Player Matchup

Neith
Neith
Carnitoge
Neith
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,548 Elo+
Solo
Ymir
Ymir
Eljaaaaano
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Solo
Artio
Artio
MushroomJump3
Artio
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 52L
1,561 Elo+
Solo
Thoth
Thoth
jeiste2003jeison
Thoth
Level 29
God Stats
3W - 2L
1,743 SR
Queue Stats
14W - 29L
1,632 Elo+
Solo
Tsukuyomi
Tsukuyomi
tu_g_f_a_666
Tsukuyomi
Level 18
God Stats
1W - 1L
1,247 SR
Queue Stats
20W - 12L
1,673 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,642 Elo+

VS

Team Averages
Level 16
1,392 SR
1,543 Elo+
Terra
Terra
 
Terra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JoeyLeigh971
Bellona
Level 8
God Stats
0W - 1L
1,024 SR
Queue Stats
2W - 8L
1,522 Elo+
Party 1
Yemoja
Yemoja
RodDavis580
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,522 Elo+
Party 1
Ullr
Ullr
TheVorteX Mind
Ullr
Level 10
God Stats
2W - 4L
1,273 SR
Queue Stats
70W - 63L
1,620 Elo+
Solo
Anubis
Anubis
Titanium-Nutsac
Anubis
Level 25
God Stats
21W - 20L
1,665 SR
Queue Stats
53W - 64L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Carnitoge
Neith
17
5 / 1 / 5
11,291
627
14,038
14,179
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 9
10,514
584
4,343
10,337
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
5 / 1 / 5
9,650
536
4,879
15,483
13,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 0 / 8
10,050
558
6,241
7,697
2,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
tu_g_f_a_666
Tsukuyomi
15
10 / 2 / 8
10,281
571
12,856
11,828
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 5 / 0
7,821
435
9,851
19,149
12,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
JoeyLeigh971
Bellona
7
0 / 13 / 0
5,969
332
2,744
14,835
7,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
11
0 / 7 / 0
6,753
375
4,691
12,548
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 2 / 0
5,898
328
2,262
3,564
670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
5,336
296
546
1,270
389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
28
Kills
3
4
Deaths
28
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
5
0
0.4
W
Neith
Carnitoge
Neith
5
1
5
7.5
W
2
0
9
6.5
L
Bellona
JoeyLeigh971
Bellona
0
13
0
0
W
5
1
5
7.5
L
Yemoja
0
7
0
0
L
1
2
0
0.5
L
0
1
0
0
W
6
0
8
10
W
Tsukuyomi
tu_g_f_a_666
Tsukuyomi
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,357
Damage
20,094
59,524
Taken
51,366
36,454
Mitigated
26,092
21,194
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
9,851
1,265
417
7,490
19,149
12,087
0
3,788
14,983
40,308
0
W
Neith
Carnitoge
Neith
14,038
7,038
0
8,091
14,179
5,335
4,060
4,132
10,047
0
87,298
W
4,343
1,132
0
1,914
10,337
10,185
1,264
1,826
8,511
43,515
0
L
Bellona
JoeyLeigh971
Bellona
2,744
630
0
518
14,835
7,740
0
4,596
9,985
0
12,836
W
4,879
1,211
150
5,278
15,483
13,251
140
4,379
11,104
40,011
0
L
Yemoja
4,691
1,679
659
299
12,548
5,206
0
5,096
7,117
21,489
0
L
2,262
1,008
0
1,225
3,564
670
0
562
3,002
0
11,449
L
546
0
0
410
1,270
389
0
370
816
4,216
0
W
6,241
969
0
1,442
7,697
2,751
2,887
1,628
6,031
56,979
0
W
Tsukuyomi
tu_g_f_a_666
Tsukuyomi
12,856
5,004
0
4,319
11,828
4,932
3,128
3,453
8,337
0
59,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
31,777
491
Minions Killed
141
0
Camps Cleared
0
1,764,885
Distance Traveled
949,028
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,821
435
69
4
0
334,908
2
W
Neith
11,291
627
166
9
0
330,158
4
W
Ymir
10,514
584
76
4
0
362,020
1
L
Bellona
5,969
332
17
1
0
221,861
0
W
Artio
9,650
536
61
3
0
339,010
3
L
Yemoja
6,753
375
26
1
0
248,001
0
L
Ullr
5,898
328
21
1
0
98,590
0
L
Anubis
5,336
296
8
0
0
45,668
1
W
Thoth
10,050
558
89
5
0
336,638
2
W
Tsukuyomi
10,281
571
99
6
0
397,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role