Player Matchup

Danzaburou
Danzaburou
BardVikernes
Danzaburou
Level 16
God Stats
8W - 8L
1,649 SR
Queue Stats
10W - 12L
1,613 Elo+
Solo
Ymir
Ymir
DaFlyinMarz
Ymir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 7L
1,669 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jamaman
Ah Muzen Cab
Level 25
God Stats
11W - 13L
1,470 SR
Queue Stats
363W - 314L
1,620 Elo+
Solo
Cthulhu
Cthulhu
KrypticAeon
Cthulhu
Level 14
God Stats
8W - 0L
1,500 SR
Queue Stats
96W - 62L
1,793 Elo+
Party 2
King Arthur
King Arthur
xxLokiMainxx575
King Arthur
Level 24
God Stats
2W - 0L
1,761 SR
Queue Stats
24W - 16L
1,793 Elo+
Party 2
Team Averages
Level 17
1,576 SR
1,697 Elo+

VS

Team Averages
Level 14
1,690 SR
1,642 Elo+
Artemis
Artemis
BulletHOleU
Artemis
Level 28
God Stats
12W - 5L
1,773 SR
Queue Stats
15W - 12L
1,654 Elo+
Solo
Athena
Athena
Dogdogdogs
Athena
Level 7
God Stats
26W - 22L
1,692 SR
Queue Stats
73W - 56L
1,697 Elo+
Party 1
Bellona
Bellona
KyriosKaled
Bellona
Level 4
God Stats
1W - 2L
1,771 SR
Queue Stats
82W - 74L
1,542 Elo+
Solo
Jing Wei
Jing Wei
NiReds
Jing Wei
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
109W - 92L
1,659 Elo+
Party 1
Olorun
Olorun
SynchroElite
Olorun
Level 15
God Stats
6W - 4L
1,715 SR
Queue Stats
61W - 45L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BardVikernes
Danzaburou
18
8 / 4 / 9
13,112
624
22,016
14,141
6,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
10 / 2 / 9
13,045
621
8,144
14,074
6,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Jamaman
Ah Muzen Cab
19
10 / 1 / 8
12,540
597
20,635
11,725
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
KrypticAeon
Cthulhu
15
1 / 3 / 7
10,890
519
6,626
11,875
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
xxLokiMainxx575
King Arthur
19
7 / 0 / 7
13,031
621
14,377
13,071
10,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BulletHOleU
Artemis
13
3 / 11 / 3
8,991
428
8,004
18,624
10,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Dogdogdogs
Athena
14
4 / 4 / 3
9,885
471
7,069
22,694
19,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
KyriosKaled
Bellona
14
0 / 7 / 2
8,820
420
2,749
14,759
12,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
NiReds
Jing Wei
15
2 / 5 / 3
9,758
465
6,466
12,853
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
14
1 / 10 / 5
8,915
425
8,341
20,994
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
36
Kills
10
10
Deaths
37
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BardVikernes
Danzaburou
8
4
9
3.13
L
Artemis
BulletHOleU
Artemis
3
11
3
0.41
W
10
2
9
7.25
L
Athena
Dogdogdogs
Athena
4
4
3
1.38
W
Ah Muzen Cab
Jamaman
Ah Muzen Cab
10
1
8
14
W
Cthulhu
KrypticAeon
Cthulhu
1
3
7
1.5
L
Bellona
KyriosKaled
Bellona
0
7
2
0.14
L
Jing Wei
NiReds
Jing Wei
2
5
3
0.7
L
Olorun
1
10
5
0.35
W
King Arthur
xxLokiMainxx575
King Arthur
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,798
Damage
32,629
64,886
Taken
89,924
37,248
Mitigated
54,975
20,539
Healing
21,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BardVikernes
Danzaburou
22,016
12,589
0
3,062
14,141
6,312
6,381
4,639
9,477
0
89,750
L
Artemis
BulletHOleU
Artemis
8,004
3,552
0
3,274
18,624
10,298
74
5,050
13,574
7,186
49,459
W
8,144
2,284
0
4,212
14,074
6,892
369
2,817
11,236
97,345
0
L
Athena
Dogdogdogs
Athena
7,069
2,732
954
5,131
22,694
19,252
0
5,620
16,990
25,129
0
W
Ah Muzen Cab
Jamaman
Ah Muzen Cab
20,635
5,153
0
4,972
11,725
4,980
5,486
2,141
9,563
0
109,226
W
Cthulhu
KrypticAeon
Cthulhu
6,626
1,055
0
2,934
11,875
8,420
599
4,407
7,443
25,843
0
L
Bellona
KyriosKaled
Bellona
2,749
1,000
0
1,144
14,759
12,656
830
1,896
12,683
0
39,820
L
Jing Wei
NiReds
Jing Wei
6,466
4,394
707
3,041
12,853
4,572
0
962
11,891
0
57,864
L
Olorun
8,341
3,583
845
6,062
20,994
8,197
0
1,242
19,590
52,173
0
W
King Arthur
xxLokiMainxx575
King Arthur
14,377
1,844
0
5,359
13,071
10,644
105
1,977
10,850
0
85,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,618
Gold Earned
46,369
627
Minions Killed
442
0
Camps Cleared
0
2,045,390
Distance Traveled
1,832,018
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,112
624
133
6
0
351,740
1
L
Artemis
8,991
428
86
4
0
290,871
0
W
Ymir
13,045
621
159
8
0
395,025
0
L
Athena
9,885
471
50
2
0
419,300
0
W
Ah Muzen Cab
12,540
597
141
7
0
426,001
3
W
Cthulhu
10,890
519
41
2
0
417,332
0
L
Bellona
8,820
420
95
5
0
401,529
1
L
Jing Wei
9,758
465
115
5
0
405,456
4
L
Olorun
8,915
425
96
5
0
314,862
2
W
King Arthur
13,031
621
153
7
0
455,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role