Player Matchup

Cernunnos
Cernunnos
BTYx10
Cernunnos
Level 105
God Stats
4W - 6L
1,361 SR
Queue Stats
225W - 249L
1,700 Elo+
Party 1
Tyr
Tyr
BoldWords
Tyr
Level 63
God Stats
2W - 2L
1,318 SR
Queue Stats
243W - 205L
1,591 Elo+
Solo
Awilix
Awilix
Primal_Berserker
Awilix
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 268L
1,607 Elo+
Party 1
Apollo
Apollo
UrbaneMonkey666
Apollo
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
182W - 184L
1,523 Elo+
Solo
Geb
Geb
elpendejaso
Geb
Level 98
God Stats
5W - 1L
1,715 SR
Queue Stats
345W - 374L
1,396 Elo+
Solo
Team Averages
Level 100
1,479 SR
1,563 Elo+

VS

Team Averages
Level 76
1,500 SR
1,473 Elo+
Merlin
Merlin
Hartlebury11
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,676 Elo+
Solo
Hun Batz
Hun Batz
Manowar_123
Hun Batz
Level 118
God Stats
6W - 11L
1,500 SR
Queue Stats
658W - 697L
1,457 Elo+
Solo
Sobek
Sobek
Nightdragon71
Sobek
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 54L
1,500 Elo+
Solo
Persephone
Persephone
TheMadArrow
Persephone
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
kaneki-kun325
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BTYx10
Cernunnos
19
7 / 2 / 23
10,593
963
11,516
10,088
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
9 / 4 / 13
10,057
914
12,528
13,421
8,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 3 / 14
9,965
906
10,058
10,546
6,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 5 / 13
9,878
898
12,217
12,671
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 16
9,088
826
5,315
14,871
9,276
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 8 / 5
8,399
764
8,545
10,972
6,513
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Manowar_123
Hun Batz
15
3 / 7 / 5
8,661
787
7,836
10,718
4,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 7 / 6
8,078
734
9,530
14,806
14,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Persephone
TheMadArrow
Persephone
16
6 / 6 / 5
9,815
892
12,432
9,699
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 6
8,822
802
4,484
12,764
5,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
35
Kills
15
16
Deaths
35
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BTYx10
Cernunnos
7
2
23
9.25
W
9
4
13
3.88
L
Merlin
2
8
5
0.56
L
Hun Batz
Manowar_123
Hun Batz
3
7
5
0.79
L
1
7
6
0.57
W
7
3
14
4.67
L
Persephone
TheMadArrow
Persephone
6
6
5
1.42
W
10
5
13
3.3
W
2
2
16
5
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,634
Damage
42,827
61,597
Taken
58,959
34,433
Mitigated
33,099
28,080
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BTYx10
Cernunnos
11,516
5,874
3,425
3,131
10,088
4,651
931
5,669
4,419
0
29,892
W
12,528
3,809
2,424
4,416
13,421
8,483
1,051
6,292
7,129
0
18,604
L
Merlin
8,545
1,340
372
933
10,972
6,513
68
1,398
9,549
17,098
0
L
Hun Batz
Manowar_123
Hun Batz
7,836
1,770
321
826
10,718
4,357
0
595
10,048
0
20,279
L
9,530
289
480
2,112
14,806
14,003
0
1,457
13,224
17,466
0
W
10,058
4,281
1,824
1,847
10,546
6,744
263
5,177
5,369
0
21,373
L
Persephone
TheMadArrow
Persephone
12,432
1,828
438
1,034
9,699
2,987
0
686
8,960
22,516
0
W
12,217
7,372
1,024
3,413
12,671
5,279
2,398
5,795
6,876
0
25,512
W
5,315
154
792
5,784
14,871
9,276
208
7,574
7,297
8,757
0
L
4,484
1,598
569
1,673
12,764
5,239
0
1,179
11,510
0
9,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
43,775
105
Minions Killed
87
0
Camps Cleared
0
982,542
Distance Traveled
872,519
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,593
963
43
4
0
187,704
0
W
Tyr
10,057
914
10
1
0
211,654
0
L
Merlin
8,399
764
16
1
0
148,681
0
L
Hun Batz
8,661
787
22
2
0
181,908
7
L
Sobek
8,078
734
14
1
0
177,564
5
W
Awilix
9,965
906
20
2
0
214,387
1
L
Persephone
9,815
892
17
2
0
189,351
0
W
Apollo
9,878
898
19
2
0
200,726
0
W
Geb
9,088
826
13
1
0
168,071
1
L
Ullr
8,822
802
18
2
0
175,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role