Player Matchup

Janus
Janus
PonganTusa--
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
2,012 Elo+
Solo
Ao Kuang
Ao Kuang
Zeus_In-A_Can69
Ao Kuang
Level 13
God Stats
4W - 5L
1,112 SR
Queue Stats
11W - 13L
1,369 Elo+
Party 1
Neith
Neith
fishtiq
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,746 Elo+
Party 1
Bellona
Bellona
raging_password7
Bellona
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 78L
1,710 Elo+
Party 1
King Arthur
King Arthur
sandoval1423
King Arthur
Level 22
God Stats
1W - 1L
1,298 SR
Queue Stats
55W - 16L
1,770 Elo+
Solo
Team Averages
Level 18
1,382 SR
1,721 Elo+

VS

Team Averages
Level 30
1,521 SR
1,733 Elo+
Nemesis
Nemesis
Alextgreat1
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 113L
1,806 Elo+
Party 2
The Morrigan
The Morrigan
Rexeroni
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 78L
1,819 Elo+
Party 2
Hachiman
Hachiman
Sihigh94
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,860 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThisLogarithm92
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,396 Elo+
Solo
Ymir
Ymir
codefakie
Ymir
Level 14
God Stats
12W - 12L
1,606 SR
Queue Stats
104W - 94L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 10
20,903
633
28,540
25,776
10,289
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ao Kuang
20
11 / 8 / 13
19,828
601
18,526
37,804
15,800
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
fishtiq
Neith
20
6 / 5 / 11
19,456
590
13,887
20,025
8,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 22
19,355
587
18,193
32,167
36,251
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
sandoval1423
King Arthur
20
8 / 7 / 12
18,618
564
23,564
32,304
37,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alextgreat1
Nemesis
20
14 / 10 / 10
19,709
597
32,663
37,798
19,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Rexeroni
The Morrigan
20
6 / 11 / 9
16,106
488
26,943
16,393
6,977
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Sihigh94
Hachiman
20
4 / 10 / 8
16,678
505
22,914
33,010
13,249
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ThisLogarithm92
Tsukuyomi
9
0 / 6 / 0
9,247
280
769
8,472
2,442
Ymir
20
4 / 10 / 7
14,886
451
14,879
35,053
46,252
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
62
47
Kills
28
28
Deaths
47
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alextgreat1
Nemesis
14
10
10
1.9
W
11
5
10
3.2
L
The Morrigan
Rexeroni
The Morrigan
6
11
9
0.95
L
Hachiman
Sihigh94
Hachiman
4
10
8
0.8
L
Tsukuyomi
ThisLogarithm92
Tsukuyomi
0
6
0
0
W
Ao Kuang
11
8
13
2.19
L
Ymir
4
10
7
0.75
W
Neith
fishtiq
Neith
6
5
11
2.3
W
11
3
22
7.33
W
King Arthur
sandoval1423
King Arthur
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,710
Damage
98,168
148,076
Taken
130,726
108,402
Mitigated
88,679
48,672
Healing
29,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alextgreat1
Nemesis
32,663
16,393
0
10,762
37,798
19,759
0
15,758
21,705
0
144,637
W
28,540
822
0
6,840
25,776
10,289
1,954
7,745
17,685
193,400
0
L
The Morrigan
Rexeroni
The Morrigan
26,943
3,550
0
1,507
16,393
6,977
325
5,562
10,281
88,207
6,747
L
Hachiman
Sihigh94
Hachiman
22,914
13,250
0
12,010
33,010
13,249
2,051
13,823
19,033
0
119,778
L
Tsukuyomi
ThisLogarithm92
Tsukuyomi
769
114
0
26
8,472
2,442
53
3,699
4,697
0
12,314
W
Ao Kuang
18,526
6,589
0
17,147
37,804
15,800
3,374
9,323
28,121
155,552
0
L
Ymir
14,879
1,868
0
5,014
35,053
46,252
235
8,317
25,931
75,860
0
W
Neith
fishtiq
Neith
13,887
4,989
0
3,376
20,025
8,326
3,317
1,945
18,034
0
132,727
W
18,193
8,482
0
8,823
32,167
36,251
4,502
5,217
26,708
6,844
131,799
W
King Arthur
sandoval1423
King Arthur
23,564
4,150
0
12,486
32,304
37,736
600
13,222
18,180
0
101,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,160
Gold Earned
76,626
881
Minions Killed
622
0
Camps Cleared
0
3,094,761
Distance Traveled
2,443,978
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
19,709
597
190
6
0
650,065
5
W
Janus
20,903
633
257
8
0
668,221
11
L
The Morrigan
16,106
488
121
4
0
551,509
2
L
Hachiman
16,678
505
170
5
0
506,773
0
L
Tsukuyomi
9,247
280
14
0
0
208,349
4
W
Ao Kuang
19,828
601
168
5
0
589,976
0
L
Ymir
14,886
451
127
4
0
527,282
0
W
Neith
19,456
590
190
6
0
586,192
8
W
Bellona
19,355
587
124
4
0
688,065
1
W
King Arthur
18,618
564
142
4
0
562,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role