Player Matchup

Sobek
Sobek
CENZ19
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,195 Elo+
Party 1
Mulan
Mulan
Gengiskaan
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,232 Elo+
Party 1
Bacchus
Bacchus
HungryLenny
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Poseidon
Poseidon
MillerLITE2177
Poseidon
Level 5
God Stats
1W - 3L
1,204 SR
Queue Stats
1W - 6L
1,195 Elo+
Party 1
Cabrakan
Cabrakan
Rebraun
Cabrakan
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,205 Elo+
Party 1
Team Averages
Level 69
1,441 SR
1,217 Elo+

VS

Team Averages
Level 61
1,616 SR
1,642 Elo+
Hades
Hades
Deadpool_420_PR
Hades
Level 66
God Stats
4W - 2L
1,572 SR
Queue Stats
6W - 4L
1,677 Elo+
Party 2
Khepri
Khepri
DonPepin_
Khepri
Level 69
God Stats
6W - 7L
1,617 SR
Queue Stats
29W - 42L
1,677 Elo+
Party 2
Anhur
Anhur
Lexuswalk
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,500 Elo+
Solo
Medusa
Medusa
iTzS_KiK3
Medusa
Level 27
God Stats
16W - 25L
1,696 SR
Queue Stats
111W - 144L
1,677 Elo+
Party 2
Sun Wukong
Sun Wukong
thekiller011420
Sun Wukong
Level 104
God Stats
4W - 1L
1,696 SR
Queue Stats
68W - 58L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CENZ19
Sobek
20
4 / 11 / 16
13,299
950
10,188
30,913
19,303
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
20
11 / 6 / 15
15,761
1,126
34,432
27,194
19,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
HungryLenny
Bacchus
20
4 / 2 / 18
14,234
1,017
24,520
18,614
17,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
20
2 / 16 / 12
13,054
932
7,179
20,235
7,890
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cabrakan
Rebraun
Cabrakan
20
9 / 1 / 15
15,057
1,076
25,671
26,388
25,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 19
16,240
1,160
49,336
29,227
20,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
DonPepin_
Khepri
20
3 / 3 / 27
15,617
1,116
10,459
22,859
24,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Lexuswalk
Anhur
18
1 / 5 / 9
11,813
844
2,735
9,160
4,179
Medusa
iTzS_KiK3
Medusa
20
10 / 9 / 14
14,429
1,031
27,560
18,313
8,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
thekiller011420
Sun Wukong
20
8 / 8 / 21
14,583
1,042
25,483
30,691
33,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
126
30
Kills
36
36
Deaths
30
76
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sobek
CENZ19
Sobek
4
11
16
1.09
W
14
5
19
4.7
W
Khepri
DonPepin_
Khepri
3
3
27
5.5
L
Mulan
11
6
15
3.08
L
Bacchus
HungryLenny
Bacchus
4
2
18
6.5
W
Anhur
Lexuswalk
Anhur
1
5
9
1.1
L
Poseidon
2
16
12
0.5
L
Cabrakan
Rebraun
Cabrakan
9
1
15
16.5
W
Medusa
iTzS_KiK3
Medusa
10
9
14
1.89
W
Sun Wukong
thekiller011420
Sun Wukong
8
8
21
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,990
Damage
115,573
123,344
Taken
110,250
89,816
Mitigated
91,520
9,767
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CENZ19
Sobek
10,188
722
610
3,085
30,913
19,303
0
16,052
14,811
23,135
0
W
49,336
2,981
3,741
11,828
29,227
20,753
0
18,234
10,598
86,297
0
W
Khepri
DonPepin_
Khepri
10,459
1,181
2,057
8,332
22,859
24,749
0
13,479
9,124
24,513
0
L
Mulan
34,432
9,534
0
6,072
27,194
19,069
0
12,235
14,716
0
53,769
L
Bacchus
HungryLenny
Bacchus
24,520
2,203
0
0
18,614
17,823
0
9,663
8,818
49,273
0
W
Anhur
Lexuswalk
Anhur
2,735
193
0
0
9,160
4,179
0
3,985
5,105
0
11,133
L
Poseidon
7,179
740
0
0
20,235
7,890
0
9,343
10,669
32,686
0
L
Cabrakan
Rebraun
Cabrakan
25,671
3,922
0
0
26,388
25,731
0
12,502
13,718
44,052
0
W
Medusa
iTzS_KiK3
Medusa
27,560
17,487
0
0
18,313
8,588
0
10,795
7,398
0
52,570
W
Sun Wukong
thekiller011420
Sun Wukong
25,483
4,624
486
6,080
30,691
33,251
0
19,717
10,467
0
50,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,405
Gold Earned
72,682
221
Minions Killed
249
4
Camps Cleared
3
1,183,627
Distance Traveled
1,067,863
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,299
950
40
3
0
229,011
0
W
Hades
16,240
1,160
109
8
0
224,607
0
W
Khepri
15,617
1,116
19
1
0
276,693
0
L
Mulan
15,761
1,126
54
4
0
241,450
2
L
Bacchus
14,234
1,017
50
4
3
280,356
0
W
Anhur
11,813
844
18
1
1
140,958
0
L
Poseidon
13,054
932
43
3
0
179,116
2
L
Cabrakan
15,057
1,076
34
2
1
253,694
0
W
Medusa
14,429
1,031
52
4
1
171,902
0
W
Sun Wukong
14,583
1,042
51
4
1
253,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role