Player Matchup

Bacchus
Bacchus
CSh0ot3r-Sh0wEye
Bacchus
Level 49
God Stats
35W - 37L
1,475 SR
Queue Stats
198W - 215L
1,318 Elo+
Solo
Nu Wa
Nu Wa
Insert_Kiillz
Nu Wa
Level 13
God Stats
0W - 1L
1,691 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
LoveLy_Nico_Pie
Yemoja
Level 43
God Stats
1W - 7L
1,883 SR
Queue Stats
26W - 38L
1,534 Elo+
Party 1
Team Averages
Level 35
1,683 SR
1,451 Elo+

VS

Team Averages
Level 15
1,407 SR
1,389 Elo+
Chaac
Chaac
DARK9KONG10
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Oscarpro2002 XD
Kukulkan
Level 7
God Stats
1W - 2L
1,220 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 2
Apollo
Apollo
Vash27Mx
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 4
8,035
730
6,783
10,875
10,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 9 / 1
7,146
650
5,331
9,897
2,802
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 6 / 4
7,284
662
6,274
12,088
4,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 13
8,521
775
6,046
10,050
4,858
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
11
3 / 4 / 8
7,992
727
5,683
4,289
1,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Vash27Mx
Apollo
14
14 / 0 / 5
10,161
924
13,815
10,933
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
20
20
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
3
4
13
2.38
L
3
9
1
0.39
L
2
6
4
0.67
W
Kukulkan
3
4
8
1.75
W
Apollo
Vash27Mx
Apollo
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
25,544
32,860
Taken
25,272
17,857
Mitigated
10,145
3,905
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,783
635
0
882
10,875
10,289
0
1,574
9,301
15,041
0
W
6,046
827
0
4,374
10,050
4,858
297
6,788
3,262
0
18,930
L
5,331
1,902
0
0
9,897
2,802
288
1,719
8,178
12,963
0
L
6,274
1,053
1,812
1,211
12,088
4,766
144
2,423
9,665
19,558
0
W
Kukulkan
5,683
751
0
0
4,289
1,499
348
3,774
515
23,815
0
W
Apollo
Vash27Mx
Apollo
13,815
9,143
0
5,328
10,933
3,788
180
7,910
3,023
0
46,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
26,674
56
Minions Killed
129
0
Camps Cleared
0
493,789
Distance Traveled
531,595
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,035
730
14
1
0
184,484
0
W
Chaac
8,521
775
29
3
0
169,270
5
L
Nu Wa
7,146
650
13
1
0
153,492
1
L
Yemoja
7,284
662
29
3
0
155,813
0
W
Kukulkan
7,992
727
38
3
0
172,672
0
W
Apollo
10,161
924
62
6
0
189,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role