Player Matchup

Bellona
Bellona
Aphanius
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,213 Elo+
Solo
Terra
Terra
IronicAipd95Y
Terra
Level 28
God Stats
2W - 2L
1,643 SR
Queue Stats
12W - 5L
1,602 Elo+
Solo
The Morrigan
The Morrigan
Sm1l3t34kj
The Morrigan
Level 16
God Stats
2W - 2L
1,275 SR
Queue Stats
13W - 20L
1,366 Elo+
Solo
Medusa
Medusa
akazany
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,188 Elo+
Solo
Danzaburou
Danzaburou
kalilbs_
Danzaburou
Level 7
God Stats
10W - 18L
1,724 SR
Queue Stats
43W - 51L
1,700 Elo+
Solo
Team Averages
Level 14
1,529 SR
1,414 Elo+

VS

Team Averages
Level 18
1,581 SR
1,489 Elo+
Ao Kuang
Ao Kuang
BesoDMoza
Ao Kuang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 18L
1,073 Elo+
Solo
Jing Wei
Jing Wei
Chaki377
Jing Wei
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
50W - 52L
1,383 Elo+
Solo
Nox
Nox
RedfieldMGBR
Nox
Level 14
God Stats
5W - 6L
1,495 SR
Queue Stats
11W - 11L
1,616 Elo+
Party 1
Vamana
Vamana
Restringer
Vamana
Level 18
God Stats
3W - 1L
1,840 SR
Queue Stats
29W - 10L
1,756 Elo+
Solo
Cerberus
Cerberus
Sukko92
Cerberus
Level 17
God Stats
3W - 2L
1,568 SR
Queue Stats
8W - 3L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aphanius
Bellona
14
1 / 8 / 2
8,621
862
6,849
17,330
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 3 / 2
10,022
1,002
5,151
15,081
14,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Sm1l3t34kj
The Morrigan
16
2 / 10 / 5
9,833
983
15,477
15,195
5,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
akazany
Medusa
15
1 / 9 / 4
9,281
928
9,578
12,122
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
kalilbs_
Danzaburou
14
2 / 8 / 1
9,336
934
6,189
11,736
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

40

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BesoDMoza
Ao Kuang
18
18 / 1 / 11
13,421
1,342
15,210
10,532
4,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Chaki377
Jing Wei
18
3 / 0 / 23
10,852
1,085
11,711
5,771
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 18
10,643
1,064
7,350
7,737
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Restringer
Vamana
17
8 / 3 / 13
11,823
1,182
20,665
16,049
8,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sukko92
Cerberus
18
5 / 1 / 23
11,716
1,172
12,120
10,055
8,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
126
8
Kills
38
38
Deaths
8
14
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aphanius
Bellona
1
8
2
0.25
W
Ao Kuang
BesoDMoza
Ao Kuang
18
1
11
23.5
W
Jing Wei
Chaki377
Jing Wei
3
0
23
14.5
L
2
3
2
1
W
4
3
18
4.33
W
Vamana
Restringer
Vamana
8
3
13
4.83
L
The Morrigan
Sm1l3t34kj
The Morrigan
2
10
5
0.45
W
Cerberus
Sukko92
Cerberus
5
1
23
16.5
L
Medusa
akazany
Medusa
1
9
4
0.33
L
Danzaburou
kalilbs_
Danzaburou
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,244
Damage
67,056
71,464
Taken
50,144
45,372
Mitigated
27,064
4,058
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aphanius
Bellona
6,849
1,711
0
604
17,330
15,305
0
6,879
10,451
241
11,550
W
Ao Kuang
BesoDMoza
Ao Kuang
15,210
6,571
0
3,760
10,532
4,242
0
5,275
5,232
30,455
0
W
Jing Wei
Chaki377
Jing Wei
11,711
10,047
0
2,431
5,771
2,370
0
1,470
4,276
0
28,063
L
5,151
1,138
639
2,411
15,081
14,908
0
8,550
6,531
18,690
0
W
7,350
2,159
0
0
7,737
3,223
0
3,886
3,801
16,371
0
W
Vamana
Restringer
Vamana
20,665
10,549
0
4,706
16,049
8,405
0
4,859
10,043
519
49,571
L
The Morrigan
Sm1l3t34kj
The Morrigan
15,477
3,085
0
235
15,195
5,697
0
9,478
5,666
26,840
2,190
W
Cerberus
Sukko92
Cerberus
12,120
238
0
1,902
10,055
8,824
0
4,909
5,046
37,020
0
L
Medusa
akazany
Medusa
9,578
5,224
0
0
12,122
4,701
0
4,405
7,717
0
19,914
L
Danzaburou
kalilbs_
Danzaburou
6,189
2,115
0
169
11,736
4,761
0
5,880
5,856
0
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,093
Gold Earned
58,455
146
Minions Killed
233
4
Camps Cleared
14
803,155
Distance Traveled
1,006,861
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,621
862
18
2
0
171,795
1
W
Ao Kuang
13,421
1,342
31
3
4
222,406
0
W
Jing Wei
10,852
1,085
42
4
1
201,902
0
L
Terra
10,022
1,002
29
3
1
186,914
0
W
Nox
10,643
1,064
31
3
0
166,856
0
W
Vamana
11,823
1,182
53
5
8
206,077
2
L
The Morrigan
9,833
983
25
3
1
166,167
0
W
Cerberus
11,716
1,172
76
8
1
209,620
0
L
Medusa
9,281
928
26
3
1
142,360
3
L
Danzaburou
9,336
934
48
5
1
135,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role