Player Matchup

Hercules
Hercules
Bl33dslo
Hercules
Level 57
God Stats
12W - 14L
1,500 SR
Queue Stats
75W - 96L
1,743 Elo+
Party 1
Aphrodite
Aphrodite
JayeBeeh
Aphrodite
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 247L
1,843 Elo+
Party 1
Chiron
Chiron
Juhkeeb
Chiron
Level 71
God Stats
22W - 26L
1,715 SR
Queue Stats
167W - 151L
1,826 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,804 Elo+

VS

Team Averages
Level 78
1,428 SR
1,419 Elo+
Ra
Ra
Alexdagamer420
Ra
Level 146
God Stats
16W - 36L
1,500 SR
Queue Stats
467W - 598L
1,574 Elo+
Solo
Chaac
Chaac
Cerverodzl
Chaac
Level 68
God Stats
3W - 1L
1,285 SR
Queue Stats
3W - 1L
1,235 Elo+
Solo
Rama
Rama
LoveMUFFin60
Rama
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bl33dslo
Hercules
12
3 / 5 / 3
10,102
631
6,657
13,403
10,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
JayeBeeh
Aphrodite
13
2 / 4 / 2
10,563
660
6,516
23,241
10,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
Juhkeeb
Chiron
14
3 / 4 / 4
10,138
634
14,787
13,825
4,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 3
11,491
718
18,331
10,525
4,185
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
13
4 / 2 / 7
10,388
649
11,562
16,752
13,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 2 / 9
9,519
595
13,019
9,426
2,968
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
13
13
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
4
3
2.63
L
Hercules
Bl33dslo
Hercules
3
5
3
0.9
W
Chaac
4
2
7
3.75
L
Aphrodite
JayeBeeh
Aphrodite
2
4
2
0.75
L
Chiron
Juhkeeb
Chiron
3
4
4
1.25
W
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,960
Damage
42,912
50,469
Taken
36,703
24,642
Mitigated
20,850
23,949
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,331
528
1,068
4,472
10,525
4,185
1,012
1,927
8,494
64,865
0
L
Hercules
Bl33dslo
Hercules
6,657
1,790
991
2,118
13,403
10,033
0
4,533
8,870
0
13,623
W
Chaac
11,562
1,893
0
5,387
16,752
13,697
0
2,220
14,276
52
25,216
L
Aphrodite
JayeBeeh
Aphrodite
6,516
1,078
6,472
9,701
23,241
10,029
200
7,767
15,474
38,322
0
L
Chiron
Juhkeeb
Chiron
14,787
6,094
1,193
3,474
13,825
4,580
609
6,170
7,655
0
43,648
W
13,019
10,884
0
1,938
9,426
2,968
1,805
2,433
6,968
0
37,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,803
Gold Earned
31,398
121
Minions Killed
171
0
Camps Cleared
0
777,044
Distance Traveled
838,082
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,491
718
91
6
0
269,330
0
L
Hercules
10,102
631
12
1
0
234,683
0
W
Chaac
10,388
649
32
2
0
314,437
0
L
Aphrodite
10,563
660
44
3
0
278,222
1
L
Chiron
10,138
634
65
4
0
264,139
0
W
Rama
9,519
595
48
3
0
254,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role