Player Matchup

Merlin
Merlin
El CUH9920
Merlin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 174L
1,823 Elo+
Party 3
Pele
Pele
Lucas9538
Pele
Level 60
God Stats
15W - 6L
1,934 SR
Queue Stats
87W - 87L
1,604 Elo+
Party 4
King Arthur
King Arthur
Noros890
King Arthur
Level 54
God Stats
1W - 6L
1,500 SR
Queue Stats
153W - 155L
1,536 Elo+
Solo
Cerberus
Cerberus
SoyArah17
Cerberus
Level 69
God Stats
10W - 5L
1,852 SR
Queue Stats
46W - 43L
1,823 Elo+
Party 3
Cernunnos
Cernunnos
ThebeerKuzy94
Cernunnos
Level 50
God Stats
10W - 8L
1,639 SR
Queue Stats
73W - 76L
1,618 Elo+
Party 4
Team Averages
Level 72
1,685 SR
1,681 Elo+

VS

Team Averages
Level 94
1,542 SR
1,599 Elo+
Thanatos
Thanatos
Darkruler123
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,738 Elo+
Party 2
Heimdallr
Heimdallr
Hammerhead4799
Heimdallr
Level 86
God Stats
2W - 1L
1,494 SR
Queue Stats
22W - 20L
1,473 Elo+
Party 1
Ra
Ra
Hectorsilva
Ra
Level 105
God Stats
7W - 0L
1,716 SR
Queue Stats
41W - 25L
1,823 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RichardDarkar
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
urthadar63
Ares
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 67L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
El CUH9920
Merlin
16
1 / 0 / 0
8,847
632
2,044
4,419
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
15
9 / 2 / 2
8,919
637
11,534
11,303
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Noros890
King Arthur
12
2 / 7 / 2
7,132
509
4,979
12,474
8,341
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
SoyArah17
Cerberus
10
1 / 4 / 2
6,336
453
2,621
9,482
6,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
ThebeerKuzy94
Cernunnos
12
0 / 2 / 4
6,600
471
6,547
9,650
2,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkruler123
Thanatos
14
6 / 2 / 3
8,456
604
6,643
10,252
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Hammerhead4799
Heimdallr
13
2 / 3 / 2
7,513
537
7,185
8,928
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 2
8,239
589
3,368
2,951
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
RichardDarkar
Cu Chulainn
16
3 / 4 / 3
9,172
655
10,636
13,312
9,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 4 / 6
6,582
470
5,493
9,216
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
15
15
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Darkruler123
Thanatos
6
2
3
3.75
L
Merlin
El CUH9920
Merlin
1
0
0
1
W
Heimdallr
Hammerhead4799
Heimdallr
2
3
2
1
W
3
0
2
4
L
Pele
9
2
2
5
L
King Arthur
Noros890
King Arthur
2
7
2
0.43
W
Cu Chulainn
RichardDarkar
Cu Chulainn
3
4
3
1.13
L
Cerberus
SoyArah17
Cerberus
1
4
2
0.5
L
Cernunnos
ThebeerKuzy94
Cernunnos
0
2
4
1
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
33,325
47,328
Taken
44,659
22,532
Mitigated
23,459
14,067
Healing
23,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Darkruler123
Thanatos
6,643
2,484
0
10,272
10,252
3,634
0
1,423
8,785
0
48,673
L
Merlin
El CUH9920
Merlin
2,044
54
0
1,426
4,419
1,366
0
1,170
3,027
65,553
0
W
Heimdallr
Hammerhead4799
Heimdallr
7,185
2,835
0
3,190
8,928
2,920
0
452
8,476
0
42,902
W
3,368
243
662
1,488
2,951
928
0
678
2,033
51,313
0
L
Pele
11,534
3,871
0
4,158
11,303
3,666
479
2,121
9,160
0
59,054
L
King Arthur
Noros890
King Arthur
4,979
927
0
1,170
12,474
8,341
47
2,264
10,156
0
32,071
W
Cu Chulainn
RichardDarkar
Cu Chulainn
10,636
1,943
0
6,506
13,312
9,211
1,972
0
13,312
9,785
59,218
L
Cerberus
SoyArah17
Cerberus
2,621
347
0
2,964
9,482
6,516
0
3,181
6,225
24,381
0
L
Cernunnos
ThebeerKuzy94
Cernunnos
6,547
3,671
99
4,250
9,650
2,643
48
1,315
8,335
0
38,527
W
5,493
458
0
1,375
9,216
6,766
0
1,798
7,388
12,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
39,962
442
Minions Killed
451
0
Camps Cleared
0
1,470,438
Distance Traveled
1,333,989
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,456
604
94
7
0
294,345
2
L
Merlin
8,847
632
155
11
0
276,050
3
W
Heimdallr
7,513
537
84
6
0
237,448
3
W
Ra
8,239
589
127
9
0
290,146
1
L
Pele
8,919
637
108
8
0
317,397
4
L
King Arthur
7,132
509
54
4
0
266,839
2
W
Cu Chulainn
9,172
655
140
10
0
226,794
6
L
Cerberus
6,336
453
60
4
0
278,595
2
L
Cernunnos
6,600
471
65
5
0
331,557
1
W
Ares
6,582
470
6
0
0
285,256
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role