Player Matchup

He Bo
He Bo
Abdulmughais
He Bo
Level 28
God Stats
40W - 33L
1,500 SR
Queue Stats
114W - 134L
1,500 Elo+
Party 1
Sobek
Sobek
StuGoated
Sobek
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 16L
1,449 Elo+
Party 1
Anhur
Anhur
lmsobadrn
Anhur
Level 125
God Stats
2W - 2L
1,538 SR
Queue Stats
151W - 146L
1,449 Elo+
Party 1
Team Averages
Level 78
1,513 SR
1,466 Elo+

VS

Team Averages
Level 53
1,771 SR
1,630 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
DylanFrosty
Vamana
Level 29
God Stats
10W - 1L
2,038 SR
Queue Stats
12W - 4L
1,717 Elo+
Party 2
Nu Wa
Nu Wa
Volrana
Nu Wa
Level 21
God Stats
1W - 2L
1,774 SR
Queue Stats
2W - 5L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
8,823
735
7,811
6,650
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
StuGoated
Sobek
12
3 / 0 / 9
8,392
699
3,903
11,855
11,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
lmsobadrn
Anhur
12
3 / 2 / 7
8,521
710
7,068
7,037
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 3 / 1
7,707
642
8,851
5,322
1,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
9
1 / 6 / 0
7,066
589
4,564
10,838
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Volrana
Nu Wa
10
0 / 3 / 3
7,158
597
4,884
5,378
1,506
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
W
6
1
6
9
L
Vamana
1
6
0
0.17
W
Sobek
StuGoated
Sobek
3
0
9
7.5
L
Nu Wa
Volrana
Nu Wa
0
3
3
0.5
W
Anhur
lmsobadrn
Anhur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,782
Damage
18,299
25,542
Taken
21,538
17,196
Mitigated
10,883
8,285
Healing
3,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,851
3,958
0
1,149
5,322
1,588
911
2,108
3,170
0
37,779
W
7,811
448
742
1,743
6,650
2,259
299
1,442
5,158
36,321
0
L
Vamana
4,564
1,673
0
2,530
10,838
7,789
26
6,559
4,075
0
13,460
W
Sobek
StuGoated
Sobek
3,903
389
419
4,351
11,855
11,059
0
2,495
9,110
19,376
0
L
Nu Wa
Volrana
Nu Wa
4,884
913
0
59
5,378
1,506
19
3,189
2,127
20,216
0
W
Anhur
lmsobadrn
Anhur
7,068
2,786
390
640
7,037
3,878
294
1,213
5,714
5,234
41,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,736
Gold Earned
21,931
165
Minions Killed
118
0
Camps Cleared
0
625,871
Distance Traveled
594,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,707
642
65
5
0
183,875
3
W
He Bo
8,823
735
75
6
0
209,313
0
L
Vamana
7,066
589
21
2
0
211,022
0
W
Sobek
8,392
699
22
2
0
228,429
3
L
Nu Wa
7,158
597
32
3
0
199,625
0
W
Anhur
8,521
710
68
6
0
188,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role