Player Matchup

Neith
Neith
Bronze III
ArrowCatcher13
Neith
Bronze III
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 MMR
Solo
Kali
Kali
Bronze III
Edgarsaurus
Kali
Bronze III
Level 149
God Stats
22W - 12L
1,500 SR
Queue Stats
594W - 583L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Iskander23
Scylla
Bronze III
Level 129
God Stats
7W - 7L
1,500 SR
Queue Stats
20W - 33L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
P3NETRAT10N
Guan Yu
Bronze III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 72L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Sairaog
Ganesha
Bronze III
Level 148
God Stats
1W - 2L
1,635 SR
Queue Stats
8W - 11L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 141
1,527 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,457 SR
1,500 MMR
Thor
Thor
Bronze III
KarybolaYT
Thor
Bronze III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Minrea
Medusa
Bronze III
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 4L
1,500 MMR
Solo
Ra
Ra
Bronze III
Svxnn
Ra
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
mickster255
Fafnir
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 117L
1,500 MMR
Solo
Tyr
Tyr
Silver I
yucatn09
Tyr
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 7
11,648
582
10,606
11,430
4,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
12 / 0 / 6
12,406
620
19,744
17,857
12,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Iskander23
Scylla
17
4 / 3 / 6
11,069
553
6,596
8,457
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
P3NETRAT10N
Guan Yu
16
2 / 4 / 3
10,158
508
6,459
17,635
14,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ganesha
Sairaog
Ganesha
15
1 / 1 / 12
10,436
522
4,281
19,085
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
NemesisCthulhuNu WaTsukuyomiPersephone

VS

Bans
Baba YagaPeleMerlinBellonaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,515
426
5,187
16,636
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Minrea
Medusa
14
1 / 7 / 0
8,846
442
7,298
12,402
5,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
15
1 / 5 / 0
8,966
448
13,300
11,695
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
11
1 / 4 / 0
8,123
406
4,104
16,917
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
3 / 2 / 1
8,947
447
8,488
13,184
5,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
8
8
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
12
0
6
15
W
Scylla
Iskander23
Scylla
4
3
6
2.33
L
2
4
2
0.75
L
Medusa
Minrea
Medusa
1
7
0
0.14
W
Guan Yu
P3NETRAT10N
Guan Yu
2
4
3
0.88
W
Ganesha
Sairaog
Ganesha
1
1
12
7
L
Ra
1
5
0
0.2
L
Fafnir
1
4
0
0.25
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,686
Damage
38,377
74,464
Taken
70,834
52,898
Mitigated
37,740
31,453
Healing
20,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,606
4,789
0
7,032
11,430
4,033
3,182
3,034
8,278
0
89,542
W
19,744
9,723
0
6,811
17,857
12,759
580
4,284
13,479
12,290
83,907
W
Scylla
Iskander23
Scylla
6,596
590
220
2,020
8,457
3,416
1,597
4,061
4,228
69,351
0
L
5,187
1,222
0
2,921
16,636
6,768
0
4,237
12,197
308
43,131
L
Medusa
Minrea
Medusa
7,298
3,214
0
1,415
12,402
5,109
780
1,376
10,986
0
61,725
W
Guan Yu
P3NETRAT10N
Guan Yu
6,459
1,160
586
7,225
17,635
14,576
1,055
3,439
14,094
0
43,346
W
Ganesha
Sairaog
Ganesha
4,281
665
0
7,559
19,085
18,114
601
4,862
14,057
36,820
0
L
Ra
13,300
645
1,176
4,136
11,695
5,231
0
3,239
8,227
66,134
0
L
Fafnir
4,104
818
0
5,009
16,917
14,955
529
1,737
15,066
23,512
0
L
8,488
1,822
0
5,375
13,184
5,677
857
1,254
11,655
0
46,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,717
Gold Earned
43,397
542
Minions Killed
449
0
Camps Cleared
0
1,909,796
Distance Traveled
1,725,624
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,648
582
160
8
0
362,795
2
W
Kali
12,406
620
137
7
0
436,677
11
W
Scylla
11,069
553
146
7
0
343,814
3
L
Thor
8,515
426
80
4
0
389,964
3
L
Medusa
8,846
442
117
6
0
331,194
8
W
Guan Yu
10,158
508
79
4
0
363,624
9
W
Ganesha
10,436
522
20
1
0
402,886
2
L
Ra
8,966
448
127
6
0
361,695
1
L
Fafnir
8,123
406
33
2
0
342,739
14
L
Tyr
8,947
447
92
5
0
300,032
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role