Player Matchup

Neith
Neith
Blipity
Neith
Level 59
God Stats
12W - 3L
1,825 SR
Queue Stats
145W - 132L
1,654 Elo+
Solo
Hun Batz
Hun Batz
Noob23Master
Hun Batz
Level 64
God Stats
3W - 2L
1,799 SR
Queue Stats
19W - 20L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
littlerookie999
Sun Wukong
Level 84
God Stats
2W - 3L
1,233 SR
Queue Stats
254W - 231L
1,371 Elo+
Party 1
Anubis
Anubis
so90
Anubis
Level 115
God Stats
2W - 3L
1,323 SR
Queue Stats
107W - 89L
1,476 Elo+
Solo
Hades
Hades
xZodgillax
Hades
Level 87
God Stats
25W - 2L
1,856 SR
Queue Stats
336W - 336L
1,389 Elo+
Party 1
Team Averages
Level 82
1,607 SR
1,485 Elo+

VS

Team Averages
Level 107
1,745 SR
1,593 Elo+
Hun Batz
Hun Batz
Kediiwhy
Hun Batz
Level 80
God Stats
3W - 4L
1,681 SR
Queue Stats
70W - 80L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
PandaChum
Baron Samedi
Level 103
God Stats
38W - 20L
1,977 SR
Queue Stats
98W - 76L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
Tethrah
Jormungandr
Level 109
God Stats
1W - 1L
1,870 SR
Queue Stats
30W - 28L
1,692 Elo+
Party 2
Sun Wukong
Sun Wukong
aaronplay3
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
zayuck
Skadi
Level 98
God Stats
5W - 2L
1,697 SR
Queue Stats
26W - 27L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blipity
Neith
16
6 / 3 / 5
11,035
460
11,049
16,212
5,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Noob23Master
Hun Batz
18
4 / 9 / 7
11,971
499
11,726
20,073
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
littlerookie999
Sun Wukong
17
2 / 6 / 3
11,616
484
9,836
19,088
16,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
so90
Anubis
20
13 / 6 / 6
14,690
612
31,111
25,821
12,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
18
5 / 3 / 10
11,877
495
10,237
16,016
10,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kediiwhy
Hun Batz
17
6 / 7 / 4
11,288
470
12,405
19,444
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
PandaChum
Baron Samedi
18
8 / 8 / 2
11,822
493
15,341
18,841
5,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Tethrah
Jormungandr
18
4 / 6 / 8
12,300
513
13,814
20,909
23,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
aaronplay3
Sun Wukong
19
4 / 6 / 4
11,893
496
10,314
21,322
18,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
zayuck
Skadi
17
4 / 3 / 6
10,863
453
17,265
15,707
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
50
30
Kills
26
27
Deaths
30
31
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Blipity
Neith
6
3
5
2.83
L
Hun Batz
Kediiwhy
Hun Batz
6
7
4
1.14
W
Hun Batz
Noob23Master
Hun Batz
4
9
7
0.83
L
Baron Samedi
PandaChum
Baron Samedi
8
8
2
1.13
L
Jormungandr
Tethrah
Jormungandr
4
6
8
1.33
L
Sun Wukong
aaronplay3
Sun Wukong
4
6
4
1
W
Sun Wukong
littlerookie999
Sun Wukong
2
6
3
0.58
W
Anubis
so90
Anubis
13
6
6
2.67
W
Hades
5
3
10
3.33
L
Skadi
zayuck
Skadi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,959
Damage
69,139
97,210
Taken
96,223
52,562
Mitigated
57,992
39,698
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Blipity
Neith
11,049
4,981
0
6,192
16,212
5,876
585
2,744
13,391
0
54,945
L
Hun Batz
Kediiwhy
Hun Batz
12,405
4,026
0
2,576
19,444
6,441
1,373
6,692
12,627
0
69,154
W
Hun Batz
Noob23Master
Hun Batz
11,726
4,412
0
4,031
20,073
6,951
0
2,635
17,265
0
79,372
L
Baron Samedi
PandaChum
Baron Samedi
15,341
1,298
603
3,277
18,841
5,673
557
12,060
6,731
57,712
0
L
Jormungandr
Tethrah
Jormungandr
13,814
2,174
20
2,521
20,909
23,500
180
8,497
12,385
52,450
0
L
Sun Wukong
aaronplay3
Sun Wukong
10,314
1,171
0
5,045
21,322
18,079
1,763
6,577
14,492
0
68,719
W
Sun Wukong
littlerookie999
Sun Wukong
9,836
2,467
0
5,900
19,088
16,323
1,702
2,771
15,868
251
71,824
W
Anubis
so90
Anubis
31,111
1,194
570
16,854
25,821
12,566
0
15,776
9,384
115,273
0
W
Hades
10,237
874
252
5,899
16,016
10,846
436
4,391
11,552
43,153
0
L
Skadi
zayuck
Skadi
17,265
6,981
0
4,286
15,707
4,299
2,304
7,749
7,958
0
69,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,189
Gold Earned
58,166
564
Minions Killed
495
0
Camps Cleared
0
2,077,664
Distance Traveled
2,057,247
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,035
460
72
3
0
407,957
0
L
Hun Batz
11,288
470
115
5
0
419,085
8
W
Hun Batz
11,971
499
120
5
0
456,075
1
L
Baron Samedi
11,822
493
93
4
0
366,734
0
L
Jormungandr
12,300
513
73
3
0
420,060
6
L
Sun Wukong
11,893
496
111
5
0
439,513
0
W
Sun Wukong
11,616
484
121
5
0
432,742
0
W
Anubis
14,690
612
179
7
0
366,657
2
W
Hades
11,877
495
72
3
0
414,233
0
L
Skadi
10,863
453
103
4
0
411,855
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role