Player Matchup

Yemoja
Yemoja
Gold IV
AqeNoSabes2112
Yemoja
Gold IV
Level 142
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 115L
1,545 MMR
Solo
Vulcan
Vulcan
Gold IV
Kratãoo
Vulcan
Gold IV
Level 158
God Stats
44W - 27L
1,828 SR
Queue Stats
207W - 197L
1,499 MMR
Party 1
Set
Set
Gold III
Snðw
Set
Gold III
Level 160
God Stats
19W - 14L
1,821 SR
Queue Stats
170W - 166L
1,544 MMR
Party 1
Osiris
Osiris
Bronze III
remiix27
Osiris
Bronze III
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 142L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
xXPachanicoXx
Anhur
Bronze III
Level 122
God Stats
9W - 11L
1,266 SR
Queue Stats
150W - 142L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,583 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,548 SR
1,490 MMR
Apollo
Apollo
Gold V
Althaid
Apollo
Gold V
Level 156
God Stats
2W - 2L
1,523 SR
Queue Stats
61W - 61L
1,556 MMR
Solo
Guan Yu
Guan Yu
Bronze III
ApoloGamer157
Guan Yu
Bronze III
Level 107
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 9L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Maarkiin
Kuzenbo
Gold IV
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,374 MMR
Solo
Persephone
Persephone
Bronze III
MrCheese456
Persephone
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,505 MMR
Solo
Arachne
Arachne
Gold IV
Tropikaus
Arachne
Gold IV
Level 157
God Stats
12W - 10L
1,952 SR
Queue Stats
1,157W - 1,149L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 14
11,623
528
7,994
17,112
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
Kratãoo
Vulcan
18
9 / 2 / 9
12,380
563
18,670
11,366
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
Snðw
Set
19
7 / 0 / 8
12,638
574
14,177
19,698
9,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
remiix27
Osiris
20
7 / 2 / 7
14,728
669
15,311
19,958
15,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 0 / 8
12,788
581
10,534
16,182
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaAphroditeDanzaburouTsukuyomiJanus

VS

Bans
CupidFreyaGebMerlinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Althaid
Apollo
17
2 / 4 / 0
10,978
499
7,529
15,862
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
15
0 / 8 / 2
9,550
434
8,519
23,523
20,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Maarkiin
Kuzenbo
13
0 / 4 / 2
8,925
406
7,546
15,277
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
MrCheese456
Persephone
15
0 / 9 / 0
9,514
432
20,002
14,001
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Tropikaus
Arachne
15
3 / 5 / 1
9,845
448
6,742
19,854
10,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
30
Kills
5
5
Deaths
30
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
Althaid
Apollo
2
4
0
0.5
L
Guan Yu
0
8
2
0.13
W
3
1
14
10
W
Vulcan
Kratãoo
Vulcan
9
2
9
6.75
L
Kuzenbo
Maarkiin
Kuzenbo
0
4
2
0.25
L
Persephone
MrCheese456
Persephone
0
9
0
0
W
Set
Snðw
Set
7
0
8
11
L
Arachne
Tropikaus
Arachne
3
5
1
0.7
W
Osiris
remiix27
Osiris
7
2
7
5.25
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,686
Damage
50,338
84,316
Taken
88,517
53,046
Mitigated
55,281
48,526
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Althaid
Apollo
7,529
3,130
0
4,128
15,862
8,313
882
5,697
10,046
7,328
75,124
L
Guan Yu
8,519
798
759
5,988
23,523
20,526
0
2,203
21,292
0
57,366
W
7,994
1,401
5,478
8,659
17,112
15,592
528
6,951
9,789
27,019
0
W
Vulcan
Kratãoo
Vulcan
18,670
5,748
0
1,891
11,366
4,522
680
7,316
3,625
87,151
0
L
Kuzenbo
Maarkiin
Kuzenbo
7,546
2,660
0
1,265
15,277
11,723
0
5,639
9,459
35,188
0
L
Persephone
MrCheese456
Persephone
20,002
321
0
1,969
14,001
4,560
0
6,945
6,764
74,598
0
W
Set
Snðw
Set
14,177
6,501
0
8,717
19,698
9,597
999
5,766
13,569
0
110,973
L
Arachne
Tropikaus
Arachne
6,742
4,091
0
7,419
19,854
10,159
0
5,408
14,290
12,904
62,715
W
Osiris
remiix27
Osiris
15,311
6,538
0
12,662
19,958
15,900
5,222
2,792
16,998
0
108,525
W
10,534
5,045
0
11,119
16,182
7,435
3,016
5,190
10,861
0
104,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,157
Gold Earned
48,812
723
Minions Killed
516
0
Camps Cleared
0
2,292,559
Distance Traveled
2,199,036
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,978
499
167
8
0
429,865
7
L
Guan Yu
9,550
434
97
4
0
426,790
6
W
Yemoja
11,623
528
38
2
0
431,181
8
W
Vulcan
12,380
563
136
6
0
488,158
11
L
Kuzenbo
8,925
406
43
2
0
462,298
11
L
Persephone
9,514
432
113
5
0
418,450
3
W
Set
12,638
574
158
7
0
507,302
4
L
Arachne
9,845
448
96
4
0
461,633
4
W
Osiris
14,728
669
208
9
0
434,218
2
W
Anhur
12,788
581
183
8
0
431,700
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role