911
2
L
Xbalanque
4,969
452
57
5
0
144,521
1
W
Apollo
5,918
538
50
5
0
184,050
4
W
Ah Muzen Cab
5,332
485
54
5
0
170,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role