Player Matchup

Da Ji
Da Ji
FrugalBugal
Da Ji
Level 50
God Stats
12W - 9L
1,713 SR
Queue Stats
157W - 144L
1,610 Elo+
Party 3
Terra
Terra
Galaante
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Garden0
Danzaburou
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
Smebuloke
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 15L
1,461 Elo+
Party 3
Camazotz
Camazotz
TheKingKous
Camazotz
Level 73
God Stats
16W - 18L
1,691 SR
Queue Stats
277W - 261L
1,433 Elo+
Party 3
Team Averages
Level 48
1,581 SR
1,501 Elo+

VS

Team Averages
Level 97
1,714 SR
1,548 Elo+
Osiris
Osiris
Juan1945
Osiris
Level 106
God Stats
6W - 3L
1,892 SR
Queue Stats
60W - 65L
1,754 Elo+
Party 1
Rama
Rama
Wardthas
Rama
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
233W - 209L
1,689 Elo+
Party 1
Ymir
Ymir
XELGAMERYT
Ymir
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
312W - 300L
1,262 Elo+
Party 1
Nu Wa
Nu Wa
jpablo12000
Nu Wa
Level 26
God Stats
11W - 4L
1,788 SR
Queue Stats
23W - 14L
1,689 Elo+
Party 1
Hel
Hel
memo9914
Hel
Level 37
God Stats
3W - 0L
1,889 SR
Queue Stats
34W - 38L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
6,951
632
5,523
6,936
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Galaante
Terra
7
1 / 4 / 0
4,315
392
2,089
6,906
2,980
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Garden0
Danzaburou
7
0 / 5 / 0
4,693
427
1,491
7,759
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 1
6,122
557
2,175
5,552
1,598
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
TheKingKous
Camazotz
10
0 / 5 / 0
5,474
498
4,501
11,111
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Juan1945
Osiris
11
3 / 3 / 3
6,626
602
6,820
9,351
5,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
12
7 / 0 / 3
7,132
648
8,293
6,590
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 6
7,356
669
5,032
5,397
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 5
7,306
664
5,593
5,344
1,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 5
5,690
517
3,721
4,763
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
20
20
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Terra
Galaante
Terra
1
4
0
0.25
L
Danzaburou
Garden0
Danzaburou
0
5
0
0
W
Osiris
Juan1945
Osiris
3
3
3
1.5
L
2
3
1
0.83
L
Camazotz
TheKingKous
Camazotz
0
5
0
0
W
Rama
7
0
3
8.5
W
4
0
6
7
W
3
3
5
1.83
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,779
Damage
29,459
38,264
Taken
31,445
16,322
Mitigated
16,823
9,131
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,523
2,164
0
405
6,936
3,743
0
3,078
3,739
3,117
28,050
L
Terra
Galaante
Terra
2,089
729
476
553
6,906
2,980
0
2,878
3,994
7,543
0
L
Danzaburou
Garden0
Danzaburou
1,491
671
0
1,942
7,759
1,992
0
2,683
5,006
0
17,915
W
Osiris
Juan1945
Osiris
6,820
2,434
0
4,368
9,351
5,459
344
578
8,398
0
31,306
L
2,175
414
0
1,151
5,552
1,598
0
3,346
2,024
26,366
0
L
Camazotz
TheKingKous
Camazotz
4,501
1,389
0
4,604
11,111
6,009
0
2,803
8,250
0
30,977
W
Rama
8,293
5,680
0
2,925
6,590
3,968
747
1,467
5,123
5,522
44,709
W
5,032
1,284
0
1,260
5,397
4,348
0
93
5,282
42,659
0
W
5,593
965
0
638
5,344
1,906
1,059
1,723
3,621
39,789
0
W
3,721
442
1,182
1,997
4,763
1,142
172
671
4,092
13,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
34,110
214
Minions Killed
333
0
Camps Cleared
0
979,872
Distance Traveled
1,009,157
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,951
632
54
5
0
236,077
2
L
Terra
4,315
392
6
1
0
181,489
0
L
Danzaburou
4,693
427
36
3
0
187,279
1
W
Osiris
6,626
602
64
6
0
177,560
1
L
Sol
6,122
557
59
5
0
204,589
7
L
Camazotz
5,474
498
59
5
0
170,438
1
W
Rama
7,132
648
78
7
0
190,660
0
W
Ymir
7,356
669
88
8
0
214,180
2
W
Nu Wa
7,306
664
87
8
0
190,723
0
W
Hel
5,690
517
16
1
0
236,034
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role