Player Matchup

Ymir
Ymir
CowOnBBQ
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hades
Hades
HTTP_ISO
Hades
Level 27
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 6L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Jeddizzzle
Danzaburou
Level 26
God Stats
22W - 18L
1,738 SR
Queue Stats
96W - 87L
1,614 Elo+
Solo
Izanami
Izanami
Weeb Asuma
Izanami
Level 59
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
leuboo
Nemesis
Level 28
God Stats
19W - 15L
1,607 SR
Queue Stats
209W - 216L
1,445 Elo+
Solo
Team Averages
Level 29
1,535 SR
1,523 Elo+

VS

Team Averages
Level 39
1,504 SR
1,555 Elo+
Fafnir
Fafnir
DeadTheColorL
Fafnir
Level 17
God Stats
5W - 3L
1,323 SR
Queue Stats
15W - 14L
1,277 Elo+
Solo
Erlang Shen
Erlang Shen
ExpertComet8028
Erlang Shen
Level 85
God Stats
17W - 11L
1,461 SR
Queue Stats
692W - 635L
1,613 Elo+
Party 1
Neith
Neith
FallenAngel3869
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,801 Elo+
Party 1
Kukulkan
Kukulkan
ThycoolHeNrY
Kukulkan
Level 69
God Stats
21W - 16L
1,500 SR
Queue Stats
688W - 636L
1,584 Elo+
Party 1
Fenrir
Fenrir
turtleman246814
Fenrir
Level 17
God Stats
12W - 16L
1,733 SR
Queue Stats
69W - 78L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 4 / 0
4,902
490
1,613
6,610
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
HTTP_ISO
Hades
9
0 / 2 / 0
5,091
509
1,386
6,088
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Jeddizzzle
Danzaburou
9
3 / 3 / 0
5,667
567
3,857
6,050
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Weeb Asuma
Izanami
9
0 / 1 / 0
5,276
528
2,522
6,603
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
leuboo
Nemesis
3
0 / 1 / 0
3,883
388
798
1,228
723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
4,997
500
1,272
3,600
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
ExpertComet8028
Erlang Shen
11
2 / 0 / 0
5,974
597
3,940
5,384
2,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 3 / 0
4,255
426
383
2,044
444
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
ThycoolHeNrY
Kukulkan
11
5 / 0 / 2
6,589
659
6,260
2,761
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 0 / 2
5,571
557
2,093
4,643
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
10
11
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
W
0
0
4
2
W
Erlang Shen
ExpertComet8028
Erlang Shen
2
0
0
2
W
0
3
0
0
L
Hades
HTTP_ISO
Hades
0
2
0
0
L
Danzaburou
Jeddizzzle
Danzaburou
3
3
0
1
W
Kukulkan
ThycoolHeNrY
Kukulkan
5
0
2
6
L
Izanami
Weeb Asuma
Izanami
0
1
0
0
L
Nemesis
leuboo
Nemesis
0
1
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
13,948
26,579
Taken
18,432
9,298
Mitigated
8,291
6,080
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,613
606
0
834
6,610
2,792
408
1,754
4,798
14,440
0
W
1,272
470
0
894
3,600
3,404
184
1,840
1,760
6,249
0
W
Erlang Shen
ExpertComet8028
Erlang Shen
3,940
1,903
0
3,431
5,384
2,206
620
239
5,145
0
32,074
W
383
109
0
0
2,044
444
217
0
2,044
0
6,957
L
Hades
HTTP_ISO
Hades
1,386
43
185
2,175
6,088
2,242
436
3,974
1,893
25,556
0
L
Danzaburou
Jeddizzzle
Danzaburou
3,857
2,018
0
683
6,050
1,726
1,333
740
5,230
0
28,081
W
Kukulkan
ThycoolHeNrY
Kukulkan
6,260
1,737
0
100
2,761
850
166
340
2,421
38,437
0
L
Izanami
Weeb Asuma
Izanami
2,522
2,070
0
2,203
6,603
1,815
162
464
6,091
0
25,753
L
Nemesis
leuboo
Nemesis
798
336
0
0
1,228
723
0
180
1,035
1,194
3,123
W
2,093
689
0
1,054
4,643
1,387
0
712
3,931
0
13,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,819
Gold Earned
27,386
190
Minions Killed
215
0
Camps Cleared
0
773,866
Distance Traveled
854,125
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,902
490
22
2
0
192,223
1
W
Fafnir
4,997
500
10
1
0
185,777
1
W
Erlang Shen
5,974
597
76
8
0
211,285
1
W
Neith
4,255
426
20
2
0
75,234
0
L
Hades
5,091
509
54
5
0
173,246
1
L
Danzaburou
5,667
567
53
5
0
165,127
2
W
Kukulkan
6,589
659
88
9
0
183,019
1
L
Izanami
5,276
528
49
5
0
181,200
1
L
Nemesis
3,883
388
12
1
0
62,070
0
W
Fenrir
5,571
557
21
2
0
198,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role