Player Matchup

Fenrir
Fenrir
Borba 00
Fenrir
Level 17
God Stats
3W - 8L
1,500 SR
Queue Stats
17W - 58L
1,500 Elo+
Solo
Medusa
Medusa
SaUcyPaDad
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,287 Elo+
Solo
Nu Wa
Nu Wa
Tenjay6703
Nu Wa
Level 20
God Stats
8W - 4L
1,524 SR
Queue Stats
126W - 136L
1,590 Elo+
Solo
King Arthur
King Arthur
TopTYR_Solo
King Arthur
Level 20
God Stats
14W - 22L
1,319 SR
Queue Stats
104W - 107L
1,589 Elo+
Solo
Cthulhu
Cthulhu
WaffleBoi010
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 37L
1,500 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,493 Elo+

VS

Team Averages
Level 19
1,570 SR
1,673 Elo+
Thanatos
Thanatos
DonoldSamsen
Thanatos
Level 18
God Stats
15W - 19L
1,618 SR
Queue Stats
54W - 56L
1,873 Elo+
Solo
Izanami
Izanami
HanselYT20
Izanami
Level 26
God Stats
7W - 6L
1,696 SR
Queue Stats
65W - 82L
1,638 Elo+
Solo
Bellona
Bellona
JestOuroboros
Bellona
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
207W - 192L
1,608 Elo+
Solo
Ares
Ares
KoolKyd5572
Ares
Level 6
God Stats
2W - 2L
1,214 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
hyperconverged24
Nu Wa
Level 18
God Stats
5W - 1L
1,821 SR
Queue Stats
71W - 71L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Borba 00
Fenrir
7
5 / 4 / 1
5,225
581
2,431
5,473
1,516
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
SaUcyPaDad
Medusa
8
4 / 6 / 2
4,951
550
3,949
6,108
1,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nu Wa
8
2 / 3 / 4
5,392
599
4,059
4,850
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TopTYR_Solo
King Arthur
9
3 / 3 / 1
5,429
603
4,903
9,466
5,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
WaffleBoi010
Cthulhu
1
0 / 0 / 0
3,316
368
0
751
387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DonoldSamsen
Thanatos
10
4 / 2 / 1
6,058
673
4,059
7,862
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
HanselYT20
Izanami
12
4 / 2 / 2
6,852
761
3,810
5,725
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
10
3 / 1 / 1
6,065
674
6,158
7,123
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 8 / 0
4,029
448
259
6,055
1,666
11
5 / 1 / 5
6,559
729
5,291
3,389
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
14
Kills
16
16
Deaths
14
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Borba 00
Fenrir
5
4
1
1.38
W
Thanatos
DonoldSamsen
Thanatos
4
2
1
2.25
W
Izanami
HanselYT20
Izanami
4
2
2
2.5
W
Bellona
3
1
1
3.5
W
0
8
0
0
L
Medusa
SaUcyPaDad
Medusa
4
6
2
0.83
L
Nu Wa
2
3
4
1.33
L
King Arthur
TopTYR_Solo
King Arthur
3
3
1
1.17
L
Cthulhu
WaffleBoi010
Cthulhu
0
0
0
0
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,342
Damage
19,577
26,648
Taken
30,154
10,244
Mitigated
10,946
4,805
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Borba 00
Fenrir
2,431
386
0
1,077
5,473
1,516
0
663
4,810
0
6,301
W
Thanatos
DonoldSamsen
Thanatos
4,059
1,437
0
7,179
7,862
2,485
0
1,585
6,252
0
28,099
W
Izanami
HanselYT20
Izanami
3,810
2,879
0
2,777
5,725
1,719
2,484
294
5,431
0
40,389
W
Bellona
6,158
1,866
0
2,998
7,123
4,129
148
760
6,088
0
31,348
W
259
121
0
0
6,055
1,666
272
469
5,561
2,954
0
L
Medusa
SaUcyPaDad
Medusa
3,949
2,496
0
288
6,108
1,497
247
1,309
4,799
0
17,709
L
Nu Wa
4,059
687
0
250
4,850
1,314
138
1,457
3,393
24,811
0
L
King Arthur
TopTYR_Solo
King Arthur
4,903
886
0
3,190
9,466
5,530
0
1,770
7,696
0
21,441
L
Cthulhu
WaffleBoi010
Cthulhu
0
0
0
0
751
387
0
351
400
734
0
W
5,291
759
0
1,120
3,389
947
0
951
2,363
31,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,313
Gold Earned
29,563
127
Minions Killed
268
0
Camps Cleared
0
729,181
Distance Traveled
883,303
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,225
581
6
1
0
200,537
0
W
Thanatos
6,058
673
60
7
0
182,584
0
W
Izanami
6,852
761
90
10
0
154,207
1
W
Bellona
6,065
674
60
7
0
186,545
1
W
Ares
4,029
448
3
0
0
179,745
0
L
Medusa
4,951
550
30
3
0
162,083
4
L
Nu Wa
5,392
599
53
6
0
162,309
2
L
King Arthur
5,429
603
37
4
0
191,910
0
L
Cthulhu
3,316
368
1
0
0
12,342
0
W
Nu Wa
6,559
729
55
6
0
180,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role