Player Matchup

Ganesha
Ganesha
Herpderp156
Ganesha
Level 48
God Stats
1W - 0L
1,497 SR
Queue Stats
10W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Redbatt
Sun Wukong
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SerDerpIV
Kukulkan
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 8L
1,069 Elo+
Party 2
Erlang Shen
Erlang Shen
anythingman17
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 2
Apollo
Apollo
valtino3
Apollo
Level 155
God Stats
3W - 1L
1,281 SR
Queue Stats
92W - 82L
1,684 Elo+
Party 2
Team Averages
Level 96
1,456 SR
1,451 Elo+

VS

Team Averages
Level 55
1,532 SR
1,476 Elo+
Ao Kuang
Ao Kuang
DesminDOX
Ao Kuang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
PershingCapital
Vamana
Level 40
God Stats
9W - 5L
1,758 SR
Queue Stats
133W - 134L
1,693 Elo+
Solo
Izanami
Izanami
RiasDesu
Izanami
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 84L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
vExalted
Tsukuyomi
Level 87
God Stats
19W - 16L
1,403 SR
Queue Stats
326W - 333L
1,459 Elo+
Party 1
Ares
Ares
zRelinquished
Ares
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 55L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Herpderp156
Ganesha
10
0 / 0 / 10
6,966
633
3,889
6,806
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Redbatt
Sun Wukong
12
3 / 1 / 1
7,133
648
5,254
8,623
3,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
SerDerpIV
Kukulkan
10
0 / 3 / 2
5,740
522
1,908
4,579
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
anythingman17
Erlang Shen
10
0 / 1 / 1
5,608
510
1,802
4,496
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
valtino3
Apollo
12
12 / 0 / 0
7,730
703
6,577
6,446
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DesminDOX
Ao Kuang
10
1 / 4 / 0
5,612
510
4,176
7,254
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 2 / 1
6,227
566
4,468
7,107
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
RiasDesu
Izanami
7
0 / 5 / 0
4,375
398
2,002
5,464
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
vExalted
Tsukuyomi
9
2 / 4 / 1
5,338
485
4,000
6,446
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
5,124
466
1,590
4,861
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
5
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DesminDOX
Ao Kuang
1
4
0
0.25
W
Ganesha
Herpderp156
Ganesha
0
0
10
5
L
2
2
1
1.25
W
Sun Wukong
Redbatt
Sun Wukong
3
1
1
3.5
L
Izanami
RiasDesu
Izanami
0
5
0
0
W
Kukulkan
SerDerpIV
Kukulkan
0
3
2
0.33
W
Erlang Shen
anythingman17
Erlang Shen
0
1
1
0.5
L
Tsukuyomi
vExalted
Tsukuyomi
2
4
1
0.63
W
Apollo
valtino3
Apollo
12
0
0
12
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
16,236
30,950
Taken
31,132
15,197
Mitigated
12,949
10,688
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DesminDOX
Ao Kuang
4,176
1,054
0
2,619
7,254
3,918
0
360
6,894
25,927
0
W
Ganesha
Herpderp156
Ganesha
3,889
337
0
2,980
6,806
4,090
0
1,144
5,662
18,879
0
L
4,468
1,673
0
2,249
7,107
4,502
450
1,885
5,222
2,616
32,748
W
Sun Wukong
Redbatt
Sun Wukong
5,254
1,056
0
3,240
8,623
3,863
0
4,105
4,518
0
46,396
L
Izanami
RiasDesu
Izanami
2,002
1,291
0
1,017
5,464
926
0
1,428
4,036
0
22,114
W
Kukulkan
SerDerpIV
Kukulkan
1,908
320
0
619
4,579
1,444
0
108
4,471
25,603
0
W
Erlang Shen
anythingman17
Erlang Shen
1,802
564
0
711
4,496
3,644
0
139
4,357
5,663
22,836
L
Tsukuyomi
vExalted
Tsukuyomi
4,000
1,103
0
1,239
6,446
1,442
0
1,325
5,121
0
17,984
W
Apollo
valtino3
Apollo
6,577
4,149
0
3,138
6,446
2,156
30
599
5,847
0
45,486
L
1,590
119
0
630
4,861
2,161
0
884
3,977
13,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
26,676
316
Minions Killed
234
0
Camps Cleared
0
1,076,815
Distance Traveled
1,016,166
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,612
510
45
4
0
204,071
0
W
Ganesha
6,966
633
0
0
0
217,401
3
L
Vamana
6,227
566
68
6
0
221,322
3
W
Sun Wukong
7,133
648
102
9
0
203,076
3
L
Izanami
4,375
398
50
5
0
155,213
0
W
Kukulkan
5,740
522
47
4
0
212,909
3
W
Erlang Shen
5,608
510
67
6
0
243,024
0
L
Tsukuyomi
5,338
485
46
4
0
214,126
1
W
Apollo
7,730
703
100
9
0
200,405
2
L
Ares
5,124
466
25
2
0
221,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role