Player Matchup

Jing Wei
Jing Wei
EmPty_cLiPZ
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 212L
1,611 Elo+
Party 3
Thor
Thor
NLE_DUCK
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,680 Elo+
Solo
Ymir
Ymir
djkeyz
Ymir
Level 22
God Stats
129W - 129L
1,639 SR
Queue Stats
138W - 138L
1,657 Elo+
Party 3
Cu Chulainn
Cu Chulainn
onlycrespo
Cu Chulainn
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,613 Elo+
Party 1
Ra
Ra
onlycrespo
Ra
Level 7
God Stats
1W - 1L
1,709 SR
Queue Stats
29W - 22L
1,719 Elo+
Party 1
Team Averages
Level 14
1,570 SR
1,656 Elo+

VS

Team Averages
Level 22
1,530 SR
1,512 Elo+
Ares
Ares
GaMeRZz iS iLL
Ares
Level 27
God Stats
2W - 1L
1,746 SR
Queue Stats
10W - 13L
1,573 Elo+
Party 2
King Arthur
King Arthur
StealthHawkeye
King Arthur
Level 26
God Stats
4W - 2L
1,471 SR
Queue Stats
14W - 18L
1,533 Elo+
Party 2
Zeus
Zeus
inxne
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 123L
1,613 Elo+
Party 2
Scylla
Scylla
oogidoogi
Scylla
Level 16
God Stats
58W - 51L
1,434 SR
Queue Stats
103W - 99L
1,446 Elo+
Solo
Neith
Neith
xetch
Neith
Level 10
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 13L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmPty_cLiPZ
Jing Wei
15
1 / 5 / 1
8,901
890
7,519
12,394
5,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
14
0 / 16 / 2
8,390
839
4,676
22,002
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
djkeyz
Ymir
14
0 / 10 / 2
8,483
848
6,258
24,206
20,033
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
onlycrespo
Cu Chulainn
13
0 / 7 / 0
8,078
808
3,105
12,245
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 6 / 1
8,821
882
11,915
10,703
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

1

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 31
11,447
1,145
12,850
8,680
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
StealthHawkeye
King Arthur
18
7 / 1 / 28
10,646
1,065
10,350
14,887
16,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
inxne
Zeus
18
11 / 0 / 30
11,522
1,152
23,759
4,447
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
oogidoogi
Scylla
18
8 / 0 / 22
11,368
1,137
11,145
2,452
1,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
xetch
Neith
18
11 / 1 / 26
11,351
1,135
14,848
7,351
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
181
2
Kills
44
44
Deaths
2
6
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EmPty_cLiPZ
Jing Wei
1
5
1
0.3
W
7
0
31
22.5
L
Thor
0
16
2
0.06
W
King Arthur
StealthHawkeye
King Arthur
7
1
28
21
L
Ymir
djkeyz
Ymir
0
10
2
0.1
W
Zeus
inxne
Zeus
11
0
30
26
L
Cu Chulainn
onlycrespo
Cu Chulainn
0
7
0
0
L
1
6
1
0.25
W
Scylla
oogidoogi
Scylla
8
0
22
19
W
Neith
xetch
Neith
11
1
26
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,473
Damage
72,952
81,550
Taken
37,817
45,499
Mitigated
32,599
2,877
Healing
7,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EmPty_cLiPZ
Jing Wei
7,519
5,038
0
0
12,394
5,109
0
6,024
6,270
0
23,808
W
12,850
938
0
1,054
8,680
9,368
0
4,428
4,177
18,351
0
L
Thor
4,676
2,190
0
872
22,002
8,198
0
13,851
7,951
0
14,832
W
King Arthur
StealthHawkeye
King Arthur
10,350
1,595
0
4,175
14,887
16,129
0
5,605
9,103
0
20,218
L
Ymir
djkeyz
Ymir
6,258
205
0
0
24,206
20,033
0
12,467
11,547
21,702
0
W
Zeus
inxne
Zeus
23,759
5,764
0
0
4,447
2,058
0
1,790
2,632
34,885
0
L
Cu Chulainn
onlycrespo
Cu Chulainn
3,105
1,088
0
256
12,245
8,035
0
8,112
4,045
2,503
7,948
L
11,915
2,270
1,270
479
10,703
4,124
0
7,300
3,378
37,310
0
W
Scylla
oogidoogi
Scylla
11,145
337
0
0
2,452
1,265
0
1,526
926
45,641
0
W
Neith
xetch
Neith
14,848
6,813
0
2,402
7,351
3,779
0
5,425
1,926
0
27,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
56,334
143
Minions Killed
191
4
Camps Cleared
7
762,282
Distance Traveled
920,003
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,901
890
23
2
2
187,230
0
W
Ares
11,447
1,145
15
2
2
206,473
1
L
Thor
8,390
839
15
2
0
159,533
0
W
King Arthur
10,646
1,065
16
2
1
200,618
1
L
Ymir
8,483
848
40
4
1
124,557
0
W
Zeus
11,522
1,152
24
2
1
171,478
0
L
Cu Chulainn
8,078
808
14
1
0
124,664
0
L
Ra
8,821
882
51
5
1
166,298
0
W
Scylla
11,368
1,137
109
11
2
169,465
0
W
Neith
11,351
1,135
27
3
1
171,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role