Player Matchup

Ares
Ares
Charisma 25
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,339 Elo+
Party 3
Cernunnos
Cernunnos
Dom xRG
Cernunnos
Level 61
God Stats
22W - 13L
1,762 SR
Queue Stats
79W - 95L
1,644 Elo+
Party 2
Jormungandr
Jormungandr
Lord Wombatsis
Jormungandr
Level 9
God Stats
7W - 3L
1,728 SR
Queue Stats
13W - 9L
1,699 Elo+
Party 3
Cthulhu
Cthulhu
Mawcus xRG
Cthulhu
Level 26
God Stats
58W - 41L
1,676 SR
Queue Stats
936W - 854L
1,535 Elo+
Party 2
Nemesis
Nemesis
XxBigPlaya00xX
Nemesis
Level 16
God Stats
23W - 26L
1,687 SR
Queue Stats
56W - 66L
1,658 Elo+
Party 2
Team Averages
Level 31
1,671 SR
1,575 Elo+

VS

Team Averages
Level 30
1,557 SR
1,368 Elo+
Medusa
Medusa
DragonArmy15
Medusa
Level 1
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 11L
1,270 Elo+
Party 4
King Arthur
King Arthur
RepaidGoat6635
King Arthur
Level 60
God Stats
1W - 4L
1,424 SR
Queue Stats
4W - 8L
1,270 Elo+
Party 4
Set
Set
Tolgath
Set
Level 29
God Stats
3W - 2L
1,859 SR
Queue Stats
275W - 346L
1,519 Elo+
Solo
Khepri
Khepri
XXFoolzArcanaXX
Khepri
Level 21
God Stats
4W - 7L
1,500 SR
Queue Stats
48W - 85L
1,319 Elo+
Party 1
Neith
Neith
shadowdancer0715
Neith
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 258L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 9
11,753
979
9,317
14,713
21,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Dom xRG
Cernunnos
18
9 / 5 / 13
12,377
1,031
19,097
15,194
7,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Lord Wombatsis
Jormungandr
19
4 / 2 / 16
12,241
1,020
13,994
8,353
8,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Mawcus xRG
Cthulhu
18
5 / 2 / 17
11,652
971
20,404
20,029
13,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 0 / 15
11,959
997
19,501
13,033
7,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
0 / 4 / 8
9,956
830
14,248
18,512
7,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
RepaidGoat6635
King Arthur
16
7 / 2 / 3
11,831
986
22,347
23,080
17,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
14
0 / 7 / 1
9,256
771
2,300
10,785
3,988
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 7 / 4
11,697
975
6,926
17,845
18,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 9 / 8
10,746
896
18,122
17,792
7,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
35
29
Kills
11
11
Deaths
29
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
W
Cernunnos
Dom xRG
Cernunnos
9
5
13
3.1
L
Medusa
0
4
8
1
W
Jormungandr
Lord Wombatsis
Jormungandr
4
2
16
6
W
Cthulhu
Mawcus xRG
Cthulhu
5
2
17
6.75
L
King Arthur
RepaidGoat6635
King Arthur
7
2
3
4.25
L
Set
0
7
1
0.07
L
3
7
4
0.71
W
4
0
15
11.5
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,313
Damage
63,943
71,322
Taken
88,014
58,368
Mitigated
55,143
12,143
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,317
645
0
150
14,713
21,838
0
1,743
12,970
20,701
0
W
Cernunnos
Dom xRG
Cernunnos
19,097
11,960
342
1,873
15,194
7,400
0
817
14,377
268
36,518
L
Medusa
14,248
7,869
0
0
18,512
7,434
0
8,695
9,817
0
17,790
W
Jormungandr
Lord Wombatsis
Jormungandr
13,994
3,042
219
177
8,353
8,369
0
1,577
6,776
41,523
0
W
Cthulhu
Mawcus xRG
Cthulhu
20,404
1,471
1,228
6,211
20,029
13,129
0
1,680
17,977
33,595
0
L
King Arthur
RepaidGoat6635
King Arthur
22,347
3,355
0
0
23,080
17,937
0
14,471
8,609
0
33,788
L
Set
2,300
778
0
0
10,785
3,988
0
4,829
5,956
0
10,095
L
6,926
855
0
1,043
17,845
18,454
0
7,181
10,664
15,290
0
W
19,501
10,406
0
1,943
13,033
7,632
0
1,109
11,924
0
43,491
L
18,122
10,136
800
1,909
17,792
7,330
0
8,801
8,991
0
40,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,982
Gold Earned
53,486
201
Minions Killed
96
10
Camps Cleared
3
993,197
Distance Traveled
913,868
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,753
979
18
2
2
164,565
0
W
Cernunnos
12,377
1,031
38
3
4
163,191
0
L
Medusa
9,956
830
6
1
0
220,944
2
W
Jormungandr
12,241
1,020
61
5
2
201,130
0
W
Cthulhu
11,652
971
28
2
0
220,546
0
L
King Arthur
11,831
986
21
2
0
231,930
0
L
Set
9,256
771
17
1
1
99,691
1
L
Khepri
11,697
975
10
1
1
179,884
0
W
Nemesis
11,959
997
56
5
2
243,765
0
L
Neith
10,746
896
42
4
1
181,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role