Player Matchup

Serqet
Serqet
LordTantir
Serqet
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 106L
1,756 Elo+
Party 1
Zeus
Zeus
Rafak1001
Zeus
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 25L
1,756 Elo+
Party 1
Khepri
Khepri
xXbuxsterXx
Khepri
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
507W - 386L
1,430 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,647 Elo+

VS

Team Averages
Level 22
1,587 SR
1,607 Elo+
Sun Wukong
Sun Wukong
ForestalSaul
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Solo
Kukulkan
Kukulkan
JohnnyS1nns0
Kukulkan
Level 28
God Stats
2W - 1L
1,762 SR
Queue Stats
49W - 44L
1,653 Elo+
Solo
Ymir
Ymir
yaaboii
Ymir
Level 15
God Stats
6W - 2L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LordTantir
Serqet
20
13 / 2 / 1
17,846
661
19,220
18,886
14,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
1 / 6 / 11
15,264
565
26,184
18,447
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
20
2 / 4 / 14
15,809
586
12,683
31,518
36,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ForestalSaul
Sun Wukong
17
5 / 6 / 4
15,158
561
16,271
25,107
13,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
JohnnyS1nns0
Kukulkan
19
5 / 6 / 6
16,334
605
25,545
20,770
7,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
yaaboii
Ymir
18
2 / 4 / 10
15,844
587
10,913
27,345
23,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
12
12
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ForestalSaul
Sun Wukong
5
6
4
1.17
L
Kukulkan
JohnnyS1nns0
Kukulkan
5
6
6
1.33
W
Serqet
LordTantir
Serqet
13
2
1
6.75
W
Zeus
1
6
11
1.08
W
Khepri
2
4
14
2.25
L
Ymir
yaaboii
Ymir
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
52,729
68,851
Taken
73,222
59,588
Mitigated
44,757
10,766
Healing
11,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ForestalSaul
Sun Wukong
16,271
3,728
1,435
2,860
25,107
13,289
607
14,915
8,971
0
45,960
L
Kukulkan
JohnnyS1nns0
Kukulkan
25,545
1,408
1,229
2,186
20,770
7,723
1,161
7,982
11,286
130,744
0
W
Serqet
LordTantir
Serqet
19,220
2,180
0
250
18,886
14,850
3,000
9,742
8,902
0
55,096
W
Zeus
26,184
2,197
165
1,992
18,447
7,790
400
11,418
6,656
111,998
0
W
Khepri
12,683
1,092
1,174
7,185
31,518
36,948
79
14,590
16,557
67,666
0
L
Ymir
yaaboii
Ymir
10,913
2,262
2,193
1,434
27,345
23,745
731
15,124
10,616
33,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
47,336
265
Minions Killed
265
0
Camps Cleared
0
1,350,133
Distance Traveled
1,322,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,158
561
51
2
0
408,216
2
L
Kukulkan
16,334
605
177
7
0
453,847
0
W
Serqet
17,846
661
53
2
0
479,104
0
W
Zeus
15,264
565
158
6
0
370,544
0
W
Khepri
15,809
586
54
2
0
500,485
0
L
Ymir
15,844
587
37
1
0
460,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role