Player Matchup

Tyr
Tyr
Dong_Bong_
Tyr
Level 15
God Stats
28W - 21L
1,449 SR
Queue Stats
104W - 93L
1,452 Elo+
Solo
Pele
Pele
Rudy-t-_-t-
Pele
Level 27
God Stats
30W - 14L
1,686 SR
Queue Stats
68W - 41L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
Tfluvvy_inc
Cthulhu
Level 17
God Stats
4W - 2L
1,359 SR
Queue Stats
4W - 2L
1,337 Elo+
Party 1
Olorun
Olorun
julius 2015
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,563 Elo+
Solo
Ullr
Ullr
suc-slash
Ullr
Level 26
God Stats
4W - 4L
1,269 SR
Queue Stats
103W - 99L
1,368 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,447 Elo+

VS

Team Averages
Level 25
1,555 SR
1,559 Elo+
Rama
Rama
Apnea14
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 121L
1,789 Elo+
Solo
Persephone
Persephone
Celestialia2620
Persephone
Level 29
God Stats
1W - 5L
1,643 SR
Queue Stats
5W - 17L
1,363 Elo+
Solo
Jing Wei
Jing Wei
EloquentPeach
Jing Wei
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,616 Elo+
Solo
Bakasura
Bakasura
PAPA SMURF8024
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,471 Elo+
Solo
Poseidon
Poseidon
PapiEuli400
Poseidon
Level 27
God Stats
11W - 10L
1,633 SR
Queue Stats
527W - 490L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 2
12,932
588
16,849
16,433
20,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
4 / 2 / 4
10,529
479
8,096
17,338
8,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Tfluvvy_inc
Cthulhu
13
1 / 2 / 5
9,090
413
2,562
14,705
5,709
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
15
1 / 10 / 2
9,673
440
5,624
16,610
6,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
16
4 / 2 / 4
10,327
469
8,174
20,294
8,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Apnea14
Rama
4
0 / 3 / 0
6,251
284
852
2,394
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Persephone
Celestialia2620
Persephone
17
7 / 2 / 3
11,661
530
17,104
10,024
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
EloquentPeach
Jing Wei
15
0 / 5 / 2
9,278
422
6,931
18,539
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
19
9 / 3 / 1
12,018
546
19,862
17,356
8,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
PapiEuli400
Poseidon
15
0 / 6 / 1
9,032
411
7,859
10,705
3,589
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
19
Kills
16
16
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
Apnea14
Rama
0
3
0
0
L
Persephone
Celestialia2620
Persephone
7
2
3
4.25
W
9
0
2
10
L
Jing Wei
EloquentPeach
Jing Wei
0
5
2
0.2
L
Bakasura
9
3
1
3.17
L
Poseidon
PapiEuli400
Poseidon
0
6
1
0.08
W
4
2
4
3
W
Cthulhu
Tfluvvy_inc
Cthulhu
1
2
5
1.75
W
Olorun
1
10
2
0.2
W
Ullr
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,305
Damage
52,608
85,380
Taken
59,018
48,815
Mitigated
23,390
31,354
Healing
11,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Apnea14
Rama
852
761
0
373
2,394
392
0
445
1,949
0
2,875
L
Persephone
Celestialia2620
Persephone
17,104
756
0
1,346
10,024
4,012
818
2,500
7,397
72,454
0
W
16,849
1,085
0
6,135
16,433
20,625
3,568
3,010
12,103
0
90,603
L
Jing Wei
EloquentPeach
Jing Wei
6,931
4,693
0
5,119
18,539
6,857
2,480
2,240
16,132
0
50,940
L
Bakasura
19,862
13,904
0
3,873
17,356
8,540
1,842
2,190
14,991
0
70,467
L
Poseidon
PapiEuli400
Poseidon
7,859
1,332
0
1,117
10,705
3,589
315
811
9,744
48,676
0
W
8,096
2,301
87
7,109
17,338
8,049
491
2,753
14,076
0
74,941
W
Cthulhu
Tfluvvy_inc
Cthulhu
2,562
134
0
4,146
14,705
5,709
231
2,230
11,684
33,128
0
W
Olorun
5,624
1,911
715
4,244
16,610
6,377
1,827
9,393
6,117
47,785
0
W
Ullr
8,174
4,439
366
8,552
20,294
8,055
1,364
6,592
13,064
0
57,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
48,240
520
Minions Killed
459
0
Camps Cleared
0
1,897,359
Distance Traveled
1,680,641
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,251
284
6
0
0
70,943
1
L
Persephone
11,661
530
128
6
0
388,772
3
W
Tyr
12,932
588
171
8
0
488,217
2
L
Jing Wei
9,278
422
88
4
0
393,394
0
L
Bakasura
12,018
546
148
7
0
478,864
0
L
Poseidon
9,032
411
89
4
0
348,668
0
W
Pele
10,529
479
113
5
0
420,742
1
W
Cthulhu
9,090
413
56
3
0
343,724
0
W
Olorun
9,673
440
94
4
0
294,640
2
W
Ullr
10,327
469
86
4
0
350,036
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role