Player Matchup

Ares
Ares
GaMeRZz iS iLL
Ares
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,531 Elo+
Party 2
King Arthur
King Arthur
StealthHawkeye
King Arthur
Level 26
God Stats
4W - 2L
1,387 SR
Queue Stats
14W - 18L
1,462 Elo+
Party 2
Artio
Artio
inxne
Artio
Level 29
God Stats
5W - 1L
1,735 SR
Queue Stats
109W - 123L
1,597 Elo+
Party 2
Mercury
Mercury
onlycrespo
Mercury
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,307 Elo+
Party 1
Anhur
Anhur
onlycrespo
Anhur
Level 7
God Stats
4W - 2L
1,216 SR
Queue Stats
29W - 22L
1,628 Elo+
Party 1
Team Averages
Level 19
1,468 SR
1,505 Elo+

VS

Team Averages
Level 17
1,544 SR
1,607 Elo+
Artemis
Artemis
AvacynAvenger
Artemis
Level 18
God Stats
14W - 28L
1,566 SR
Queue Stats
45W - 65L
1,751 Elo+
Solo
Heimdallr
Heimdallr
EmPty_cLiPZ
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 212L
1,642 Elo+
Party 4
Kukulkan
Kukulkan
Rezifye
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,414 Elo+
Party 3
Amaterasu
Amaterasu
Zaptise
Amaterasu
Level 12
God Stats
4W - 9L
1,460 SR
Queue Stats
7W - 15L
1,514 Elo+
Party 3
Ymir
Ymir
djkeyz
Ymir
Level 22
God Stats
129W - 129L
1,693 SR
Queue Stats
138W - 138L
1,713 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 17
12,741
1,274
12,984
10,628
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
StealthHawkeye
King Arthur
17
4 / 2 / 21
10,349
1,035
10,507
13,508
13,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
inxne
Artio
18
2 / 2 / 27
11,359
1,136
9,722
17,973
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
onlycrespo
Mercury
16
4 / 3 / 16
10,407
1,041
11,142
10,372
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
18
14 / 0 / 17
12,180
1,218
19,928
7,423
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

305

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
1 / 7 / 3
9,092
909
9,156
12,844
4,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
EmPty_cLiPZ
Heimdallr
15
3 / 5 / 3
9,875
988
12,237
9,686
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Rezifye
Kukulkan
15
1 / 6 / 5
9,319
932
9,846
9,972
3,690
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Zaptise
Amaterasu
14
1 / 8 / 3
8,783
878
8,551
20,834
16,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
djkeyz
Ymir
15
0 / 9 / 4
8,894
889
7,304
18,685
8,947
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
24
35
Kills
6
7
Deaths
35
98
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
7
3
0.36
L
Heimdallr
EmPty_cLiPZ
Heimdallr
3
5
3
0.9
W
11
0
17
19.5
L
Kukulkan
Rezifye
Kukulkan
1
6
5
0.58
W
King Arthur
StealthHawkeye
King Arthur
4
2
21
7.25
L
Amaterasu
Zaptise
Amaterasu
1
8
3
0.31
L
Ymir
djkeyz
Ymir
0
9
4
0.22
W
Artio
inxne
Artio
2
2
27
7.75
W
Mercury
onlycrespo
Mercury
4
3
16
4
W
Anhur
14
0
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,283
Damage
47,094
59,904
Taken
72,021
52,366
Mitigated
37,109
14,141
Healing
2,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
9,156
4,287
0
0
12,844
4,678
0
2,599
9,890
0
25,303
L
Heimdallr
EmPty_cLiPZ
Heimdallr
12,237
6,217
0
0
9,686
3,700
0
3,999
5,595
0
28,696
W
12,984
745
0
1,278
10,628
11,873
0
3,252
7,223
26,203
0
L
Kukulkan
Rezifye
Kukulkan
9,846
2,457
0
493
9,972
3,690
0
2,784
7,138
25,313
0
W
King Arthur
StealthHawkeye
King Arthur
10,507
1,245
0
2,980
13,508
13,470
0
4,159
9,237
0
22,244
L
Amaterasu
Zaptise
Amaterasu
8,551
3,515
0
1,123
20,834
16,094
0
7,697
12,957
131
10,583
L
Ymir
djkeyz
Ymir
7,304
278
0
487
18,685
8,947
0
5,627
12,987
22,795
0
W
Artio
inxne
Artio
9,722
709
2,949
3,895
17,973
17,701
0
4,631
10,484
24,726
0
W
Mercury
onlycrespo
Mercury
11,142
6,920
0
1,044
10,372
5,265
0
2,758
7,464
0
23,904
W
Anhur
19,928
13,847
0
1,995
7,423
4,057
0
2,460
4,888
0
39,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,036
Gold Earned
45,963
148
Minions Killed
143
10
Camps Cleared
5
1,007,002
Distance Traveled
803,431
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,092
909
23
2
3
159,366
0
L
Heimdallr
9,875
988
33
3
1
159,590
0
W
Ares
12,741
1,274
17
2
1
213,981
1
L
Kukulkan
9,319
932
45
5
0
126,754
0
W
King Arthur
10,349
1,035
28
3
1
190,017
0
L
Amaterasu
8,783
878
4
0
1
212,604
3
L
Ymir
8,894
889
38
4
0
145,117
0
W
Artio
11,359
1,136
27
3
1
215,710
0
W
Mercury
10,407
1,041
28
3
6
181,063
1
W
Anhur
12,180
1,218
48
5
1
206,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role