Player Matchup

Chiron
Chiron
BADLILMOFO_HV
Chiron
Level 44
God Stats
4W - 3L
1,759 SR
Queue Stats
145W - 76L
1,807 Elo+
Party 1
Cerberus
Cerberus
ChaoticNodens
Cerberus
Level 98
God Stats
11W - 6L
1,895 SR
Queue Stats
121W - 73L
1,904 Elo+
Party 1
Tyr
Tyr
Vanatica
Tyr
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
164W - 89L
1,362 Elo+
Party 1
Team Averages
Level 95
1,718 SR
1,691 Elo+

VS

Team Averages
Level 112
1,429 SR
1,393 Elo+
He Bo
He Bo
Deeps BGS
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 182L
1,603 Elo+
Solo
Hercules
Hercules
Got_Schmeat
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 22L
1,288 Elo+
Party 2
Medusa
Medusa
JCATxxMusky
Medusa
Level 77
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
9,015
644
4,094
11,025
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
ChaoticNodens
Cerberus
13
1 / 0 / 7
9,088
649
10,328
17,539
11,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 1 / 2
9,933
710
8,351
19,753
10,512
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Deeps BGS
He Bo
11
1 / 3 / 3
8,215
587
12,112
7,884
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Got_Schmeat
Hercules
11
1 / 2 / 3
8,826
630
8,414
11,920
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
12
2 / 3 / 1
8,470
605
11,767
8,198
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Cerberus
ChaoticNodens
Cerberus
1
0
7
4.5
L
He Bo
Deeps BGS
He Bo
1
3
3
0.83
L
Hercules
Got_Schmeat
Hercules
1
2
3
1.25
L
Medusa
2
3
1
0.83
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,773
Damage
32,293
48,317
Taken
28,002
26,005
Mitigated
16,612
25,031
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,094
1,812
1,142
6,040
11,025
3,900
983
1,621
9,288
0
40,018
W
Cerberus
ChaoticNodens
Cerberus
10,328
510
0
8,946
17,539
11,593
0
4,625
12,608
41,142
0
L
He Bo
Deeps BGS
He Bo
12,112
334
0
2,824
7,884
2,067
0
2,523
5,361
31,807
0
L
Hercules
Got_Schmeat
Hercules
8,414
1,766
0
5,384
11,920
10,786
0
4,319
7,601
0
14,522
L
Medusa
11,767
6,281
0
1,928
8,198
3,759
570
3,510
4,688
2,820
40,057
W
8,351
1,282
0
8,903
19,753
10,512
0
6,162
13,147
0
27,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
25,511
182
Minions Killed
124
0
Camps Cleared
0
792,429
Distance Traveled
742,143
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,015
644
77
6
0
241,546
0
W
Cerberus
9,088
649
72
5
0
280,263
3
L
He Bo
8,215
587
48
3
0
237,557
4
L
Hercules
8,826
630
13
1
0
249,953
3
L
Medusa
8,470
605
63
5
0
254,633
4
W
Tyr
9,933
710
33
2
0
270,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role