Player Matchup

Awilix
Awilix
BSK_K1ng
Awilix
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 59L
1,827 Elo+
Party 2
Cthulhu
Cthulhu
BardokNinja
Cthulhu
Level 18
God Stats
5W - 0L
1,801 SR
Queue Stats
5W - 0L
1,855 Elo+
Party 2
Neith
Neith
FresdMaitu
Neith
Level 18
God Stats
8W - 0L
2,017 SR
Queue Stats
10W - 1L
1,827 Elo+
Party 2
Vamana
Vamana
McCactuz
Vamana
Level 21
God Stats
4W - 0L
1,828 SR
Queue Stats
11W - 4L
1,670 Elo+
Party 2
Discordia
Discordia
YamiNoMugetsu
Discordia
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,735 Elo+
Party 2
Team Averages
Level 42
1,729 SR
1,783 Elo+

VS

Team Averages
Level 20
1,534 SR
1,607 Elo+
Yemoja
Yemoja
ArkmasPyro
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Askalzinsk
Artemis
Level 13
God Stats
3W - 2L
1,671 SR
Queue Stats
8W - 4L
1,704 Elo+
Party 1
Osiris
Osiris
GabiFG
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
Raphss
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,833 Elo+
Party 1
Nu Wa
Nu Wa
crostio
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BSK_K1ng
Awilix
20
21 / 2 / 7
18,769
670
27,912
24,054
10,618
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
BardokNinja
Cthulhu
16
1 / 6 / 14
11,951
427
4,369
25,743
20,405
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
20
9 / 5 / 11
15,129
540
14,963
25,011
11,097
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
McCactuz
Vamana
20
8 / 8 / 11
15,534
555
20,779
30,692
22,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
YamiNoMugetsu
Discordia
20
6 / 4 / 15
15,401
550
25,722
17,164
5,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ArkmasPyro
Yemoja
16
0 / 7 / 11
11,237
401
7,745
19,418
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Askalzinsk
Artemis
20
8 / 9 / 5
14,860
531
24,308
20,520
8,891
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
GabiFG
Osiris
20
8 / 8 / 5
13,222
472
15,236
25,237
37,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
Raphss
Pele
17
2 / 12 / 8
11,389
407
13,433
28,303
10,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
crostio
Nu Wa
18
7 / 9 / 8
13,084
467
29,148
18,786
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
62
45
Kills
25
25
Deaths
45
58
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
ArkmasPyro
Yemoja
0
7
11
0.79
L
Artemis
Askalzinsk
Artemis
8
9
5
1.17
W
Awilix
BSK_K1ng
Awilix
21
2
7
12.25
W
Cthulhu
BardokNinja
Cthulhu
1
6
14
1.33
W
Neith
9
5
11
2.9
L
Osiris
GabiFG
Osiris
8
8
5
1.31
W
Vamana
McCactuz
Vamana
8
8
11
1.69
L
Pele
Raphss
Pele
2
12
8
0.5
W
Discordia
YamiNoMugetsu
Discordia
6
4
15
3.38
L
Nu Wa
crostio
Nu Wa
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,745
Damage
89,870
122,664
Taken
112,264
70,764
Mitigated
82,798
34,858
Healing
20,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
ArkmasPyro
Yemoja
7,745
868
3,232
2,044
19,418
19,029
176
5,775
13,296
25,225
0
L
Artemis
Askalzinsk
Artemis
24,308
17,111
442
4,256
20,520
8,891
2,998
2,847
17,417
0
95,869
W
Awilix
BSK_K1ng
Awilix
27,912
10,936
0
10,153
24,054
10,618
987
6,682
17,066
0
170,635
W
Cthulhu
BardokNinja
Cthulhu
4,369
285
695
684
25,743
20,405
220
10,213
15,102
23,888
0
W
Neith
14,963
9,873
0
11,965
25,011
11,097
5,491
6,068
18,705
0
112,285
L
Osiris
GabiFG
Osiris
15,236
2,534
0
2,887
25,237
37,528
646
6,453
17,801
23,716
43,741
W
Vamana
McCactuz
Vamana
20,779
10,661
0
6,374
30,692
22,915
4,251
8,837
21,579
227
77,695
L
Pele
Raphss
Pele
13,433
1,896
0
4,591
28,303
10,961
584
7,270
20,470
0
66,901
W
Discordia
YamiNoMugetsu
Discordia
25,722
608
0
4,987
17,164
5,729
692
7,744
9,004
111,814
0
L
Nu Wa
crostio
Nu Wa
29,148
5,029
0
2,637
18,786
6,389
74
6,691
11,501
65,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,784
Gold Earned
63,792
714
Minions Killed
495
0
Camps Cleared
0
2,609,327
Distance Traveled
2,320,425
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,237
401
28
1
0
485,040
6
L
Artemis
14,860
531
148
5
0
411,726
6
W
Awilix
18,769
670
223
8
0
641,929
4
W
Cthulhu
11,951
427
31
1
0
457,937
2
W
Neith
15,129
540
152
5
0
467,360
2
L
Osiris
13,222
472
122
4
0
482,854
4
W
Vamana
15,534
555
124
4
0
520,612
2
L
Pele
11,389
407
106
4
0
477,401
7
W
Discordia
15,401
550
184
7
0
521,489
5
L
Nu Wa
13,084
467
91
3
0
463,404
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role