Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver IV
BillyFromPhlly
Amaterasu
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 119L
1,392 MMR
Party 3
Yemoja
Yemoja
Bronze III
Thrax_Ssniper
Yemoja
Bronze III
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 13L
1,400 MMR
Solo
Raijin
Raijin
Bronze III
Tx Dab
Raijin
Bronze III
Level 125
God Stats
2W - 1L
1,679 SR
Queue Stats
14W - 13L
1,413 MMR
Party 3
Cupid
Cupid
Silver I
xSakuraS2x
Cupid
Silver I
Level 124
God Stats
8W - 9L
1,534 SR
Queue Stats
148W - 147L
1,404 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,543 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,420 SR
1,442 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
 
Cabrakan
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold V
MCforgold22
Set
Gold V
Level 122
God Stats
2W - 2L
1,236 SR
Queue Stats
346W - 350L
1,386 MMR
Party 2
Bellona
Bellona
Silver III
toastypaprika80
Bellona
Silver III
Level 81
God Stats
1W - 0L
1,523 SR
Queue Stats
11W - 12L
1,423 MMR
Party 2
Chiron
Chiron
Gold V
xBerzerk
Chiron
Gold V
Level 68
God Stats
8W - 11L
1,341 SR
Queue Stats
139W - 163L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 3 / 1
9,674
461
6,930
12,911
4,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
BillyFromPhlly
Amaterasu
18
4 / 5 / 3
10,608
505
11,295
23,791
20,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 0 / 4
8,691
414
4,215
9,936
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
Tx Dab
Raijin
14
0 / 5 / 4
8,693
414
4,502
12,146
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
16
0 / 4 / 1
9,444
450
6,672
15,928
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneErlang ShenDanzaburouTsukuyomiNu Wa

VS

Bans
CthulhuFenrirApolloNemesisHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
5 / 2 / 4
12,691
604
18,573
10,553
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
 
Cabrakan
16
3 / 2 / 5
10,875
518
8,612
12,175
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 4 / 3
11,312
539
6,511
12,537
9,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 4
12,035
573
13,949
16,051
19,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
xBerzerk
Chiron
19
2 / 0 / 2
12,522
596
8,309
7,009
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
17
17
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
3
1
2.17
W
Agni
 
Agni
5
2
4
3.5
W
Cabrakan
 
Cabrakan
3
2
5
2.75
L
Amaterasu
BillyFromPhlly
Amaterasu
4
5
3
1.1
W
3
4
3
1.13
L
0
0
4
2
L
Raijin
Tx Dab
Raijin
0
5
4
0.4
W
4
2
4
3
W
Chiron
xBerzerk
Chiron
2
0
2
3
L
Cupid
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,614
Damage
55,954
74,712
Taken
58,325
39,763
Mitigated
52,547
21,728
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,930
1,717
0
720
12,911
4,388
379
3,596
9,111
0
49,488
W
Agni
 
Agni
18,573
730
151
3,795
10,553
4,426
2,241
1,590
8,907
95,665
0
W
Cabrakan
 
Cabrakan
8,612
1,388
0
3,512
12,175
14,867
430
2,268
9,769
28,610
0
L
Amaterasu
BillyFromPhlly
Amaterasu
11,295
4,502
0
4,800
23,791
20,607
0
7,930
15,673
7,009
61,961
W
6,511
3,742
0
322
12,537
9,523
2,660
1,776
10,693
7,817
80,475
L
4,215
1,607
4,108
4,042
9,936
5,278
112
5,188
4,542
22,557
0
L
Raijin
Tx Dab
Raijin
4,502
93
0
920
12,146
4,001
0
8,295
3,553
58,221
0
W
13,949
4,226
0
2,910
16,051
19,359
4,129
2,874
13,079
12,093
57,738
W
Chiron
xBerzerk
Chiron
8,309
1,906
299
3,267
7,009
4,372
3,324
489
6,513
4,829
75,470
L
Cupid
6,672
3,019
418
6,720
15,928
5,489
0
4,551
11,334
0
72,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,110
Gold Earned
59,435
499
Minions Killed
623
0
Camps Cleared
0
1,771,416
Distance Traveled
1,976,279
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,674
461
80
4
0
309,434
1
W
Agni
12,691
604
160
8
0
413,250
9
W
Cabrakan
10,875
518
26
1
0
429,080
6
L
Amaterasu
10,608
505
135
6
0
396,789
5
W
Set
11,312
539
146
7
0
420,887
2
L
Yemoja
8,691
414
38
2
0
393,085
7
L
Raijin
8,693
414
113
5
0
327,728
2
W
Bellona
12,035
573
115
5
0
381,504
1
W
Chiron
12,522
596
176
8
0
331,558
4
L
Cupid
9,444
450
133
6
0
344,380
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role