Player Matchup

Merlin
Merlin
KayakBeasty74
Merlin
Level 98
God Stats
4W - 5L
1,955 SR
Queue Stats
285W - 284L
1,580 Elo+
Party 2
Cupid
Cupid
MonkeyyyBoyyy
Cupid
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,292 Elo+
Party 1
Hercules
Hercules
Xx TMT NINJA Xx
Hercules
Level 67
God Stats
3W - 2L
1,611 SR
Queue Stats
111W - 103L
1,446 Elo+
Party 2
Thanatos
Thanatos
jamesyboi0104
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 30L
1,322 Elo+
Party 1
Ares
Ares
jamkerr
Ares
Level 16
God Stats
0W - 3L
1,185 SR
Queue Stats
4W - 11L
1,370 Elo+
Party 1
Team Averages
Level 55
1,550 SR
1,402 Elo+

VS

Team Averages
Level 92
1,575 SR
1,586 Elo+
Thanatos
Thanatos
ItsBelo
Thanatos
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 76L
1,786 Elo+
Party 3
Aphrodite
Aphrodite
Luccanoir98
Aphrodite
Level 38
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 4L
1,411 Elo+
Solo
Freya
Freya
TheWHi73DragoN94
Freya
Level 147
God Stats
34W - 41L
1,793 SR
Queue Stats
250W - 263L
1,651 Elo+
Solo
Osiris
Osiris
curtis0414
Osiris
Level 77
God Stats
7W - 5L
1,500 SR
Queue Stats
206W - 214L
1,639 Elo+
Party 3
Merlin
Merlin
xxPidge5069
Merlin
Level 140
God Stats
86W - 69L
1,369 SR
Queue Stats
347W - 365L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 2
9,503
500
9,998
7,384
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 9 / 1
7,712
406
15,273
13,724
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
15
0 / 2 / 1
8,942
471
11,780
16,301
14,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
jamesyboi0104
Thanatos
15
1 / 3 / 0
9,068
477
2,327
13,211
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
jamkerr
Ares
12
1 / 5 / 1
8,148
429
4,860
15,338
13,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsBelo
Thanatos
14
4 / 0 / 5
8,742
460
4,157
13,155
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Luccanoir98
Aphrodite
15
4 / 0 / 7
10,070
530
5,213
11,045
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
5 / 3 / 5
9,611
506
11,091
20,744
8,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
curtis0414
Osiris
16
4 / 1 / 3
9,416
496
12,318
17,883
15,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
18
2 / 0 / 6
10,658
561
13,236
7,788
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
19
19
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ItsBelo
Thanatos
4
0
5
6.5
L
0
0
2
1
W
Aphrodite
Luccanoir98
Aphrodite
4
0
7
7.5
L
1
9
1
0.17
W
5
3
5
2.5
L
Hercules
0
2
1
0.25
W
Osiris
curtis0414
Osiris
4
1
3
5.5
L
Thanatos
jamesyboi0104
Thanatos
1
3
0
0.33
L
Ares
jamkerr
Ares
1
5
1
0.3
W
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,238
Damage
46,015
65,958
Taken
70,615
43,011
Mitigated
38,029
23,796
Healing
49,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ItsBelo
Thanatos
4,157
1,614
0
10,995
13,155
5,172
1,370
1,786
11,344
0
36,782
L
9,998
0
0
1,887
7,384
3,159
39
4,330
2,920
78,490
0
W
Aphrodite
Luccanoir98
Aphrodite
5,213
903
7,916
8,900
11,045
5,661
1,538
5,003
5,967
21,021
0
L
15,273
7,986
563
982
13,724
7,242
68
8,758
4,767
3,994
37,325
W
11,091
4,001
0
8,935
20,744
8,090
3,646
5,849
14,895
67,448
0
L
Hercules
11,780
2,904
243
7,737
16,301
14,499
384
2,835
12,606
5,790
46,244
W
Osiris
curtis0414
Osiris
12,318
3,128
0
8,509
17,883
15,860
0
3,416
13,828
0
45,039
L
Thanatos
jamesyboi0104
Thanatos
2,327
63
0
11,630
13,211
5,110
0
3,104
9,903
0
56,605
L
Ares
jamkerr
Ares
4,860
577
0
754
15,338
13,001
368
9,800
5,320
19,920
0
W
Merlin
13,236
652
1,107
3,017
7,788
3,246
0
2,523
5,265
98,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
48,497
453
Minions Killed
493
0
Camps Cleared
0
1,730,710
Distance Traveled
1,893,727
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,742
460
72
4
0
427,879
8
L
Merlin
9,503
500
135
7
0
383,744
8
W
Aphrodite
10,070
530
38
2
0
393,058
5
L
Cupid
7,712
406
64
3
0
309,720
2
W
Freya
9,611
506
124
7
0
336,488
4
L
Hercules
8,942
471
101
5
0
334,528
6
W
Osiris
9,416
496
76
4
0
361,412
5
L
Thanatos
9,068
477
121
6
0
362,508
5
L
Ares
8,148
429
32
2
0
340,210
0
W
Merlin
10,658
561
183
10
0
374,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role