Player Matchup

King Arthur
King Arthur
Silver I
OLendarioGebADC
King Arthur
Silver I
Level 155
God Stats
0W - 8L
1,201 SR
Queue Stats
10W - 13L
1,582 MMR
Solo
Sylvanus
Sylvanus
Silver I
TioDartolino
Sylvanus
Silver I
Level 160
God Stats
37W - 36L
1,698 SR
Queue Stats
625W - 633L
1,580 MMR
Party 4
Jing Wei
Jing Wei
Silver I
TioMg100
Jing Wei
Silver I
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
386W - 382L
1,581 MMR
Party 4
Ra
Ra
Bronze III
mercadito
Ra
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,550 MMR
Party 3
Kali
Kali
Bronze III
ÚGiinji
Kali
Bronze III
Level 148
God Stats
1W - 3L
1,753 SR
Queue Stats
40W - 36L
1,585 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,530 SR
1,576 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,619 SR
1,563 MMR
Bellona
Bellona
Gold V
Hedwardy
Bellona
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Gold V
Súcubo
The Morrigan
Gold V
Level 47
God Stats
21W - 11L
1,705 SR
Queue Stats
92W - 79L
1,604 MMR
Party 1
Fenrir
Fenrir
Bronze III
TioArduino
Fenrir
Bronze III
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 52L
1,540 MMR
Party 2
Anhur
Anhur
Gold IV
gborges52
Anhur
Gold IV
Level 93
God Stats
21W - 20L
1,899 SR
Queue Stats
411W - 404L
1,609 MMR
Party 2
Xing Tian
Xing Tian
Gold III
tomas8790
Xing Tian
Gold III
Level 148
God Stats
60W - 62L
1,490 SR
Queue Stats
763W - 773L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OLendarioGebADC
King Arthur
18
2 / 3 / 3
11,087
554
12,456
22,748
15,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
TioDartolino
Sylvanus
12
0 / 7 / 3
8,025
401
4,069
15,652
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
TioMg100
Jing Wei
17
3 / 5 / 2
10,248
512
16,108
18,017
5,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 7 / 1
9,610
481
7,265
10,314
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
16
3 / 6 / 3
10,196
510
7,222
19,293
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeTsukuyomiDanzaburouCthulhuPersephone

VS

Bans
Nu WaGebKhepriApolloKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hedwardy
Bellona
19
2 / 3 / 3
12,595
630
12,257
17,941
20,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
Súcubo
The Morrigan
20
10 / 0 / 4
13,531
677
14,966
7,494
3,205
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
TioArduino
Fenrir
18
8 / 3 / 5
12,212
611
11,427
17,128
9,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
gborges52
Anhur
19
7 / 3 / 6
12,770
639
14,833
19,410
7,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
tomas8790
Xing Tian
16
1 / 1 / 11
10,881
544
10,234
18,897
23,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
10
Kills
28
28
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hedwardy
Bellona
2
3
3
1.17
L
King Arthur
OLendarioGebADC
King Arthur
2
3
3
1.17
W
The Morrigan
Súcubo
The Morrigan
10
0
4
12
W
Fenrir
TioArduino
Fenrir
8
3
5
3.5
L
Sylvanus
TioDartolino
Sylvanus
0
7
3
0.21
L
Jing Wei
TioMg100
Jing Wei
3
5
2
0.8
W
Anhur
gborges52
Anhur
7
3
6
3.33
L
2
7
1
0.36
W
Xing Tian
tomas8790
Xing Tian
1
1
11
6.5
L
Kali
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,120
Damage
63,717
86,024
Taken
80,870
45,642
Mitigated
64,050
28,213
Healing
36,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hedwardy
Bellona
12,257
5,467
0
7,234
17,941
20,701
4,778
3,180
14,685
6,489
75,910
L
King Arthur
OLendarioGebADC
King Arthur
12,456
977
0
7,556
22,748
15,924
42
4,901
17,831
0
88,296
W
The Morrigan
Súcubo
The Morrigan
14,966
3,867
0
3,097
7,494
3,205
1,138
2,561
4,825
99,839
14,035
W
Fenrir
TioArduino
Fenrir
11,427
3,942
0
7,332
17,128
9,690
0
2,348
14,682
0
75,609
L
Sylvanus
TioDartolino
Sylvanus
4,069
821
1,963
4,274
15,652
11,786
0
6,466
9,056
15,716
0
L
Jing Wei
TioMg100
Jing Wei
16,108
13,630
0
6,916
18,017
5,659
0
3,149
14,786
0
70,927
W
Anhur
gborges52
Anhur
14,833
8,654
0
13,323
19,410
7,343
5,212
1,518
17,866
0
98,428
L
7,265
642
66
1,723
10,314
3,367
0
3,724
6,448
60,840
0
W
Xing Tian
tomas8790
Xing Tian
10,234
754
0
5,160
18,897
23,111
671
3,977
14,574
32,381
0
L
Kali
7,222
3,539
0
5,715
19,293
8,906
2,108
2,970
16,143
0
61,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
61,989
530
Minions Killed
678
0
Camps Cleared
0
1,816,096
Distance Traveled
1,949,456
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,595
630
174
9
0
358,338
2
L
King Arthur
11,087
554
170
9
0
352,574
2
W
The Morrigan
13,531
677
211
11
0
420,414
8
W
Fenrir
12,212
611
114
6
0
405,212
1
L
Sylvanus
8,025
401
17
1
0
350,737
4
L
Jing Wei
10,248
512
106
5
0
356,718
3
W
Anhur
12,770
639
145
7
0
340,872
10
L
Ra
9,610
481
125
6
0
368,178
1
W
Xing Tian
10,881
544
34
2
0
424,620
6
L
Kali
10,196
510
112
6
0
387,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role