Player Matchup
Team Averages
Bronze III
Average Tier
Level 31
1,544 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 160
1,419 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BoyEatsBacon
Izanami
8
1 / 3 / 0
4,631
926
2,927
4,259
2,397
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
8-Pointed Shuriken
+20
Physical Power
PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Romëo
Tyr
9
3 / 1 / 0
5,284
1,057
3,806
5,209
1,682
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Hunter's Bow
+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
4,631
926
41
8
0
86,798
2
L
5,284
1,057
30
6
0
117,821
2