Player Matchup

Cthulhu
Cthulhu
Dransin
Cthulhu
Level 49
God Stats
116W - 104L
1,428 SR
Queue Stats
237W - 233L
1,522 Elo+
Party 1
Hercules
Hercules
Jsbuckets_21
Hercules
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 57L
1,500 Elo+
Party 3
Ra
Ra
Queen_buds14
Ra
Level 52
God Stats
1W - 3L
1,264 SR
Queue Stats
86W - 94L
1,561 Elo+
Party 3
Artemis
Artemis
Zdenne
Artemis
Level 28
God Stats
6W - 8L
1,579 SR
Queue Stats
8W - 11L
1,508 Elo+
Party 1
Bakasura
Bakasura
terr1ble_trevor
Bakasura
Level 126
God Stats
3W - 3L
1,636 SR
Queue Stats
68W - 81L
1,674 Elo+
Party 3
Team Averages
Level 57
1,481 SR
1,553 Elo+

VS

Team Averages
Level 86
1,557 SR
1,642 Elo+
Cupid
Cupid
Contursi
Cupid
Level 41
God Stats
2W - 1L
1,742 SR
Queue Stats
2W - 3L
1,706 Elo+
Party 2
Amaterasu
Amaterasu
FtheLibtards
Amaterasu
Level 108
God Stats
2W - 1L
1,742 SR
Queue Stats
9W - 13L
1,706 Elo+
Party 2
Jormungandr
Jormungandr
Mentally 0ff
Jormungandr
Level 128
God Stats
2W - 2L
1,533 SR
Queue Stats
9W - 11L
1,706 Elo+
Party 2
King Arthur
King Arthur
RiskCasky
King Arthur
Level 48
God Stats
6W - 10L
1,111 SR
Queue Stats
160W - 183L
1,385 Elo+
Solo
Vulcan
Vulcan
warhere
Vulcan
Level 103
God Stats
4W - 3L
1,657 SR
Queue Stats
7W - 13L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dransin
Cthulhu
11
2 / 5 / 0
6,742
421
6,940
7,806
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Jsbuckets_21
Hercules
13
3 / 4 / 1
7,608
476
5,666
13,704
11,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 8 / 0
7,932
496
2,981
10,944
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Zdenne
Artemis
11
0 / 7 / 1
6,331
396
6,581
8,916
2,620
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
12
0 / 4 / 1
7,287
455
7,395
16,453
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Contursi
Cupid
14
5 / 0 / 6
8,260
516
5,457
6,930
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
FtheLibtards
Amaterasu
14
4 / 2 / 8
8,632
540
4,288
19,865
8,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Mentally 0ff
Jormungandr
14
6 / 2 / 6
8,232
515
6,796
11,116
6,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
RiskCasky
King Arthur
14
1 / 2 / 5
8,630
539
6,350
15,091
8,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
warhere
Vulcan
17
12 / 2 / 4
10,396
650
18,081
6,391
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
28
28
Deaths
8
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
Contursi
Cupid
5
0
6
8
L
Cthulhu
Dransin
Cthulhu
2
5
0
0.4
W
Amaterasu
FtheLibtards
Amaterasu
4
2
8
4
L
Hercules
Jsbuckets_21
Hercules
3
4
1
0.88
W
Jormungandr
Mentally 0ff
Jormungandr
6
2
6
4.5
L
2
8
0
0.25
W
King Arthur
RiskCasky
King Arthur
1
2
5
1.75
L
Artemis
Zdenne
Artemis
0
7
1
0.07
L
Bakasura
0
4
1
0.13
W
Vulcan
warhere
Vulcan
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,563
Damage
40,972
57,823
Taken
59,393
29,450
Mitigated
29,002
16,468
Healing
23,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Contursi
Cupid
5,457
3,163
1,141
2,923
6,930
3,607
166
2,313
4,419
4,019
33,788
L
Cthulhu
Dransin
Cthulhu
6,940
453
281
721
7,806
5,860
0
3,290
4,516
33,224
0
W
Amaterasu
FtheLibtards
Amaterasu
4,288
1,883
965
8,207
19,865
8,604
1,759
493
18,616
0
40,374
L
Hercules
Jsbuckets_21
Hercules
5,666
1,415
0
4,271
13,704
11,242
201
5,876
7,828
0
24,801
W
Jormungandr
Mentally 0ff
Jormungandr
6,796
1,555
453
3,188
11,116
6,373
353
3,871
6,761
33,004
0
L
2,981
392
161
1,375
10,944
3,660
546
8,350
2,594
39,096
0
W
King Arthur
RiskCasky
King Arthur
6,350
475
0
4,685
15,091
8,097
102
451
14,032
0
53,421
L
Artemis
Zdenne
Artemis
6,581
3,277
0
1,460
8,916
2,620
0
3,969
4,947
0
32,198
L
Bakasura
7,395
5,388
219
7,980
16,453
6,068
0
3,923
12,530
0
38,418
W
Vulcan
warhere
Vulcan
18,081
6,988
438
1,365
6,391
2,321
1,757
2,141
4,228
63,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
44,150
302
Minions Killed
391
0
Camps Cleared
0
1,316,694
Distance Traveled
1,499,616
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,260
516
76
5
0
293,834
0
L
Cthulhu
6,742
421
45
3
0
263,541
0
W
Amaterasu
8,632
540
63
4
0
303,496
0
L
Hercules
7,608
476
33
2
0
297,803
1
W
Jormungandr
8,232
515
48
3
0
249,041
0
L
Ra
7,932
496
73
5
0
251,389
0
W
King Arthur
8,630
539
96
6
0
329,642
4
L
Artemis
6,331
396
58
4
0
199,966
1
L
Bakasura
7,287
455
93
6
0
303,995
2
W
Vulcan
10,396
650
108
7
0
323,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role