Player Matchup

Erlang Shen
Erlang Shen
ApocalypticFEAR
Erlang Shen
Level 141
God Stats
3W - 1L
1,311 SR
Queue Stats
134W - 115L
1,438 Elo+
Party 2
Merlin
Merlin
Light And Flame
Merlin
Level 155
God Stats
25W - 21L
1,117 SR
Queue Stats
340W - 312L
1,258 Elo+
Party 4
Ares
Ares
Minime13579
Ares
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,556 Elo+
Party 2
Sol
Sol
MobileNumber
Sol
Level 158
God Stats
9W - 4L
1,564 SR
Queue Stats
461W - 422L
1,397 Elo+
Party 4
Nike
Nike
Stairfax
Nike
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,368 Elo+
Party 2
Team Averages
Level 137
1,398 SR
1,403 Elo+

VS

Team Averages
Level 145
1,543 SR
1,607 Elo+
Discordia
Discordia
BBOYKILLZU
Discordia
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 194L
1,507 Elo+
Solo
Cupid
Cupid
DingusEQ
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
MisturJostur
Camazotz
Level 143
God Stats
1W - 5L
1,500 SR
Queue Stats
543W - 539L
1,644 Elo+
Party 1
Achilles
Achilles
PvELokiMain
Achilles
Level 143
God Stats
3W - 4L
1,715 SR
Queue Stats
489W - 479L
1,829 Elo+
Party 1
Ganesha
Ganesha
ReverendJackson
Ganesha
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
333W - 338L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ApocalypticFEAR
Erlang Shen
14
2 / 4 / 3
8,377
524
6,961
11,963
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
4 / 4 / 4
8,516
532
12,302
9,883
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 7
8,259
516
7,114
13,176
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 3 / 3
9,985
624
13,959
17,259
8,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
16
3 / 0 / 1
9,507
594
8,303
8,796
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BBOYKILLZU
Discordia
13
5 / 4 / 3
8,265
517
9,917
8,809
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
DingusEQ
Cupid
14
4 / 5 / 6
8,547
534
7,287
12,813
4,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
MisturJostur
Camazotz
15
2 / 1 / 2
8,566
535
5,660
12,225
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
PvELokiMain
Achilles
13
5 / 5 / 6
8,224
514
7,724
14,314
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 11
7,716
482
8,637
17,776
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
45
20
Kills
17
17
Deaths
20
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ApocalypticFEAR
Erlang Shen
2
4
3
0.88
L
Discordia
BBOYKILLZU
Discordia
5
4
3
1.63
L
Cupid
DingusEQ
Cupid
4
5
6
1.4
W
4
4
4
1.5
W
3
6
7
1.08
L
Camazotz
MisturJostur
Camazotz
2
1
2
3
W
8
3
3
3.17
L
Achilles
PvELokiMain
Achilles
5
5
6
1.6
L
1
5
11
1.3
W
Nike
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,639
Damage
39,225
61,077
Taken
65,937
36,435
Mitigated
30,751
18,792
Healing
19,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ApocalypticFEAR
Erlang Shen
6,961
3,599
0
2,643
11,963
7,913
0
3,484
8,306
12,085
53,636
L
Discordia
BBOYKILLZU
Discordia
9,917
695
0
1,533
8,809
2,909
0
4,992
3,479
41,418
0
L
Cupid
DingusEQ
Cupid
7,287
3,394
687
2,669
12,813
4,033
0
8,914
3,815
0
44,473
W
12,302
549
0
2,240
9,883
3,402
0
3,697
5,922
51,221
0
W
7,114
774
0
741
13,176
8,623
0
6,023
6,832
14,995
0
L
Camazotz
MisturJostur
Camazotz
5,660
1,476
0
7,103
12,225
7,468
0
1,955
9,836
0
48,619
W
13,959
6,403
0
10,162
17,259
8,609
2,716
2,974
14,198
89,814
0
L
Achilles
PvELokiMain
Achilles
7,724
2,173
0
4,569
14,314
5,227
0
5,555
8,529
0
37,294
L
8,637
1,000
731
2,512
17,776
11,114
0
11,834
5,546
23,787
0
W
Nike
8,303
1,695
0
3,006
8,796
7,888
86
1,536
6,783
0
58,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,644
Gold Earned
41,318
461
Minions Killed
346
0
Camps Cleared
0
1,505,787
Distance Traveled
1,588,729
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,377
524
99
6
0
338,583
3
L
Discordia
8,265
517
83
5
0
303,179
2
L
Cupid
8,547
534
82
5
0
305,120
1
W
Merlin
8,516
532
86
5
0
294,711
3
W
Ares
8,259
516
10
1
0
319,932
2
L
Camazotz
8,566
535
117
7
0
339,597
4
W
Sol
9,985
624
131
8
0
244,778
4
L
Achilles
8,224
514
57
4
0
323,775
4
L
Ganesha
7,716
482
7
0
0
317,058
3
W
Nike
9,507
594
135
8
0
307,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role