Player Matchup

Hades
Hades
PersuadedEight
Hades
Level 111
God Stats
8W - 6L
1,775 SR
Queue Stats
57W - 48L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
SanedracJ
Danzaburou
Level 108
God Stats
6W - 5L
1,477 SR
Queue Stats
27W - 32L
1,561 Elo+
Solo
Fenrir
Fenrir
capnbodacious
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,456 Elo+
Party 1
Team Averages
Level 115
1,584 SR
1,491 Elo+

VS

Team Averages
Level 130
1,500 SR
1,462 Elo+
Discordia
Discordia
CrowHait
Discordia
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,700 Elo+
Party 2
Serqet
Serqet
FRAN167
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
LordZajaek
Erlang Shen
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 114L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 5
11,956
747
11,448
10,257
4,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SanedracJ
Danzaburou
17
11 / 2 / 5
12,843
803
18,136
12,476
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 6 / 8
10,369
648
3,492
13,234
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrowHait
Discordia
14
2 / 6 / 3
9,814
613
10,965
9,899
2,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
FRAN167
Serqet
13
6 / 8 / 1
11,144
697
9,846
14,614
6,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
LordZajaek
Erlang Shen
13
1 / 5 / 6
10,105
632
8,023
17,139
7,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
9
9
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
CrowHait
Discordia
2
6
3
0.58
L
Serqet
FRAN167
Serqet
6
8
1
0.81
L
Erlang Shen
LordZajaek
Erlang Shen
1
5
6
0.8
W
8
1
5
10.5
W
Danzaburou
SanedracJ
Danzaburou
11
2
5
6.75
W
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,076
Damage
28,834
35,967
Taken
41,652
20,191
Mitigated
16,799
10,445
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CrowHait
Discordia
10,965
900
0
286
9,899
2,897
286
2,341
7,558
54,566
0
L
Serqet
FRAN167
Serqet
9,846
1,385
0
1,009
14,614
6,696
60
5,320
9,294
0
20,524
L
Erlang Shen
LordZajaek
Erlang Shen
8,023
2,998
0
2,339
17,139
7,206
254
4,519
12,620
0
48,935
W
11,448
662
412
5,196
10,257
4,984
779
3,176
6,393
49,737
0
W
Danzaburou
SanedracJ
Danzaburou
18,136
9,742
0
3,506
12,476
6,396
1,386
2,843
9,465
3,328
67,051
W
3,492
722
0
1,331
13,234
8,811
414
5,305
7,419
0
24,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,168
Gold Earned
31,063
186
Minions Killed
173
0
Camps Cleared
0
817,765
Distance Traveled
818,452
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,814
613
85
5
0
246,572
3
L
Serqet
11,144
697
31
2
0
279,624
1
L
Erlang Shen
10,105
632
57
4
0
292,256
6
W
Hades
11,956
747
69
4
0
278,497
4
W
Danzaburou
12,843
803
87
5
0
272,091
4
W
Fenrir
10,369
648
30
2
0
267,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role