Player Matchup

Ra
Ra
CwispyBaby
Ra
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,732 Elo+
Party 1
Rama
Rama
Hodgiii
Rama
Level 107
God Stats
2W - 0L
1,783 SR
Queue Stats
27W - 18L
1,635 Elo+
Party 1
Kumbhakarna
Kumbhakarna
cocacolablvd
Kumbhakarna
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,411 Elo+
Party 1
Team Averages
Level 84
1,594 SR
1,593 Elo+

VS

Team Averages
Level 114
1,477 SR
1,521 Elo+
Danzaburou
Danzaburou
KamuiRL
Danzaburou
Level 68
God Stats
22W - 12L
1,431 SR
Queue Stats
162W - 131L
1,564 Elo+
Party 2
Amaterasu
Amaterasu
MaritimeRL
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 171L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
VikingRL
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 42L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 6
15,289
637
24,648
13,833
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Hodgiii
Rama
18
3 / 7 / 13
14,780
616
18,667
23,976
10,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
cocacolablvd
Kumbhakarna
18
4 / 3 / 12
14,795
616
12,147
24,581
34,477
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KamuiRL
Danzaburou
18
5 / 6 / 5
15,346
639
16,228
20,581
8,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
MaritimeRL
Amaterasu
18
4 / 5 / 5
14,237
593
15,478
30,183
23,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
VikingRL
Jormungandr
18
4 / 5 / 6
14,425
601
19,472
24,815
11,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
15
Kills
13
13
Deaths
16
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
W
Rama
Hodgiii
Rama
3
7
13
1.36
L
Danzaburou
KamuiRL
Danzaburou
5
6
5
1.25
L
Amaterasu
MaritimeRL
Amaterasu
4
5
5
1.3
L
Jormungandr
VikingRL
Jormungandr
4
5
6
1.4
W
Kumbhakarna
cocacolablvd
Kumbhakarna
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,462
Damage
51,178
62,390
Taken
75,579
51,876
Mitigated
43,154
19,199
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,648
631
4,291
3,095
13,833
6,628
771
5,064
8,267
101,083
0
W
Rama
Hodgiii
Rama
18,667
15,593
0
7,718
23,976
10,771
1,953
8,584
14,273
0
102,170
L
Danzaburou
KamuiRL
Danzaburou
16,228
10,249
0
7,936
20,581
8,169
2,759
9,586
10,765
0
74,344
L
Amaterasu
MaritimeRL
Amaterasu
15,478
2,979
0
7,573
30,183
23,586
0
14,058
15,598
7
78,787
L
Jormungandr
VikingRL
Jormungandr
19,472
1,482
0
5,558
24,815
11,399
288
12,112
12,295
75,989
0
W
Kumbhakarna
cocacolablvd
Kumbhakarna
12,147
1,205
1,346
2,749
24,581
34,477
198
5,155
18,449
27,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,864
Gold Earned
44,008
270
Minions Killed
275
0
Camps Cleared
0
1,246,540
Distance Traveled
1,163,254
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,289
637
124
5
0
443,259
1
W
Rama
14,780
616
129
5
0
376,301
5
L
Danzaburou
15,346
639
114
5
0
332,795
0
L
Amaterasu
14,237
593
61
3
0
446,161
5
L
Jormungandr
14,425
601
100
4
0
384,298
2
W
Kumbhakarna
14,795
616
17
1
0
426,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role