Player Matchup

He Bo
He Bo
DankerVenus52
He Bo
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 147L
1,307 Elo+
Party 1
Raijin
Raijin
HAZARD 777z
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,242 Elo+
Party 1
Mulan
Mulan
Hail Snakes
Mulan
Level 127
God Stats
11W - 9L
1,500 SR
Queue Stats
285W - 230L
1,443 Elo+
Party 1
Vamana
Vamana
SmOWkScreen
Vamana
Level 107
God Stats
11W - 6L
1,500 SR
Queue Stats
557W - 509L
1,493 Elo+
Party 1
Khepri
Khepri
ThatOnePoet
Khepri
Level 160
God Stats
7W - 6L
1,500 SR
Queue Stats
899W - 742L
1,388 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,375 Elo+

VS

Team Averages
Level 31
1,500 SR
1,419 Elo+
Hera
Hera
BoosterZeus
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 47L
1,440 Elo+
Solo
Khepri
Khepri
Crusadr frog
Khepri
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,399 Elo+
Party 2
Ullr
Ullr
MonkasTos
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,350 Elo+
Solo
Osiris
Osiris
killerBarniexz
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,366 Elo+
Solo
Izanami
Izanami
saiaku no un
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
9,561
956
13,594
7,595
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
2 / 3 / 14
8,078
808
6,237
7,751
2,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 1 / 18
9,973
997
11,655
18,403
13,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
16
7 / 2 / 14
9,387
939
7,399
10,540
7,759
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
16
2 / 1 / 20
9,374
937
8,871
15,827
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 7
6,714
671
12,277
8,926
3,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
2 / 4 / 5
7,748
775
6,075
12,556
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ullr
15
3 / 5 / 4
8,329
833
10,541
10,248
4,604
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 4 / 6
6,726
673
4,602
9,202
10,770
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
saiaku no un
Izanami
13
3 / 5 / 4
7,679
768
10,823
10,388
4,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
25
Kills
8
9
Deaths
25
80
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
L
Khepri
2
4
5
1.13
W
7
2
14
7
W
Raijin
2
3
14
3
W
7
1
18
16
L
Ullr
3
5
4
1
W
Vamana
7
2
14
7
W
Khepri
2
1
20
12
L
0
4
6
0.75
L
Izanami
saiaku no un
Izanami
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,756
Damage
44,318
60,116
Taken
51,320
36,543
Mitigated
34,095
35,375
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,277
3,142
1,739
1,021
8,926
3,524
37
3,508
5,418
19,941
0
L
Khepri
6,075
318
975
2,390
12,556
10,726
0
8,483
4,073
14,080
0
W
13,594
1,259
1,825
2,159
7,595
2,848
815
3,179
4,416
30,489
0
W
Raijin
6,237
647
1,003
1,214
7,751
2,845
410
2,431
5,320
12,623
0
W
11,655
1,243
3,400
10,406
18,403
13,743
672
5,816
12,587
0
18,176
L
Ullr
10,541
5,749
0
1,523
10,248
4,604
0
6,125
4,123
0
19,363
W
Vamana
7,399
2,447
1,765
4,788
10,540
7,759
881
2,325
8,215
0
15,692
W
Khepri
8,871
564
1,735
7,080
15,827
9,348
505
4,601
11,226
18,709
0
L
4,602
1,685
1,429
708
9,202
10,770
0
5,404
3,798
0
7,713
L
Izanami
saiaku no un
Izanami
10,823
6,196
1,185
808
10,388
4,471
0
5,182
5,206
0
19,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,373
Gold Earned
37,196
97
Minions Killed
77
0
Camps Cleared
0
942,808
Distance Traveled
850,958
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,714
671
4
0
0
170,487
0
L
Khepri
7,748
775
13
1
0
185,944
1
W
He Bo
9,561
956
34
3
0
198,686
0
W
Raijin
8,078
808
12
1
0
187,391
0
W
Mulan
9,973
997
16
2
0
178,490
2
L
Ullr
8,329
833
23
2
0
145,465
0
W
Vamana
9,387
939
19
2
0
193,088
3
W
Khepri
9,374
937
16
2
0
185,153
0
L
Osiris
6,726
673
5
1
0
183,853
0
L
Izanami
7,679
768
32
3
0
165,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role