Player Matchup

Thor
Thor
Miphit
Thor
Level 8
God Stats
1W - 4L
1,325 SR
Queue Stats
10W - 15L
1,508 Elo+
Party 1
Xing Tian
Xing Tian
Royanri
Xing Tian
Level 8
God Stats
0W - 2L
1,325 SR
Queue Stats
7W - 11L
1,508 Elo+
Party 1
Artemis
Artemis
aLittleCabro
Artemis
Level 26
God Stats
6W - 7L
1,366 SR
Queue Stats
27W - 19L
1,392 Elo+
Solo
Nemesis
Nemesis
isabelly_isa7
Nemesis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Set
Set
zSunnY1
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,473 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,476 Elo+

VS

Team Averages
Level 21
1,613 SR
1,635 Elo+
Kali
Kali
CurTiis
Kali
Level 29
God Stats
4W - 0L
1,702 SR
Queue Stats
21W - 19L
1,991 Elo+
Solo
Ullr
Ullr
GruntoIGI
Ullr
Level 24
God Stats
13W - 8L
1,704 SR
Queue Stats
139W - 156L
1,443 Elo+
Solo
Skadi
Skadi
Krowld
Skadi
Level 26
God Stats
16W - 11L
1,646 SR
Queue Stats
19W - 17L
1,605 Elo+
Solo
Janus
Janus
TMeleroT
Janus
Level 13
God Stats
26W - 20L
1,511 SR
Queue Stats
100W - 74L
1,621 Elo+
Solo
Yemoja
Yemoja
YukariChannn
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Miphit
Thor
16
2 / 11 / 6
10,216
929
8,394
20,211
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Royanri
Xing Tian
16
2 / 5 / 6
10,931
994
11,938
25,561
28,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
aLittleCabro
Artemis
16
4 / 6 / 6
10,786
981
16,174
17,775
6,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
16
0 / 8 / 5
9,554
869
2,425
18,484
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
16
5 / 8 / 5
11,168
1,015
13,286
16,615
7,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

95

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
CurTiis
Kali
19
11 / 0 / 16
13,167
1,197
14,897
12,585
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
4 / 4 / 20
11,172
1,016
12,921
12,079
6,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Krowld
Skadi
19
13 / 2 / 21
12,742
1,158
24,593
9,899
4,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
TMeleroT
Janus
18
5 / 4 / 24
11,592
1,054
30,276
10,063
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
5 / 3 / 19
12,460
1,133
8,644
12,475
11,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
138
13
Kills
38
38
Deaths
13
28
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Kali
CurTiis
Kali
11
0
16
19
W
Ullr
4
4
20
3.5
W
Skadi
Krowld
Skadi
13
2
21
11.75
L
Thor
Miphit
Thor
2
11
6
0.45
L
Xing Tian
Royanri
Xing Tian
2
5
6
1
W
Janus
TMeleroT
Janus
5
4
24
4.25
W
Yemoja
5
3
19
4.83
L
Artemis
aLittleCabro
Artemis
4
6
6
1.17
L
Nemesis
0
8
5
0.31
L
Set
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,217
Damage
91,331
98,646
Taken
57,101
56,630
Mitigated
32,070
3,342
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
CurTiis
Kali
14,897
9,676
0
2,500
12,585
5,868
0
2,207
10,378
0
37,319
W
Ullr
12,921
7,892
0
9
12,079
6,968
0
2,498
9,581
0
21,749
W
Skadi
Krowld
Skadi
24,593
12,848
0
1,152
9,899
4,076
0
2,211
7,688
0
36,072
L
Thor
Miphit
Thor
8,394
2,395
0
405
20,211
7,975
0
9,588
10,623
0
18,641
L
Xing Tian
Royanri
Xing Tian
11,938
1,029
0
1,051
25,561
28,049
0
10,267
15,294
25,525
0
W
Janus
TMeleroT
Janus
30,276
2,321
0
0
10,063
3,617
0
3,003
7,060
56,491
0
W
Yemoja
8,644
2,170
1,480
1,410
12,475
11,541
0
2,019
10,456
18,330
0
L
Artemis
aLittleCabro
Artemis
16,174
8,216
0
528
17,775
6,691
0
6,890
10,885
0
38,842
L
Nemesis
2,425
535
0
1,070
18,484
6,909
0
5,483
13,001
0
16,444
L
Set
13,286
4,848
0
288
16,615
7,006
0
6,692
9,923
0
28,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
61,133
136
Minions Killed
178
5
Camps Cleared
8
985,508
Distance Traveled
967,974
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,167
1,197
37
3
3
233,941
0
W
Ullr
11,172
1,016
18
2
2
180,643
0
W
Skadi
12,742
1,158
23
2
2
210,514
2
L
Thor
10,216
929
25
2
2
176,513
0
L
Xing Tian
10,931
994
23
2
1
223,006
0
W
Janus
11,592
1,054
80
7
1
179,099
0
W
Yemoja
12,460
1,133
20
2
0
163,777
1
L
Artemis
10,786
981
29
3
2
188,126
0
L
Nemesis
9,554
869
23
2
0
192,836
0
L
Set
11,168
1,015
36
3
0
205,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role