Player Matchup

Ymir
Ymir
Alejoarias11
Ymir
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 32L
1,685 Elo+
Party 2
Discordia
Discordia
Brandy_RompeOrto
Discordia
Level 26
God Stats
2W - 3L
1,736 SR
Queue Stats
13W - 17L
1,685 Elo+
Party 2
Kukulkan
Kukulkan
IkeTheAlien
Kukulkan
Level 19
God Stats
33W - 38L
1,447 SR
Queue Stats
47W - 63L
1,205 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,525 Elo+

VS

Team Averages
Level 61
1,411 SR
1,358 Elo+
Aphrodite
Aphrodite
NezhaDemon
Aphrodite
Level 64
God Stats
27W - 18L
1,234 SR
Queue Stats
175W - 232L
1,338 Elo+
Solo
Fenrir
Fenrir
NobleRot18
Fenrir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,361 Elo+
Party 1
Zeus
Zeus
Qwerty123
Zeus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
316W - 314L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,796
550
1,524
17,169
12,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
13
3 / 4 / 4
10,206
638
8,268
8,680
2,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
IkeTheAlien
Kukulkan
12
5 / 6 / 0
9,594
600
12,046
10,775
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NezhaDemon
Aphrodite
14
2 / 1 / 13
10,415
651
4,438
11,898
7,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
NobleRot18
Fenrir
13
1 / 6 / 11
10,071
629
5,184
11,708
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
17
15 / 1 / 3
12,719
795
22,385
9,959
3,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
18
18
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
Discordia
3
4
4
1.25
L
Kukulkan
IkeTheAlien
Kukulkan
5
6
0
0.83
W
Aphrodite
NezhaDemon
Aphrodite
2
1
13
8.5
W
Fenrir
NobleRot18
Fenrir
1
6
11
1.08
W
Zeus
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
32,007
36,624
Taken
33,565
18,050
Mitigated
16,569
3,874
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,524
166
330
617
17,169
12,230
0
11,210
5,174
16,038
0
L
Discordia
8,268
369
0
1,320
8,680
2,379
0
5,746
2,642
27,969
0
L
Kukulkan
IkeTheAlien
Kukulkan
12,046
718
925
682
10,775
3,441
0
8,358
1,863
44,100
0
W
Aphrodite
NezhaDemon
Aphrodite
4,438
42
4,692
7,692
11,898
7,470
1,153
7,566
4,332
27,579
0
W
Fenrir
NobleRot18
Fenrir
5,184
610
0
986
11,708
5,156
353
7,904
3,804
0
18,654
W
Zeus
22,385
619
602
2,584
9,959
3,943
1,160
6,472
3,487
74,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,596
Gold Earned
33,205
127
Minions Killed
177
0
Camps Cleared
0
731,069
Distance Traveled
827,170
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,796
550
33
2
0
244,666
0
L
Discordia
10,206
638
32
2
0
271,634
0
L
Kukulkan
9,594
600
62
4
0
214,769
0
W
Aphrodite
10,415
651
50
3
0
262,194
0
W
Fenrir
10,071
629
23
1
0
288,201
0
W
Zeus
12,719
795
104
7
0
276,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role