Player Matchup

Jing Wei
Jing Wei
Silver III
At-Low0
Jing Wei
Silver III
Level 143
God Stats
12W - 8L
1,685 SR
Queue Stats
57W - 52L
1,497 MMR
Party 3
King Arthur
King Arthur
Bronze III
CRAZYAKOU
King Arthur
Bronze III
Level 148
God Stats
0W - 5L
1,285 SR
Queue Stats
151W - 133L
1,587 MMR
Party 3
Sobek
Sobek
Platinum IV
E-C-G99
Sobek
Platinum IV
Level 128
God Stats
14W - 16L
1,352 SR
Queue Stats
627W - 638L
1,533 MMR
Solo
Vulcan
Vulcan
Gold V
Gaybinou
Vulcan
Gold V
Level 120
God Stats
4W - 5L
1,600 SR
Queue Stats
99W - 80L
1,625 MMR
Party 1
Nike
Nike
Silver II
Tithoc
Nike
Silver II
Level 108
God Stats
1W - 1L
1,415 SR
Queue Stats
102W - 89L
1,553 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,467 SR
1,559 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,659 SR
1,556 MMR
Sylvanus
Sylvanus
Silver I
AstraI Arrow
Sylvanus
Silver I
Level 106
God Stats
20W - 7L
1,833 SR
Queue Stats
281W - 224L
1,587 MMR
Party 4
Ares
Ares
Silver I
Sanguine Scribe
Ares
Silver I
Level 74
God Stats
34W - 17L
1,833 SR
Queue Stats
103W - 62L
1,587 MMR
Party 4
Set
Set
Gold II
TheBerserk98
Set
Gold II
Level 149
God Stats
15W - 14L
1,632 SR
Queue Stats
415W - 416L
1,604 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
YmirOnlyMatter
Ne Zha
Bronze III
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
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Aphrodite
Silver I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
At-Low0
Jing Wei
16
2 / 9 / 1
9,847
448
8,282
16,624
7,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
CRAZYAKOU
King Arthur
16
1 / 2 / 1
9,640
438
12,400
26,366
14,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sobek
E-C-G99
Sobek
14
1 / 7 / 5
10,310
469
9,051
27,093
27,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Gaybinou
Vulcan
16
4 / 5 / 2
10,461
476
20,525
14,312
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Tithoc
Nike
14
0 / 9 / 1
8,647
393
7,533
22,647
6,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuNu WaDanzaburouScyllaJanus

VS

Bans
Erlang ShenYemojaRaApolloPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AstraI Arrow
Sylvanus
20
13 / 1 / 6
13,950
634
22,218
17,273
14,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 2 / 15
12,136
552
20,033
22,502
26,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 2 / 6
13,071
594
15,268
23,170
12,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 1 / 7
11,403
518
15,099
20,125
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
fdhgrtz6rt6
Aphrodite
18
3 / 2 / 10
11,858
539
11,115
20,086
10,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
8
Kills
32
32
Deaths
8
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AstraI Arrow
Sylvanus
13
1
6
16
L
Jing Wei
At-Low0
Jing Wei
2
9
1
0.28
L
King Arthur
CRAZYAKOU
King Arthur
1
2
1
0.75
L
Sobek
E-C-G99
Sobek
1
7
5
0.5
L
Vulcan
Gaybinou
Vulcan
4
5
2
1
W
6
2
15
6.75
W
9
2
6
6
L
Nike
Tithoc
Nike
0
9
1
0.06
W
1
1
7
4.5
W
Aphrodite
fdhgrtz6rt6
Aphrodite
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,791
Damage
83,733
107,042
Taken
103,156
60,617
Mitigated
79,021
20,192
Healing
64,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AstraI Arrow
Sylvanus
22,218
4,690
5,668
10,326
17,273
14,305
2,969
5,493
11,692
105,761
0
L
Jing Wei
At-Low0
Jing Wei
8,282
4,842
0
2,137
16,624
7,299
1,090
11,241
5,278
7,079
59,858
L
King Arthur
CRAZYAKOU
King Arthur
12,400
1,784
0
9,629
26,366
14,346
0
7,584
18,158
0
67,722
L
Sobek
E-C-G99
Sobek
9,051
228
0
3,639
27,093
27,627
0
18,300
8,176
24,170
0
L
Vulcan
Gaybinou
Vulcan
20,525
9,028
0
1,690
14,312
4,693
0
6,680
7,317
67,481
0
W
20,033
2,186
0
4,972
22,502
26,321
361
5,829
16,453
43,979
0
W
15,268
6,443
0
8,018
23,170
12,974
5,333
8,418
14,456
0
100,699
L
Nike
Tithoc
Nike
7,533
605
0
3,097
22,647
6,652
0
9,382
12,895
0
60,575
W
15,099
3,099
207
11,005
20,125
15,237
5,685
5,665
14,130
0
75,367
W
Aphrodite
fdhgrtz6rt6
Aphrodite
11,115
494
9,443
14,506
20,086
10,184
2,173
9,985
9,607
87,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
62,418
488
Minions Killed
620
0
Camps Cleared
0
1,965,950
Distance Traveled
2,124,151
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,950
634
165
8
0
371,725
0
L
Jing Wei
9,847
448
130
6
0
387,739
5
L
King Arthur
9,640
438
93
4
0
391,135
8
L
Sobek
10,310
469
35
2
0
381,741
1
L
Vulcan
10,461
476
122
6
0
411,859
7
W
Ares
12,136
552
33
2
0
404,783
1
W
Set
13,071
594
157
7
0
457,540
1
L
Nike
8,647
393
108
5
0
393,476
1
W
Ne Zha
11,403
518
109
5
0
457,482
6
W
Aphrodite
11,858
539
156
7
0
432,621
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role