Player Matchup

Guan Yu
Guan Yu
Darc19
Guan Yu
Level 5
God Stats
0W - 3L
1,170 SR
Queue Stats
21W - 13L
1,591 Elo+
Solo
Horus
Horus
Down_Wit_Crown
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,466 Elo+
Solo
Nemesis
Nemesis
DylanHz1224
Nemesis
Level 27
God Stats
6W - 9L
1,455 SR
Queue Stats
104W - 104L
1,580 Elo+
Solo
Yemoja
Yemoja
MapleySyrup
Yemoja
Level 6
God Stats
6W - 8L
1,500 SR
Queue Stats
90W - 117L
1,595 Elo+
Solo
Nu Wa
Nu Wa
Mike8090
Nu Wa
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,851 Elo+
Solo
Team Averages
Level 12
1,425 SR
1,616 Elo+

VS

Team Averages
Level 24
1,558 SR
1,713 Elo+
Kali
Kali
N1n9teenn
Kali
Level 25
God Stats
20W - 19L
1,767 SR
Queue Stats
253W - 187L
1,663 Elo+
Solo
Hel
Hel
abbaggey
Hel
Level 29
God Stats
5W - 2L
1,702 SR
Queue Stats
14W - 10L
1,834 Elo+
Solo
Neith
Neith
lilithblackmoore
Neith
Level 18
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 2L
1,477 Elo+
Solo
Zeus
Zeus
profound_18
Zeus
Level 17
God Stats
7W - 7L
1,500 SR
Queue Stats
33W - 23L
1,794 Elo+
Solo
Artio
Artio
xAshen_Onex
Artio
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 22L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Darc19
Guan Yu
9
0 / 6 / 1
5,389
385
3,399
9,809
4,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 9 / 1
5,157
368
3,322
11,413
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
DylanHz1224
Nemesis
9
1 / 2 / 0
5,958
426
5,075
7,980
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
10
0 / 6 / 0
6,205
443
2,306
8,949
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Mike8090
Nu Wa
12
2 / 4 / 0
7,124
509
8,758
6,658
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
11 / 0 / 2
9,698
693
8,726
11,729
7,711
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 1 / 5
8,893
635
5,833
9,107
3,863
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 0 / 4
7,829
559
5,568
5,566
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 1
7,318
523
2,198
6,005
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 0 / 5
8,265
590
7,200
13,832
7,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
27
27
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Darc19
Guan Yu
0
6
1
0.08
L
0
9
1
0.06
L
Nemesis
DylanHz1224
Nemesis
1
2
0
0.5
L
Yemoja
0
6
0
0
L
Nu Wa
Mike8090
Nu Wa
2
4
0
0.5
W
Kali
11
0
2
12
W
4
1
5
6.5
W
3
0
4
5
W
1
2
1
0.75
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
29,525
44,809
Taken
46,239
16,648
Mitigated
22,164
5,503
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Darc19
Guan Yu
3,399
326
276
515
9,809
4,697
0
4,610
5,199
0
16,658
L
3,322
2,391
99
423
11,413
3,977
0
5,181
6,232
0
9,495
L
Nemesis
DylanHz1224
Nemesis
5,075
2,367
0
2,300
7,980
2,253
0
2,037
5,943
0
24,185
L
Yemoja
2,306
345
183
957
8,949
3,567
80
1,195
7,754
25,745
0
L
Nu Wa
Mike8090
Nu Wa
8,758
2,215
0
750
6,658
2,154
398
2,977
3,681
49,811
0
W
Kali
8,726
5,381
0
6,821
11,729
7,711
1,072
1,299
10,326
11,237
51,323
W
5,833
368
134
5,867
9,107
3,863
1,974
1,142
7,821
49,289
0
W
5,568
1,513
0
2,506
5,566
1,769
1,322
2,153
3,337
0
31,087
W
2,198
349
0
1,912
6,005
1,558
457
3,021
2,728
41,950
0
W
7,200
1,063
726
6,475
13,832
7,263
88
2,719
10,963
26,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,833
Gold Earned
42,003
223
Minions Killed
379
0
Camps Cleared
0
1,204,708
Distance Traveled
1,337,662
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,389
385
29
2
0
254,244
0
L
Horus
5,157
368
11
1
0
247,036
0
L
Nemesis
5,958
426
52
4
0
241,745
0
L
Yemoja
6,205
443
45
3
0
221,254
2
L
Nu Wa
7,124
509
86
6
0
240,429
0
W
Kali
9,698
693
108
8
0
307,162
0
W
Hel
8,893
635
105
8
0
246,310
3
W
Neith
7,829
559
68
5
0
243,629
4
W
Zeus
7,318
523
69
5
0
240,019
3
W
Artio
8,265
590
29
2
0
300,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role