Player Matchup

Ne Zha
Ne Zha
Doplrz
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Javi037
Nu Wa
Level 147
God Stats
11W - 16L
1,597 SR
Queue Stats
652W - 531L
1,512 Elo+
Party 2
Achilles
Achilles
eyefeed
Achilles
Level 11
God Stats
7W - 4L
1,500 SR
Queue Stats
442W - 235L
1,581 Elo+
Solo
Team Averages
Level 88
1,532 SR
1,531 Elo+

VS

Team Averages
Level 57
1,597 SR
1,549 Elo+
Tsukuyomi
Tsukuyomi
GoodGodRob
Tsukuyomi
Level 68
God Stats
1W - 1L
1,672 SR
Queue Stats
37W - 58L
1,646 Elo+
Party 1
Izanami
Izanami
VanillaMcThunder
Izanami
Level 79
God Stats
2W - 2L
1,528 SR
Queue Stats
61W - 68L
1,558 Elo+
Party 1
Ra
Ra
namra101
Ra
Level 24
God Stats
2W - 3L
1,593 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Doplrz
Ne Zha
13
2 / 1 / 12
9,451
727
8,294
7,311
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Javi037
Nu Wa
14
4 / 1 / 12
10,151
781
7,591
7,921
2,490
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
eyefeed
Achilles
15
11 / 2 / 6
10,877
837
13,649
13,520
10,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoodGodRob
Tsukuyomi
12
2 / 5 / 2
8,677
667
8,035
10,656
3,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 5 / 1
8,984
691
8,443
13,166
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 4
8,491
653
2,722
10,013
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
17
Kills
4
4
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Doplrz
Ne Zha
2
1
12
8
L
Tsukuyomi
GoodGodRob
Tsukuyomi
2
5
2
0.6
W
Nu Wa
Javi037
Nu Wa
4
1
12
10
L
2
5
1
0.5
W
Achilles
eyefeed
Achilles
11
2
6
7
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,534
Damage
19,200
28,752
Taken
33,835
17,612
Mitigated
9,882
7,298
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Doplrz
Ne Zha
8,294
1,317
0
2,522
7,311
4,910
222
501
6,792
2,494
39,433
L
Tsukuyomi
GoodGodRob
Tsukuyomi
8,035
1,362
0
1,357
10,656
3,474
0
4,118
6,538
0
26,121
W
Nu Wa
Javi037
Nu Wa
7,591
2,139
0
2,048
7,921
2,490
1,942
868
6,997
37,417
0
L
8,443
4,929
0
2,316
13,166
3,725
0
2,330
10,836
0
42,363
W
Achilles
eyefeed
Achilles
13,649
1,867
0
2,728
13,520
10,212
316
1,273
12,149
0
40,233
L
2,722
223
1,490
2,635
10,013
2,683
0
1,608
8,405
38,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,479
Gold Earned
26,152
177
Minions Killed
170
0
Camps Cleared
0
764,036
Distance Traveled
706,855
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,451
727
72
6
0
263,404
1
L
Tsukuyomi
8,677
667
21
2
0
259,952
3
W
Nu Wa
10,151
781
67
5
0
233,717
4
L
Izanami
8,984
691
77
6
0
229,127
2
W
Achilles
10,877
837
38
3
0
266,915
2
L
Ra
8,491
653
72
6
0
217,776
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role