Player Matchup

Cerberus
Cerberus
Peanut1Gaming1
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,550 Elo+
Party 1
Scylla
Scylla
Spike5543
Scylla
Level 26
God Stats
6W - 6L
1,482 SR
Queue Stats
9W - 9L
1,418 Elo+
Party 1
Bellona
Bellona
jaytx123
Bellona
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,481 Elo+
Party 1
Fenrir
Fenrir
posterchiId
Fenrir
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 87L
1,481 Elo+
Party 2
Apollo
Apollo
vvsGreedy
Apollo
Level 28
God Stats
31W - 35L
1,442 SR
Queue Stats
279W - 258L
1,469 Elo+
Party 2
Team Averages
Level 52
1,485 SR
1,480 Elo+

VS

Team Averages
Level 66
1,418 SR
1,513 Elo+
Odin
Odin
Djinnmas
Odin
Level 37
God Stats
2W - 3L
1,091 SR
Queue Stats
16W - 16L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Freeeezion
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 19L
1,500 Elo+
Party 3
Arachne
Arachne
NBYTOTO
Arachne
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
Sunof2dawg
Janus
Level 155
God Stats
8W - 11L
1,500 SR
Queue Stats
315W - 320L
1,627 Elo+
Party 3
Yemoja
Yemoja
juako18200
Yemoja
Level 26
God Stats
9W - 2L
1,500 SR
Queue Stats
65W - 66L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 3 / 2
7,033
440
3,188
14,610
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
Spike5543
Scylla
13
0 / 2 / 1
7,915
495
4,054
6,748
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
jaytx123
Bellona
14
2 / 2 / 0
8,607
538
6,444
7,486
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
14
3 / 3 / 0
8,510
532
6,952
13,062
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
vvsGreedy
Apollo
12
0 / 2 / 2
7,265
454
2,793
7,308
2,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 2 / 0
7,187
449
5,169
9,502
5,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Freeeezion
Danzaburou
17
4 / 0 / 4
9,956
622
13,516
8,120
3,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
NBYTOTO
Arachne
13
1 / 1 / 4
7,756
485
5,635
12,543
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
15
3 / 1 / 2
8,921
558
5,040
5,707
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
juako18200
Yemoja
13
2 / 1 / 5
8,232
515
4,862
8,081
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
2
2
0
1
W
Danzaburou
Freeeezion
Danzaburou
4
0
4
6
W
Arachne
NBYTOTO
Arachne
1
1
4
3
L
Cerberus
0
3
2
0.33
L
Scylla
Spike5543
Scylla
0
2
1
0.25
W
Janus
3
1
2
4
L
Bellona
jaytx123
Bellona
2
2
0
1
W
Yemoja
juako18200
Yemoja
2
1
5
4.5
L
Fenrir
3
3
0
1
L
Apollo
vvsGreedy
Apollo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
34,222
49,214
Taken
43,953
26,015
Mitigated
20,101
15,178
Healing
14,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,169
743
0
708
9,502
5,666
0
1,272
8,186
0
30,411
W
Danzaburou
Freeeezion
Danzaburou
13,516
10,095
0
3,924
8,120
3,698
1,048
1,068
7,036
0
85,839
W
Arachne
NBYTOTO
Arachne
5,635
3,961
0
6,188
12,543
4,151
64
491
12,052
0
49,230
L
Cerberus
3,188
267
576
5,897
14,610
8,200
0
3,644
10,902
25,034
0
L
Scylla
Spike5543
Scylla
4,054
133
0
580
6,748
2,242
140
2,666
3,966
49,440
0
W
Janus
5,040
119
0
323
5,707
1,622
0
1,633
3,974
69,308
0
L
Bellona
jaytx123
Bellona
6,444
2,353
0
808
7,486
7,654
388
238
7,248
2,819
44,782
W
Yemoja
juako18200
Yemoja
4,862
893
1,903
1,301
8,081
4,964
329
2,973
5,030
29,496
0
L
Fenrir
6,952
1,689
0
5,642
13,062
5,253
0
1,078
11,930
0
57,322
L
Apollo
vvsGreedy
Apollo
2,793
2,124
0
1,675
7,308
2,666
0
2,030
5,266
0
42,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,330
Gold Earned
42,052
519
Minions Killed
505
0
Camps Cleared
0
1,553,305
Distance Traveled
1,664,593
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,187
449
60
4
0
330,849
5
W
Danzaburou
9,956
622
168
11
0
299,142
1
W
Arachne
7,756
485
95
6
0
399,462
2
L
Cerberus
7,033
440
54
3
0
296,395
8
L
Scylla
7,915
495
109
7
0
310,223
6
W
Janus
8,921
558
141
9
0
340,094
2
L
Bellona
8,607
538
122
8
0
324,749
1
W
Yemoja
8,232
515
41
3
0
295,046
1
L
Fenrir
8,510
532
115
7
0
331,251
3
L
Apollo
7,265
454
119
7
0
290,687
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role