Player Matchup

Cabrakan
Cabrakan
BigDaddyQueso
Cabrakan
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 178L
1,594 Elo+
Party 1
Nemesis
Nemesis
Deathhydrax
Nemesis
Level 134
God Stats
0W - 3L
1,285 SR
Queue Stats
122W - 139L
1,620 Elo+
Party 1
Ah Puch
Ah Puch
Freshmoment
Ah Puch
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 55L
1,496 Elo+
Party 1
Poseidon
Poseidon
MrFrozenite
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
iCubanKid
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,500 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,542 Elo+

VS

Team Averages
Level 119
1,453 SR
1,577 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
CloutGoblin
Scylla
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 3
Chernobog
Chernobog
Doc_Zhong
Chernobog
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,609 Elo+
Solo
Achilles
Achilles
Kevenkeeneye
Achilles
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,774 Elo+
Party 2
Kukulkan
Kukulkan
ThiccMacMeal
Kukulkan
Level 60
God Stats
8W - 3L
1,267 SR
Queue Stats
234W - 222L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigDaddyQueso
Cabrakan
14
2 / 8 / 8
8,969
641
8,278
20,767
21,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Deathhydrax
Nemesis
16
6 / 4 / 5
10,116
723
17,882
14,572
13,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Freshmoment
Ah Puch
17
3 / 6 / 11
10,050
718
12,297
11,960
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
MrFrozenite
Poseidon
16
1 / 6 / 11
9,785
699
14,204
10,803
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
iCubanKid
Jing Wei
18
3 / 4 / 6
10,429
745
7,984
12,478
4,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
4 / 4 / 17
10,728
766
6,584
16,463
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
8 / 3 / 14
11,323
809
16,593
8,608
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Doc_Zhong
Chernobog
18
7 / 2 / 13
11,256
804
11,107
10,453
5,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Kevenkeeneye
Achilles
19
5 / 4 / 21
11,865
848
12,833
29,276
35,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
ThiccMacMeal
Kukulkan
18
3 / 2 / 16
10,597
757
15,756
8,959
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
108
15
Kills
27
28
Deaths
15
41
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
4
17
3.13
L
Cabrakan
BigDaddyQueso
Cabrakan
2
8
8
0.75
W
Scylla
8
3
14
5
L
Nemesis
Deathhydrax
Nemesis
6
4
5
2.13
W
Chernobog
Doc_Zhong
Chernobog
7
2
13
6.75
L
Ah Puch
Freshmoment
Ah Puch
3
6
11
1.42
W
Achilles
Kevenkeeneye
Achilles
5
4
21
3.88
L
Poseidon
MrFrozenite
Poseidon
1
6
11
1.08
W
Kukulkan
ThiccMacMeal
Kukulkan
3
2
16
5.5
L
Jing Wei
iCubanKid
Jing Wei
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,645
Damage
62,873
70,580
Taken
73,759
48,560
Mitigated
65,292
21,818
Healing
34,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,584
223
3,450
3,575
16,463
16,353
538
6,043
9,785
14,048
0
L
Cabrakan
BigDaddyQueso
Cabrakan
8,278
775
2,454
2,117
20,767
21,131
37
11,352
9,111
15,068
0
W
Scylla
16,593
1,370
546
1,279
8,608
3,886
987
4,270
3,981
31,809
0
L
Nemesis
Deathhydrax
Nemesis
17,882
8,148
2,253
4,660
14,572
13,673
0
6,838
7,664
0
22,203
W
Chernobog
Doc_Zhong
Chernobog
11,107
4,858
2,811
2,977
10,453
5,132
2,856
4,094
5,950
0
28,515
L
Ah Puch
Freshmoment
Ah Puch
12,297
149
1,334
1,445
11,960
4,748
342
6,237
5,547
21,243
0
W
Achilles
Kevenkeeneye
Achilles
12,833
2,411
4,328
12,734
29,276
35,941
465
14,272
14,001
0
25,303
L
Poseidon
MrFrozenite
Poseidon
14,204
2,376
2,300
1,207
10,803
4,043
1,082
5,545
5,124
31,006
0
W
Kukulkan
ThiccMacMeal
Kukulkan
15,756
760
1,326
1,555
8,959
3,980
914
3,866
4,466
39,055
0
L
Jing Wei
iCubanKid
Jing Wei
7,984
6,136
1,588
2,460
12,478
4,965
61
7,937
4,201
0
29,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
55,769
143
Minions Killed
171
0
Camps Cleared
0
1,178,567
Distance Traveled
1,298,298
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,728
766
5
0
0
269,189
0
L
Cabrakan
8,969
641
19
1
0
219,140
0
W
Scylla
11,323
809
42
3
0
246,557
0
L
Nemesis
10,116
723
13
1
0
267,266
1
W
Chernobog
11,256
804
55
4
0
247,630
0
L
Ah Puch
10,050
718
22
2
0
232,760
0
W
Achilles
11,865
848
14
1
0
281,377
0
L
Poseidon
9,785
699
43
3
0
230,901
0
W
Kukulkan
10,597
757
55
4
0
253,545
0
L
Jing Wei
10,429
745
46
3
0
228,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role