Player Matchup

Yemoja
Yemoja
CardinalXim
Yemoja
Level 8
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 12L
1,392 Elo+
Solo
Chronos
Chronos
Doctorashe
Chronos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
The Morrigan
The Morrigan
MikeSeita
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,769 Elo+
Solo
Izanami
Izanami
O3MORY
Izanami
Level 5
God Stats
0W - 3L
1,136 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 3
Nemesis
Nemesis
khalid85
Nemesis
Level 19
God Stats
0W - 4L
1,230 SR
Queue Stats
6W - 21L
1,374 Elo+
Party 3
Team Averages
Level 22
1,374 SR
1,406 Elo+

VS

Team Averages
Level 23
1,470 SR
1,525 Elo+
Erlang Shen
Erlang Shen
BYareLLano99
Erlang Shen
Level 18
God Stats
5W - 1L
1,657 SR
Queue Stats
22W - 18L
1,470 Elo+
Party 2
Sobek
Sobek
Kosyfo
Sobek
Level 17
God Stats
1W - 1L
1,194 SR
Queue Stats
6W - 4L
1,528 Elo+
Party 1
Apollo
Apollo
Kratos29396
Apollo
Level 23
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 4L
1,589 Elo+
Party 1
Thoth
Thoth
Phamtome74
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
elarellan99
Tsukuyomi
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
35W - 29L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 5 / 2
5,635
433
1,310
10,187
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Doctorashe
Chronos
6
1 / 5 / 0
5,101
392
1,645
5,649
1,425
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
MikeSeita
The Morrigan
10
4 / 6 / 0
6,498
500
6,767
8,721
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
O3MORY
Izanami
6
0 / 5 / 1
4,687
361
2,234
6,746
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
khalid85
Nemesis
8
0 / 7 / 0
5,197
400
2,459
10,374
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BYareLLano99
Erlang Shen
14
5 / 0 / 1
8,193
630
3,599
5,355
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Kosyfo
Sobek
12
5 / 1 / 6
7,999
615
3,509
6,898
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
13
9 / 0 / 5
8,247
634
9,744
9,654
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
12
4 / 2 / 11
7,927
610
7,771
5,686
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
elarellan99
Tsukuyomi
12
5 / 2 / 8
7,550
581
6,937
8,179
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
5
Kills
28
28
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BYareLLano99
Erlang Shen
5
0
1
5.5
L
Yemoja
0
5
2
0.2
L
Chronos
Doctorashe
Chronos
1
5
0
0.2
W
Sobek
Kosyfo
Sobek
5
1
6
8
W
Apollo
9
0
5
11.5
L
The Morrigan
MikeSeita
The Morrigan
4
6
0
0.67
L
Izanami
O3MORY
Izanami
0
5
1
0.1
W
Thoth
4
2
11
4.75
W
Tsukuyomi
elarellan99
Tsukuyomi
5
2
8
4.5
L
Nemesis
khalid85
Nemesis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
31,560
41,677
Taken
35,772
13,092
Mitigated
17,775
5,466
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BYareLLano99
Erlang Shen
3,599
1,695
231
2,726
5,355
3,693
3,729
913
4,421
3,651
28,266
L
Yemoja
1,310
520
1,679
466
10,187
4,381
165
3,610
6,577
9,572
0
L
Chronos
Doctorashe
Chronos
1,645
761
0
430
5,649
1,425
130
1,353
4,296
14,236
0
W
Sobek
Kosyfo
Sobek
3,509
289
0
1,919
6,898
5,832
990
1,555
5,257
12,749
0
W
Apollo
9,744
6,702
0
6,613
9,654
3,688
4,146
2,543
6,933
0
50,594
L
The Morrigan
MikeSeita
The Morrigan
6,767
1,868
0
1,275
8,721
2,577
450
2,737
5,904
26,609
1,443
L
Izanami
O3MORY
Izanami
2,234
1,312
123
1,165
6,746
1,742
131
2,611
4,135
0
15,981
W
Thoth
7,771
376
0
1,000
5,686
1,748
1,343
1,379
4,267
36,319
0
W
Tsukuyomi
elarellan99
Tsukuyomi
6,937
1,965
0
2,911
8,179
2,814
1,241
1,660
6,407
0
33,044
L
Nemesis
khalid85
Nemesis
2,459
729
0
328
10,374
2,967
482
1,347
9,027
0
15,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
39,916
145
Minions Killed
316
0
Camps Cleared
0
958,712
Distance Traveled
1,230,268
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,193
630
82
6
0
258,538
0
L
Yemoja
5,635
433
14
1
0
210,550
1
L
Chronos
5,101
392
25
2
0
145,311
1
W
Sobek
7,999
615
20
2
0
261,692
0
W
Apollo
8,247
634
96
7
0
227,225
0
L
The Morrigan
6,498
500
52
4
0
215,978
2
L
Izanami
4,687
361
25
2
0
155,167
5
W
Thoth
7,927
610
62
5
0
203,225
0
W
Tsukuyomi
7,550
581
56
4
0
279,588
0
L
Nemesis
5,197
400
29
2
0
231,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role