Player Matchup

Ra
Ra
Archonage
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,605 Elo+
Party 1
Hercules
Hercules
Gunn3rsx
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 202L
1,365 Elo+
Solo
Baba Yaga
Baba Yaga
IiISeMIiI
Baba Yaga
Level 9
God Stats
0W - 2L
1,199 SR
Queue Stats
1W - 7L
1,269 Elo+
Solo
Skadi
Skadi
SYTN22
Skadi
Level 27
God Stats
5W - 5L
1,522 SR
Queue Stats
15W - 13L
1,603 Elo+
Party 1
Anhur
Anhur
pasiveweed2333
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,534 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,475 Elo+

VS

Team Averages
Level 19
1,550 SR
1,433 Elo+
Anubis
Anubis
Aezakmi_pkc1312
Anubis
Level 14
God Stats
7W - 5L
1,484 SR
Queue Stats
11W - 8L
1,392 Elo+
Solo
Bellona
Bellona
Candle_Wix
Bellona
Level 17
God Stats
2W - 5L
1,612 SR
Queue Stats
5W - 14L
1,464 Elo+
Party 2
Izanami
Izanami
DFiggis
Izanami
Level 26
God Stats
9W - 10L
1,563 SR
Queue Stats
13W - 17L
1,410 Elo+
Party 2
Serqet
Serqet
LowWoW1337
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,417 Elo+
Solo
Yemoja
Yemoja
Ririii
Yemoja
Level 25
God Stats
29W - 24L
1,590 SR
Queue Stats
163W - 183L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 11 / 1
11,748
1,175
22,265
21,056
7,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Gunn3rsx
Hercules
13
0 / 5 / 1
8,140
814
1,540
6,525
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Baba Yaga
IiISeMIiI
Baba Yaga
16
1 / 8 / 3
9,735
974
5,527
14,985
5,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SYTN22
Skadi
16
1 / 12 / 7
10,127
1,013
12,514
21,445
6,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 9 / 3
9,730
973
8,213
17,334
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

31

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 15
13,399
1,340
20,443
12,010
6,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Candle_Wix
Bellona
17
5 / 2 / 20
10,880
1,088
11,700
12,108
10,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
DFiggis
Izanami
19
12 / 4 / 19
12,619
1,262
26,081
14,591
5,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
LowWoW1337
Serqet
18
6 / 2 / 22
11,118
1,112
6,368
10,381
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Ririii
Yemoja
19
6 / 0 / 21
12,647
1,265
8,452
5,793
4,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
142
12
Kills
45
45
Deaths
12
15
Assists
97
Player
Kills
Deaths
Assists
KDA
W
16
4
15
5.88
L
9
11
1
0.86
W
Bellona
Candle_Wix
Bellona
5
2
20
7.5
W
Izanami
DFiggis
Izanami
12
4
19
5.38
L
Hercules
Gunn3rsx
Hercules
0
5
1
0.1
L
Baba Yaga
IiISeMIiI
Baba Yaga
1
8
3
0.31
W
Serqet
LowWoW1337
Serqet
6
2
22
8.5
W
Yemoja
Ririii
Yemoja
6
0
21
16.5
L
Skadi
SYTN22
Skadi
1
12
7
0.38
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,059
Damage
73,044
81,345
Taken
54,883
28,217
Mitigated
29,609
9,634
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,443
426
0
3,306
12,010
6,037
0
4,781
7,229
45,714
0
L
22,265
2,796
577
4,046
21,056
7,222
0
6,497
14,151
38,856
0
W
Bellona
Candle_Wix
Bellona
11,700
3,762
0
1,308
12,108
10,768
0
6,451
5,584
365
18,507
W
Izanami
DFiggis
Izanami
26,081
22,053
148
4,230
14,591
5,174
0
9,320
5,271
0
60,010
L
Hercules
Gunn3rsx
Hercules
1,540
421
0
911
6,525
4,374
0
1,733
4,746
0
4,686
L
Baba Yaga
IiISeMIiI
Baba Yaga
5,527
481
0
1,560
14,985
5,855
0
4,706
9,596
31,910
0
W
Serqet
LowWoW1337
Serqet
6,368
1,699
0
556
10,381
3,511
0
3,881
5,737
0
10,349
W
Yemoja
Ririii
Yemoja
8,452
1,027
3,335
1,485
5,793
4,119
0
3,359
2,409
19,878
0
L
Skadi
SYTN22
Skadi
12,514
5,557
0
1,338
21,445
6,424
0
7,342
13,548
0
29,771
L
8,213
3,275
0
1,202
17,334
4,342
0
8,982
8,019
0
28,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,480
Gold Earned
60,663
175
Minions Killed
194
4
Camps Cleared
6
694,464
Distance Traveled
875,354
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,399
1,340
53
5
3
156,420
1
L
Ra
11,748
1,175
37
4
2
159,320
0
W
Bellona
10,880
1,088
17
2
0
185,126
2
W
Izanami
12,619
1,262
84
8
3
164,332
0
L
Hercules
8,140
814
4
0
0
54,042
0
L
Baba Yaga
9,735
974
60
6
2
163,875
0
W
Serqet
11,118
1,112
17
2
0
182,508
0
W
Yemoja
12,647
1,265
23
2
0
186,968
0
L
Skadi
10,127
1,013
30
3
0
161,735
0
L
Anhur
9,730
973
44
4
0
155,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role