Player Matchup

Tsukuyomi
Tsukuyomi
Avamore
Tsukuyomi
Level 18
God Stats
18W - 11L
1,474 SR
Queue Stats
87W - 84L
1,507 Elo+
Party 1
Yemoja
Yemoja
Enufsed
Yemoja
Level 25
God Stats
11W - 11L
1,311 SR
Queue Stats
128W - 150L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
dischh
Heimdallr
Level 26
God Stats
6W - 6L
1,613 SR
Queue Stats
143W - 181L
1,582 Elo+
Party 1
Hercules
Hercules
iripthroatz
Hercules
Level 44
God Stats
16W - 19L
1,643 SR
Queue Stats
184W - 230L
1,582 Elo+
Party 1
Janus
Janus
mastaflex218
Janus
Level 40
God Stats
7W - 11L
1,690 SR
Queue Stats
197W - 256L
1,582 Elo+
Party 1
Team Averages
Level 31
1,546 SR
1,567 Elo+

VS

Team Averages
Level 9
1,550 SR
1,525 Elo+
Kali
Kali
AhhMyLeg
Kali
Level 18
God Stats
29W - 10L
1,771 SR
Queue Stats
380W - 312L
1,762 Elo+
Solo
Amaterasu
Amaterasu
BahamutDnD
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
IVIerged
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
MoistTurbo
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Nike
Nike
Wdrnarf
Nike
Level 16
God Stats
17W - 10L
1,480 SR
Queue Stats
25W - 28L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avamore
Tsukuyomi
15
5 / 0 / 9
9,507
594
8,313
11,591
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Enufsed
Yemoja
13
3 / 1 / 6
8,859
554
3,705
9,335
4,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
dischh
Heimdallr
12
1 / 3 / 9
7,505
469
3,767
9,755
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
iripthroatz
Hercules
15
6 / 1 / 7
9,368
586
7,313
11,411
7,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 2 / 8
9,195
575
9,578
7,934
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 4 / 2
8,533
533
10,208
12,337
10,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BahamutDnD
Amaterasu
10
1 / 6 / 2
6,502
406
2,203
10,469
5,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
IVIerged
Neith
11
2 / 3 / 3
7,224
452
5,027
4,947
1,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
MoistTurbo
Kuzenbo
11
1 / 4 / 3
6,447
403
7,038
9,988
5,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Wdrnarf
Nike
12
0 / 6 / 0
6,958
435
4,616
12,121
6,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
23
Kills
7
7
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kali
3
4
2
1
W
Tsukuyomi
Avamore
Tsukuyomi
5
0
9
9.5
L
Amaterasu
BahamutDnD
Amaterasu
1
6
2
0.33
W
Yemoja
Enufsed
Yemoja
3
1
6
6
L
Neith
IVIerged
Neith
2
3
3
1.17
L
Kuzenbo
MoistTurbo
Kuzenbo
1
4
3
0.63
L
Nike
Wdrnarf
Nike
0
6
0
0
W
Heimdallr
dischh
Heimdallr
1
3
9
1.83
W
Hercules
iripthroatz
Hercules
6
1
7
9.5
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
29,092
50,026
Taken
49,862
22,777
Mitigated
29,132
17,315
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
10,208
4,423
0
2,181
12,337
10,202
823
2,484
9,699
10,148
54,060
W
Tsukuyomi
Avamore
Tsukuyomi
8,313
2,063
0
5,000
11,591
4,115
0
607
10,831
0
68,324
L
Amaterasu
BahamutDnD
Amaterasu
2,203
720
0
1,988
10,469
5,768
260
1,712
8,688
0
14,364
W
Yemoja
Enufsed
Yemoja
3,705
937
2,733
2,281
9,335
4,805
758
2,398
6,937
26,755
0
L
Neith
IVIerged
Neith
5,027
2,284
0
534
4,947
1,467
0
2,629
2,293
0
27,200
L
Kuzenbo
MoistTurbo
Kuzenbo
7,038
2,224
301
1,401
9,988
5,065
48
2,658
7,309
21,126
0
L
Nike
Wdrnarf
Nike
4,616
495
0
2,485
12,121
6,630
726
3,800
8,252
0
36,734
W
Heimdallr
dischh
Heimdallr
3,767
1,357
0
2,660
9,755
3,492
1,520
3,437
6,268
0
26,664
W
Hercules
iripthroatz
Hercules
7,313
2,477
0
4,171
11,411
7,952
459
458
10,723
0
36,883
W
9,578
960
0
470
7,934
2,413
1,058
793
6,841
41,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,434
Gold Earned
35,664
332
Minions Killed
292
0
Camps Cleared
0
1,531,750
Distance Traveled
1,464,587
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,533
533
117
7
0
288,290
1
W
Tsukuyomi
9,507
594
103
6
0
361,314
0
L
Amaterasu
6,502
406
36
2
0
298,798
0
W
Yemoja
8,859
554
43
3
0
272,355
3
L
Neith
7,224
452
64
4
0
219,698
2
L
Kuzenbo
6,447
403
15
1
0
376,751
1
L
Nike
6,958
435
60
4
0
281,050
4
W
Heimdallr
7,505
469
45
3
0
264,574
0
W
Hercules
9,368
586
85
5
0
304,986
3
W
Janus
9,195
575
56
4
0
328,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role